While other developers may be taking a slow, more tentative approach to figuring out the battle royale genre in virtual reality, BigBox VR is replacing the training wheels with jet booster engines. Population: One is a VR battler royale game where players can shoot, build, climb, and fly their way to victory. At CES 2019, we spoke with BigBox VR CEO Chia Chin Lee about the game.
Population: One features locomotion the company is calling FreeMotion and it allows players to run, climb, and fly in a fluid manner while aiming around in different directions. Also making sure to keep the unique experience of virtual reality in mind, the development team designing the Population: One matches to be quick battles where the action stays hot more consistently than your typical battle royale. Chia Chin Lee express the decision was made so that players with different levels of comfort can enjoy the game.
Chia Chin Lee has experience working on the Half-Life and SOCOM: Navy Seals franchises, so he brings quality experience with first and third person shooters to the BigBox VR team. In the interview, he also spoke of watching Day Z and H1Z1 gameplay as the team attempted to imagine what battle royale could be like in VR.
Not only will Population: One feature intense multiplayer action, BigBox VR is working on single player missions so players can work on their shooting and practice using the FreeMotion locomotion while AI robots and drones hunt them down.
As an extra bonus, the BigBox VR team hasn't figured out what to call the Population: One victories and they're open to suggestions. Hit them up on the official BigBox VR Twitter and let them know your ideas and maybe your idea will be chosen! Population: One has been in development since August 2017 and will launch sometime in 2019. It will launch on HTC Vive, Oculus Rift, and Windows Mixed Reality and will have crossplay multiplayer across all three platforms.
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Charles Singletary Jr posted a new article, Population: One VR battle royale interview with CEO Chia Chin Lee
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