Super Smash Bros. Ultimate Ver. 5.0 patch notes detail fighter adjustments

Super Smash Bros. Ultimate Version 5.0 has arrived, with Nintendo issuing out the latest fighter adjustments for each of the game's characters.

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Nintendo surprised everyone expecting a release date for Banjo and Kazooie to hit Super Smash Bros. Ultimate. That's because that release date is today! But with a new character, there must also come a new update. With that said, the Version 5.0 update is now available.

Here are the Version 5.0 fighter adjustments, taken straight from Nintendo.

Super Smash Bros. Ultimate Version 5.0.0 - Fighter Adjustments

Fighter Move Change
Common for All Fighters Basic Movements Previously, if you were in the air and held the shield button and input left, right, or down, and then continued to hold the shield button until you landed, you would dodge in the direction input upon landing.
Now, you will only dodge after landing if you input the direction after landing.
Common for All Fighters Basic Movements Adjusted the time until you can move again after grab parrying to be consistent.
Yoshi Basic Movements Made it so that you can grab using input buffering after dodging, like other fighters.
Peach Up Special Made it easier to hit multiple times.
Daisy Up Special Made it easier to hit multiple times.
Ice Climbers Basic Movements Restored Nana's ability to steal edge grabs.
Villager Up Smash Attack Buried opponents will now be shot up and hit multiple times.
Rosalina & Luma Other Hero’s Snooze will no longer prevent Luma from being controlled, similar to other instances of sleep.
Joker Other Adjusted the time it takes to move again to match other fighters when bouncing while lying facedown.
Hero Neutral Special After Kafrizz hits a fighter or the stage and explodes, it can now be guarded against with a shield, reflected, or absorbed.
Hero Down Special Increased the amount of time opponents will be in the damage animation when hit at the beginning of Magic Burst.
Hero Other Adjusted the time it takes to move again to match other fighters when bouncing while lying facedown.
Category Item Name Change
Item Smash Ball Slowed the movement speed and made it easier to hit with attacks.

Given how little time there was between this update and the previous 4.0 update, there isn't too much to write home about here. However, there are a few noteworthy adjustments for Hero and Joker, so give these a look.

And give Banjo and Kazooie a try while you're at it. They're out with today's update too!

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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