It’s been a little over a decade since Sony first released the original version of Shadow of the Colossus for the
Admittedly, I’ve heard a lot about Shadow of the Colossus over the last ten years, and yes, all of it was good. So the release of the upcoming remastered version presented me with unique opportunity to finally cross this gem off my bucket list. Does the brand new facelift breath new life into an aging beauty, or are memories best left stuck in the past? The truth seems to lie somewhere in between.
I Want To Be Big
While the game has been around for a while, I don’t want to give too much away about the plot for folks like myself who have yet to play it. The story is succinct though; a young man wishes to bring a young girl back from the dead and is tasked with slaying several colossal giants in order to make his wish come true. With nothing, but a mystical sword, his faithful horse, and bow and arrow, he sets out to accomplish
It’s a story that’s been told several ways throughout
Shadow of the Colossus does a great job of letting the visuals tell a story and world build. It is a truly breathtaking experience to travel the games vast fields, sprawling deserts, and towering mountains. This remaster is just absolutely gorgeous from head to toe. Everything just radiates with an eerie beauty.
The Colossi themselves are giant, awe-inspiring beasts that are both gorgeous and intimidating monsters at the same time that vary in dramatically different ways. Some resemble creatures, like lizards or buffalo, and some take on more humanoid forms and mannerisms. Each one is basically a puzzle that must be conquered either by figuring out ways to climb up the lumbering beasts or finding creative solutions within an environment to falter them.
Sure, they get stabbed in weak points in order to kill them, but it feels more like a matter of timing as they jerk and thrash in an attempt to throw the player back to terra firma. But it’s not like attack and
How The Mighty Have Fallen
While the remaster does a great job of bringing the game's already noteworthy visuals and story into a new generation of HD consoles it is unfortunate that the same cannot be said about the controls. Sadly, the game’s control schemes are stuck in the past and make for a clumsy experience at times. Climbing commands feel like there’s a delay in the reaction and there were several times I failed to grab onto something that seemed like a straightforward transition.
Camera angles also plagued my gameplay at times and made things confusing at a few key reactionary moments. My horse had some trouble getting turned around after hitting dead
Overall, this remastered version of Shadow of the Colossus is something I would definitely recommend experiencing, especially if you haven’t gotten around to it yet for some reason like me or were maybe too young to hop on the bandwagon the first time around. It is a flat-out beautiful title that must be seen to be believed. It can be both profoundly beautiful and
Shadow of the Colossus
- Visually Stunning
- A minimalist but intriguing plot
- Beautiful and tragic giants
- Conceptually still holds up
- Dated controls
- Dated camera issues
Blake Morse posted a new article, Shadow Of The Colossus Review: Still Standing Tall
Wish I could've enjoyed SotC back in the day,but it was one of the few games,along with Spiro The Dragon and THPS 2 that literally made me physically ill. I was able to overcome the nausea from THPS2,but not the other two games. Subsequently,I took SotC back to GameStop the same day,and believe it or not,they gave me a full refund on an opened and played game.
With all that said,I won't even take a chance on playing this one for fear of revisiting that ill feeling that I got the first time around.
You probably got that ill feeling from the insanely low/inconsistent framerate of the original. Won't be an issue with this remaster.
given the extent of the overhaul it seems that this is precisely the time you would want to take a chance on it.