Borderlands 3 review: No rest for the wicked

Borderlands 3 brings back Gearbox's signature formula. But is there still a place for a game like Borderlands in this day and age? Our review.


Sequels always have the chance to mess up. To fail epically. That’s the risk that writers, developers, and storytellers take when they set out to continue their stories with new characters, new mechanics, and new places. Since the release of the first Borderlands in 2009, we’ve seen two additional stories in the Borderlands world. But with Borderlands 3, Gearbox wanted to make something bigger and better than they’d ever created. Something that captured the spirit of the Borderlands universe completely, but also gave players new experiences within the formula that they’d originally created. The result? An absolute masterpiece of violence, terrible jokes, and more guns than you’ll ever know what to do with.

Expanding a legacy


It’s been almost ten years since the original release of the very first Borderlands. Over the years we’ve seen Borderlands 2 and Borderlands: The Pre-Sequel, both of which attempted to capture the same formula from the original game while also making it better. Both of these attempts succeeded for the most part, though they did fall short at some points. With Borderlands 3, though, Gearbox has managed to bring the best of the Borderlands formula to a new generation, while also adding in some new things that help make things feel fresh for old players.

It’s a tale as old as time, a developer trying to make their game formula better, and constant innovation is a big part of progressing towards the future. Sure, there are some dull parts of Borderlands 3 when you look at things like facial expressions, animations, and even listen to some of the voice lines. But it’s this roughness that makes Borderlands 3 feel like a true successor to the original game, a part of the art style that Gearbox has created if you will.

Sometimes the voice lines aren’t great, and the overall quality of animations can leave a bit to be desired at times. This has always stood out as a part of the way that the Borderlands franchise is presented, and I guess it just feels nostalgic that Borderlands 3 offers that same visual feeling and roughness. Of course, some might look at this and count off for how cheesy some of the dialogue is, but for me, that’s a key part of the charm that has kept me coming back to this series over the years.

Soooo... You want to hear a story, eh?

Borderlands 3 - the Calypso Twins

Like previous Borderlands' stories, Borderlands 3 follows a group of Vault Hunters as they try to hunt down new Vaults and open them up. Along the way they find themselves joining forces with the Crimson Raiders, led by everyone's favorite Siren, Lillith. Together they must put a stop to the Calypso Twins, a couple of no-good live streamers looking to open up the Great Vault and become gods. While the overall plot might sound a bit simple, there's absolutely nothing simple about the hoops and obstacles that players will need to jump through and over as they hunt down the vaults and try to stop the Calypso Twins from destroying the universe.

The Calypso Twins aren’t nearly as good of villains as Handsome Jack was, and their quips sometimes fall a little short. But, they still work well as the main antagonist of the game, and overall help show just how much the universe has changed since the original quartet of Vault Hunters appeared almost ten years ago. I enjoyed most of the interactions that the Vault Hunters have with the Twins, though I will admit I wasn’t a huge fan of either of their boss fights towards the end of the game. Both boss fights felt more like bullet sponges and thus the challenge that should have been involved felt cheapened. I found more enjoyment out of mini-boss fights I’d encountered previously throughout the game and it did leave me with a bit of a sour taste at the end of the campaign.

Throughout the 30 odd hours I spent on the campaign, I explored several different planets, each of which offered some new vistas, enemies, and side quests. There was never a lack of anything to do, even in a couple of spells where I just wandered around the worlds, exploring the different planets that Gearbox has put together. There are also plenty of twists and turns in the main campaign, and even some tear-jerking moments—something that I wasn’t quite sure Gearbox would be able to pull off this time around considering some of the heart-wrenching moments we've seen in previous entries.

A big part of the Borderlands charm is the fact that the writers aren’t afraid to make off-the-wall jokes, or have the characters make just downright stupid comments. It’s this silliness that helps to bring the fun out of the Borderlands universe, which is something that has always resonated well with myself and plenty of other fans out there. So, if you’re a fan of the on-the-nose comedy that has permeated the series’ previous entries, then you’ll find plenty on show here, including some great one-liners from some very well-known characters in the franchise.

New look, same old me

Borderlands 3 - Claptrap

Perhaps one of the biggest points of contention I had going into Borderlands 3 was just how well some of the new voice actors would do. For those who haven’t followed a lot of the drama that has surrounded Gearbox over the past several months, the team decided to change out many of the voice actors that have helped bring iconic characters like Claptrap and others to life. I was worried just how this would go over. Thankfully, I was pleasantly surprised by just how well these new voice actors pull off the characters.

Borderlands 3 also focuses quite a bit on reuniting players with some of the more iconic characters of the series as you travel from planet to planet, but we won’t spoil exactly who all you get to meet. Let’s just say that many of the best characters that have appeared in the Borderlands series return in some fashion, and they mesh very well with all of the new characters. Each of the new characters are easy to like and talk to, and I found myself especially happy with the way that new characters like Lorelei helped bring their portion of the stories together.

Of course, the real bread and butter of playing through the Borderlands games is finding all the different guns and things that you can equip, and Gearbox hasn’t skimped at all here. There are so many guns to find and choose from as you play through the game. You can find guns that explode when thrown, guns that bounce and scream out in pain, and even guns that run around on legs when you’ve thrown them around. It makes for a really nice collage of different weapons, and you’ll even find plenty of guns with elemental options and optional firing modes.

For me, the Borderlands franchise has always set a precedent for giving players all the tools they need for a whacked-out fun time and the latest chapter in the franchise doesn’t disappoint at all. I spent a ton of time looking through my inventory as I played, looking at different guns and the various effects they offered. Ultimately, I never stuck with a single weapon all that much as the game constantly threw new weapons at me, giving me more and more reasons to keep changing it up.

Back in black... and blue

Borderlands 3 - combat

Borderlands 3 feels like the return of your favorite band to the studio for one more great album. A collection of hits all brought together to help celebrate what made you fall in love with that band in the first place. The insane amount of content shown here including side quests, collectibles, and all the throwbacks to previous Vault Hunters and beloved characters makes Borderlands 3 an absolute delight to play through.

Borderlands 3 isn’t just a cheap rip off of what has worked in the past, though. The writing might still hold the same high-school level charm as the previous entries, but the story takes players above and beyond anything they’ve experienced in the Borderlands universe. Deep-rooted secrets and mysteries that have plagued the game’s lore for years are finally brought to light and all around the game does a very good job of being engaging and pushing players forward towards that ultimate end goal; The Great Vault.

The Borderlands formula might be a bit dated with its raunchy jokes and cheesy dialogue, but that doesn’t change that it is a formula that keeps reeling players back in again and again. Despite the fact that I’ve already logged over 40 hours in the game, I still can't help but feel the want to dive back in with a new character just to experience it all again. But beating the campaign doesn’t bring the story to an end. There’s still plenty of great content to devour after that final boss fight, including True Vault Hunter mode, and plenty of great side quests featuring some of the best characters ever found in the series. Whether you’re an old fan who has played all the previous games, or a brand-new fan just diving into the series, Borderlands 3 is an absolute masterpiece that will bring you hours upon hours of fun.

This review is based upon a PC copy of the game provided by the publisher. Borderlands 3 will be available on PlayStation 4, Xbox One, and the Epic Games Store on September 13, 2019.

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

Review for
Borderlands 3
  • Enjoyable story and characters
  • Tons of guns and character customization
  • Loads of side quests and collectibles to find
  • That sweet, sweet Borderlands charm
  • An insane amount of twists and turns in the story
  • One-liners for days
  • Some boss fights are lacking compared to others
  • Animations and voice lines sometimes feel off
From The Chatty
  • reply
    September 9, 2019 7:01 AM

    Josh Hawkins posted a new article, Borderlands 3 review: No rest for the wicked

    • reply
      September 9, 2019 7:45 AM

      so is this game good or is it child humor and nonexistent endgame? pcgamer hated it

      • reply
        September 9, 2019 8:13 AM

        Not sure why you'd say nonexistent end game. BL2 had a ton of shit to do not to mention four DLC and the headhunter packs. In addition to replaying with other characters, TVHM, etc.

        • reply
          September 9, 2019 9:41 AM

          i dont think you should include planned expansion/dlc into a review of an original product.
          so if it's not there at launch, it should be knocked for it being missing.

          • reply
            September 9, 2019 9:44 AM

            I don't agree. Every game out there releases Post Game content after launch, including WoW if we go all the way back.

            • reply
              September 9, 2019 9:47 AM

              so what does that have to do with the product delivered at launch?

              if i bought a car and it didn't have doors and windows, because they're coming out in the future, my original review isn't going to be glowing.

              however, if i want to re-review when those things get added, that's a different story.

              • reply
                September 9, 2019 10:01 AM

                because a car can't be updated automatically like a game can. that's a bullshit comparison.

                and end game content is rarely delivered at launch for a game like this. you might not like that, but it's not the way those things go. so unless every review you do says 'i am taking all developers to task for not delivering full end game content at launch and deducting 10% from this review as I will do for every game that talks post campaign content..." then it's a bs part to add in a review.

                • reply
                  September 9, 2019 10:05 AM

                  if it's not delivered, it's a fair critique.

                  to judge another game because you have positive impressions of how a previous one rolled out is foolish.

                  if end game content is reasonable and expected, then yes, i would hold them accountable for it not being there.

                  "we will add it in the future" then i will re review in the future and see if it's any good, until then, you won't get points for making promises that are undelivered.

            • reply
              September 9, 2019 3:08 PM

              Is it... FREE DLC? It's not, so it's not part of the package for sale. Until they release the GOTY/Ultimate version 1.5-2 years down the line.

        • reply
          September 9, 2019 3:11 PM

          in BL2, half that shit was just repetitive grind quests. "oh, thanks for getting x, now go back there and get y" repeated.

      • reply
        September 9, 2019 8:32 AM

        that was a shit review by PCGamer. He doesn't like the humor, so let's take 30 points off?

        plus - BL2 is still being played today. Why? Two campaign flips, 4 DLC - one that is considered one of the best DLC of all time, and 5 headhunters modes. Plus the raid bosses. Oh, and free 5th DLC to act as a bridge to BL3. and BL3 is going to have far more options as the DLC and end game modes roll out.

        I get that the humor and tone is subjective. But saying it has no end game is just ignoring everything that is there.

        • reply
          September 9, 2019 8:46 AM


          • reply
            September 9, 2019 8:51 AM

            Tiny Tina's DnD game is one of the top 5 DLC of all time IMO. It has universal praise when it came out and I have not found DLC in a game like BL that comes close

          • reply
            September 9, 2019 9:04 AM

            The way she narrated the game as you played it and rewound/changed the world as you played was pretty amazing at the time, and it was hilarious to boot. It’s definitely the best DLC I remember playing.

            • reply
              September 9, 2019 9:17 AM

              I love when she realizes that she killed you in the first encounter and then does the reset … or changes some of the in-game interactions based on the vault hunters giving her shit.

            • reply
              September 9, 2019 9:41 AM

              It was epic, and the ending was just about as perfect as you could get for a campaign like that with how it tied it into the original game. Loved every second of that DLC.

          • reply
            September 9, 2019 9:06 AM

            Tiny Tina's Assault on Dragon Keep Yo.

      • reply
        September 9, 2019 8:57 AM

        endgame for me is always when I finish the main campaign and move onto one of 1000+ other games out there already. do we need an "endgame?"

        • reply
          September 9, 2019 9:06 AM

          ha! good point. But BL2 has a pretty decent crowd of people still playing today - with all the post game DLC and 'raiding' stuff available

    • reply
      September 9, 2019 7:45 AM

      Seems like more of the same. On the fence about this game.

    • reply
      September 9, 2019 7:47 AM

      an absolute masterpiece?

    • reply
      September 9, 2019 7:49 AM


      I’m about to go full-valcan!!!

      • reply
        September 9, 2019 8:19 AM

        Interesting split. Polygon looks negative too. Wonder how of this relates to general perception of Pitchford and less about the game.

        • reply
          September 9, 2019 8:27 AM

          Probably a lot.

          If I had heard zero news about Pitchford this year, I might've entertained the notion of getting Borderlands 3 since I thought the first game was okay-ish.

          In light of how scummy Pitchford is, I'm in full "skip this thing" mode.

          • reply
            September 9, 2019 8:34 AM

            I would place a bet that 95% of the people who will buy BL3 have no idea of the Pitchford news. Most gamers, especially console, don't follow gaming news like we do. That is a small subset of the gaming population.

            • reply
              September 9, 2019 8:38 AM

              Yeah my opinion definitely won't move the needle, but if there's enough negative-by-association reviews on metacritic, I could see that curbing the sales a bit like maybe ten percent.

              Overall though, I think Borderlands 3 will sell fine. The only other big release this month I think is Zelda Link's Awakening.

              • reply
                September 9, 2019 8:41 AM

                um, Gears5 is this week. So is BL3. Both cover much of the same audience.

                • reply
                  September 9, 2019 8:45 AM

                  Oh. Right. Hm.

                  Not really sure how Gears 5 will impact BL3. I wonder what percent of Gears 5 owners are Gamepass owners vs retail copy owners.

              • reply
                September 9, 2019 9:20 AM

                If anything, sales will be more impacted by EGS hate than Pitchford hate.

                • reply
                  September 9, 2019 9:24 AM

                  totally agree with this. and that is unfortunate.

          • reply
            September 9, 2019 8:39 AM

            This is such a weird concept to me. First of all, Randy's particular contribution to this game is probably not very large. There are scores of people employed at Gearbox that have nothing to do with his shenanigans and worked their asses off to make something they are proud of. Second, if you're going to stop supporting companies because their leaders are douchebags then... Holy shit, just go live in the woods and completely cut yourself off from consumerism. I mean, it's your money do what you want, but you can find some pretty damning stuff in any business if you go looking for it.

            • reply
              September 9, 2019 8:42 AM

              you can find some pretty damning stuff in any business if you go looking for it.

              I mean, the man with the briefcase is a Cleveland fan. That would normally stop me from supporting any business attached to that. ;-)

            • reply
              September 9, 2019 8:43 AM


              Please, tell me about the times Mr. Sakurai exposed himself to underage girls. Or the time Hideo Kojima said, "why would Geoff Keighly fuck me like that?" when it was revealed MGS5 would have microtransactions.

              • reply
                September 9, 2019 8:53 AM

                BL3 doesn't have loot boxes, which is what was implied. It's the same way it was for BL2 - you can buy some skins and DLC. and you can get free keys on the socials for guns and loot. So the implication was wrong.

                • reply
                  September 9, 2019 9:03 AM

                  Why do you feel the need to defend stupid statements Pitchford has made and dismiss any critical review of a game you haven't played? The two "worst" reviews I've read so far both pointed out that it feels like a game stuck in the past based on the humor and gameplay.

                  • reply
                    September 9, 2019 9:05 AM

                    I have not defended Randy - I thought his comments about Geoff were dumb. I also thought Geoff's comments were inaccurate. And I didn't dismiss the review from PCGamer, just that I thought taking 30 points off for bad humor is bad form.

                    Honestly, no review will stop me from playing. Have a group of 4 who have played BL2 for years. I preordered the day I could. I am all in.

                • reply
                  September 9, 2019 9:11 AM

                  "Borderlands 3 will not have microtransactions."

                  Randy's words. Verbatim.

                  Game Informer than runs an article to correct him, explaining that you will be able to purchase online various cosmetics.

                  Randy: "Why would Game Informer fuck me on this?"

                  There are a couple of ways to unpack this.

                  Most cynnical: Randy knows the difference between a lootbox and a microtransaction, but willfully used the word "microtransaction" anyway so as to sound more resolute to the BL3 fanbase that BL3 will be a very complete experience and on-line with how BL2 did it.

                  Most forgiving: The whole time Randy said "microtransaction" he actually meant to say "loot box" but because of nerves or a lack of understanding or underestimating the importance of semantic differentiation he kept calling it "microtransaction".

                  In either case... I think reacting this way is... bizarre at best:


                  • reply
                    September 9, 2019 9:16 AM

                    So we should ask every game launch experience to tell us exactly how every detail should happen, period? /insert eye roll to pluto and back

                    Yes, Randy over reacted and his tweet was in bad form. But the idea behind it isn't wrong. And Geoff went for the clickbait headline and story. When you say microtransactions to the typical gamer, they don't care about stuff they can buy specifically. they care about the random crap that was in SWB2 and Overwatch. You know that - you are a smart and very up to date gamer.

                    • reply
                      September 9, 2019 9:24 AM

                      I ask that if you're going to take the reigns and responsibility of messaging your game, that you get the message right and clear the first time.

                      And if you don't make it clear, don't be surprised if someone corrects you.

                      And if someone corrects you, the appropriate response is something to the effect of, "Whoops, my bad."

                      In other words; just be a normal, well-adjusted human being capable of recognizing when you've made a mistake. Randy reacts to Game Informer the same way Donald Trump reacts to criticism; getting overly defensive and doubling down on himself being right but with a revised history of the facts.

                    • reply
                      September 9, 2019 3:15 PM

                      I think the typical gamer views "microtransactions" as "paying real money in an in-game store, to get specific in-game items or skins". Just like what it is.
                      I'm pretty sure most everyone knows the difference between purchasing a specific item and a random-esque "loot crate" which could have any number of things and have been in the news with governments cracking down and forcing devs to reveal contents and odds.

                      • reply
                        September 9, 2019 3:16 PM

                        If you want Ken Griffey, Jr.'s rookie card do you buy THAT CARD or do you buy an unopened pack of baseball cards?

            • reply
              September 9, 2019 9:04 AM

              Including Maarten and Steve.

          • reply
            September 9, 2019 9:00 AM

            Same. He is a jackass and I have no interest in supporting his company.

          • reply
            September 9, 2019 9:09 AM

            Why do yall hate Steve Gibson and Maarten Goldstein so much? You want to take food out of their family's mouths over Randy Fucking Pitchford? Wow.

        • reply
          September 9, 2019 8:32 AM

          There are plenty of people who worked on the game at Gearbox that don’t deserve to have their work unfairly critiqued because of their studio head. Not saying that is what is happening, but it wouldn’t surprise me.

          • reply
            September 9, 2019 9:06 AM

            100% agreed. I was just speculating that with sites like PC Gamer and Polygon, which tend to be more holistic on the vg industry, they would likely have a bone to pick with Pitchford and which *might* reflect in their reviews.

            At the same time Borderlands humor is very, very crude, and that can ruin the game if you don't like crude humor.

    • reply
      September 9, 2019 8:34 AM

      I'll get it when its cheap

    • reply
      September 9, 2019 9:12 AM

      I have it preordered. I will do an honest review for the shack. I have played all prior borderlands PC content.

    • reply
      September 9, 2019 9:26 AM

      So, to add some additional context here, since some people are seeing mixed reviews and the like out there.

      When I went into Borderlands 3 I did my best to shut out all of the Pritchford noise. I didn't want the disgusting things that that guy has done to affect how I looked at a game that was created by a team of hundreds of others. I didn't think it was fair to the people who ACTUALLY put in the hours on BL3 to write them off based on the stupid stuff that their boss had done. I get that that's business and all, and his reputation definitely affects the product, but I wasn't willing to let that skew my view of Borderlands 3.

      For me, Borderlands 3 is absolutely one of the best games I've played this year. I'm a sucker for the dumb humor and the on-the-nose shit that has made these games such a delight though, and I love the combat and general flow of the games. Another thing I've seen some people point out is that it sounds like more of the same and you are absolutely right. Borderlands 3 is just more of Borderlands 2 and Borderlands but with a few new gimmicks. They aren't huge ass gimmicks that make the game SUPER INNOVATIVE or anything, but they are enough to evolve it a little bit and continue to make it enjoyable.

      I know someone mentioned that someone said the game is stuck in the past. To be honest, if it isn't broke, why fix it? I don't want a Borderlands game that doesn't feel like a Borderlands game. They created a formula with the original, which they've worked to improve bit by bit in the previous iterations. Why change it drastically to fit what people think a shooter looter should be in 2019? But anyway, just a few more random thoughts from me on it that I didn't include in the review.

      If you've got any other questions, feel free to hit me up and I'll answer them as I can throughout the day. :)

      • reply
        September 9, 2019 9:27 AM

        Pitchford, Pritchford.... I need more coffee.

      • reply
        September 9, 2019 9:47 AM

        Thank you for not letting that shade your review Joshua. I appreciate the integrity.

      • reply
        September 9, 2019 10:45 AM

        Thanks for the additional thoughts. I'm totally good with more Borderlands - got this one preordered!

      • reply
        September 9, 2019 10:52 AM

        How gratuitous is the violence? I'm thinking of picking it up for my 12 year old as well. Like do headshots still pop heads like watermelons? Do enemies still have blood curdling screams as you shoot them? Dismemberment?

        • reply
          September 9, 2019 11:39 AM

          It’s even more over the top than Borderlands 2. I’ve watched more than enough videos and streams to know that. Definitely not for kids, IMO.

        • reply
          September 9, 2019 11:53 AM

          Yup. Same old dismembering and blood curling screams as the previous games, probably even more so than it used to be, to be honest.

          • reply
            September 9, 2019 12:26 PM

            Ok thanks guys, just a daddy game then.

      • reply
        September 9, 2019 10:59 AM

        What did you think of the playable character classes? It says you put in about 30 hours but the review doesn't say which character classes you played. We're they interesting?

        I liked the turret guy in BL1 but the other character classes weren't very interesting to me.

        • reply
          September 9, 2019 11:25 AM

          Really weird to say that you like the turret guy in BL1 then say the others werent interesting. He is widely regarded as generic shooter guy that you pick if you don't care about rpg mechanics. He has tons of passive skills that just let him shoot better. But whatever floats your raft.

          • reply
            September 9, 2019 11:30 AM

            I liked dropping a turret that also has a shield to hide behind and the healing ability. Which makes sense, because I played a lot of Medic and Engineer back in the TF2 days. The other character classes just didn't have skills that I thought were interesting.

            But you know, denigrate my opinion that's cool whatever floats your raft.

        • reply
          September 9, 2019 11:56 AM

          I played through as Amara for my review. I really liked the different approach to Siren abilities. I've also messed around with FL4K some since beating the game and I really like the different abilities he has that allow him to work with his pet. Honestly, there's a lot of depth to how you lay out your skills and just changing up a few skills while playing through as Amara allowed me to completely mix up my play style and do things a bit differently.

          Honestly, if you didn't like any of the previous characters from the series, then you might have a hard time really falling in love with any of these. They all build off previous characters we've seen in some kind of way, but the deeper skill system does give you more room to kind of sway the playstyle the way you want.

          Hopefully that helps!

      • reply
        September 9, 2019 11:28 AM

        Well put

      • reply
        September 9, 2019 11:56 AM

        Unfortunately not all of us feel the same way but that's okay so we can vote with our wallets. I dig your review and it seems like a typical sequel to Borderlands which is what I expected from it.

      • reply
        September 10, 2019 1:05 AM

        I am extremely upset you didn't reduce the score of this game for political points and didn't use the review as a soapbox to whine to the world, how dare you.

        I am cancelling your membership to game journo club immediately, please hand in your macbook pro and remove your piercings.

        • reply
          September 10, 2019 9:59 AM

          But how will I tell the world about all of my opinions?!?! D:

    • reply
      September 9, 2019 12:07 PM

      It's fucked up but even though I really like the Borderlands games, I am giving this a pass, because there is too little time and too many games. I was waiting to hear if it changed or evolved, but it sounds like it didn't. If it seemed to bring something new or do something risky, I think I'd be on board, but just iteration, especially after this long a delay, seems like the opposite of exciting. Kinda thought this would happen when the 1st gameplay videos looked like BL2 HD Remastered or something.

      • reply
        September 9, 2019 12:09 PM

        do something risky what does that mean? it's so subjective. what would you do to expand on that, and is it something the studio would do to a successful title?

        most things that capture lightning in a bottle AREN'T gonna go out on the edge with "risky" stuff..... borderlands, in its inception, already did that anyway.

    • reply
      September 9, 2019 1:00 PM

      So here's an interesting thing: apparently for these reviews, Gearbox sent out fresh unused EGS store accounts to the sites, with a special near-final version of BL3 to review, with some of the higher end features turned off.

      (Kotaku did not get one, nor did any non-US site).

      • reply
        September 9, 2019 1:27 PM

        I’m not sure why this seems nefarious. It’s unique, and it seemed to have some issues. But what is it so strange ?

        • reply
          September 9, 2019 2:05 PM

          Just a novel way of doing it, I guess.

          • reply
            September 9, 2019 2:26 PM

            Not really. Back when I was a game journo, publisher-provided Steam accounts were common for pre-release code. I reviewed Company of Heroes 2 that way.

            • reply
              September 9, 2019 2:32 PM

              I still have a random Steam account I got to test fixes for the Asia releases of stuff I worked on for GBX. At that time, that was the only market that had enough of a difference in content to QA separately.

      • reply
        September 9, 2019 1:30 PM

        "security concerns," lol

      • reply
        September 9, 2019 2:28 PM

        This could be for lots of reasons, but unfortunately it is easier to imagine nefarious ones more than innocent. Like, maybe they disabled elements or mechanics that function as MTX nagware or the like. Or it could be things that need to be disabled because they have to have a central server that's not ready, or a certain amount of active players (like leaderboards/community challenges) to ensure a proper review experience. Dunno, mang.

    • reply
      September 9, 2019 2:27 PM

      Was Borderlands 1 the last time a commercially released song was so closely associated with, or so well defined the advertising surrounding a game?

    • reply
      September 9, 2019 8:44 PM

      Haven't most of the stuff regarding minors and shit w/ pitchford been dispelled? The dudes obviously a fucking weirdo and a uhh, businessperson who steals money like I guess lots of others?

      But I'm not gonna shit on a dude for being mesmerized by some cam girls magic vagina or whatever

    • reply
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