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New Overwatch Patch Cries for Mercy

The latest Overwatch patch is out and Mercy has been nerfed. Again.

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Overwatch Game Director Jeff Kaplan did his best last week to brace players for incoming nerfs. Those nerfs have arrived with Tuesday's Overwatch patch and they are as devastating as expected.

As the player base anticipated, Mercy was hit hard in the latest update. Her Valkyrie Ultimate was whacked, eliminating instant Resurrect and bonus Resurrect, while also reducing the speed bonus to Guardian Angel. The Valkyrie duration as a whole has also been reduced to 15 seconds. Overall, it's a major blow to Mercy players and brings the character back down to Earth... again.

"Mercy's recent Resurrect changes have helped in allowing enemies to have more counter play in dealing with her, but she was able to use Resurrect through Valkyrie enough to largely mitigate the impact of the previous changes," reads the Blizzard explanation. "Additionally, we're toning back the amount of mobility Valkyrie provides through Guardian Angel and reducing its duration to overall reduce the power of this ability."

But Mercy isn't the only character getting hit with the nerf bat. Junkrat's Concussion Mine is now dealing less damage to targets that manage to distance themselves from the explosion's center. Blizzard's explanation emphasizes that Junkrat players must now be more accurate with their double-charged Concussion Mines.

Finally, all Overwatch players can unlock some delicious cross-promotional goodies. Special emotes, voice lines, and other unlockables for pre-ordering World of Warcraft: Battle for Azeroth are now available for several of the game's characters.

More details on the January 30 patch can be found on the Overwatch website.

Senior Editor

From The Chatty

  • reply
    January 30, 2018 11:45 AM

    Ozzie Mejia posted a new article, New Overwatch Patch Cries for Mercy

    • reply
      January 30, 2018 12:11 PM

      Mercy was definitely OP -- if Valk was up, she could pretty much turn any fight around. At least now everyone won't spam voice chat with "mercy plz" when I pick Lucio.

      The nerf I'm more excited about is Junkrat. Conc mines should be a little less ridiculous now.

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        January 30, 2018 1:33 PM

        I'm undecided about whether either nerf is sufficient to really shake things up. For Mercy, Valk sure was no fun to play against but Rez will assure her of a place in the meta until it's nerfed into being useless - it's just too uniquely powerful an ability; her version of Speed Boost.

        As for Junkrat, the conc change is good - it'll have the same top end damage in skilled hands but not be so easy to spam defensively. The question here is whether the resulting decrease to his overall DPS will slow is ult charge rate enough that the almost-guaranteed pickoff of a support that it offers happens rarely enough to put him out of the meta.

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          January 30, 2018 3:15 PM

          i dont think the goal for either change, should be to "shake things up". balanced game with multiple metas is better. on some maps, some characters are good, on others, other characters

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          January 30, 2018 3:23 PM

          Pushing Junkrat's skill requirement a little higher is really good. Down in Silver, I see him on both teams almost every match for the spam damage. This should cut down that.

        • Zek
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          January 30, 2018 3:36 PM

          They've nerfed rez so so much now, there's no longer any way to do it without making Mercy very vulnerable. So there's a lot of counterplay compared to her original kit.

        • reply
          January 30, 2018 3:43 PM

          valk sucks now

    • reply
      January 30, 2018 3:19 PM

      i guess the problem is now that mercy mains will be detrimental to teams if mercy isnt flexible enough for all situations. we'll see how it goes :)

      • reply
        January 30, 2018 3:24 PM

        I wonder if we will see a Moira spike. She's got a nasty kit, and in the right hands is nigh unkillable. That makes for a very useful report.

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          January 30, 2018 3:28 PM

          She also has massive burst healing, hence why she's run in quad tank in OWL.

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            January 30, 2018 3:29 PM

            Her damage orb is gonna be nerfed. It is too much combined with her healing. I love it, but I cannot imagine it does not get nerfed.

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              January 30, 2018 3:48 PM

              Her burst healing comes from using the orb though, so burning orb on damage negates that plus it targets barriers. I don't think it'll be nerfed a huge amount. The damage is reasonable, but the skill required is maybe too low for the damage.

              Orb is 50 dps (max 200 damage) spread across all targets with a recharge of 10 seconds plus 50 dps base damage, both with auto-targeting, while Zenyatta's volley can burst 230 max (460 with criticals) on a single target in under a second with a 4 second charge followed by 2 second recycle. Add in Discord, and Zenyatta's max single target burst is 598 damage in less than a second. It rarely happens, given the skill required, but he's 2 damage short of being able to one shot Roadhog with a perfect volley.

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                January 30, 2018 4:12 PM

                The comparison is not viable. The skill gap between damaging as Zen vs Moira is huge.

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                  January 30, 2018 11:35 PM

                  Isn't that okay? In terms of damage, Moira is much more powerful at low tiers while Zen is much more powerful at high tiers. At the highest tier, damage orb is pretty much never used at all except when it's a single target chase down.

                  Is the idea that she's too powerful at lower tiers?

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      January 30, 2018 4:37 PM

      :(