Pillars of Eternity 2: Deadfire Thinks Bigger with New Trailer

Obsidian has gone to work on Pillars of Eternity II: Deadfire, revealing a new trailer that shows how much bigger the game's world is growing.


With the first Pillars of Eternity proving a success for Obsidian, it was no surprise that funding for the second game went through the roof. The crowdfunding effort for Pillars of Eternity II: Deadfire ultimately ended with $4.4 million raised on Fig, quadrupling Obsidian's initial goal. With so much money raised, the developers went right to work and now have an early gameplay trailer for Deadfire to show off.

This early trailer shows that Obsidian is aiming higher than the original Pillars of Eternity. Players will have bigger monsters, more detailed landscapes, pirate ships, and new lore. The game is in its first stages of development, but is already looking solid.

Pillars of Eternity II: Deadfire is on track for a 2018 release. To get a look at what's coming, check out the video below. Be sure to also check out our interview with Obsidian's Josh Sawyer from earlier this year, discussing crowdfunding and storytelling.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
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    November 14, 2017 10:35 AM

    Ozzie Mejia posted a new article, Pillars of Eternity 2: Deadfire Thinks Bigger with New Trailer

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      November 14, 2017 11:37 AM

      Nice! Pillars of Eternity 2 is going to own, man do the portals effects on the end look amazing.

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      November 14, 2017 11:41 AM

      hm, I never played the expansion thingy for the first one. I should probably get that done before this comes out.

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      November 14, 2017 11:43 AM

      I quit in act 2 of the first game, sadly. It seemed like a good RPG, but the combat and loot system didn't really hook me. The atmosphere, writing, and art was very good.

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      November 14, 2017 12:12 PM


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        November 15, 2017 4:12 AM

        It's good! A bit more of the same, but its quality is definitely solid.

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      November 15, 2017 4:23 AM

      Are they making substantial changes to the gameplay systems, controls and rules? Because I would appreciate deviation from the original.

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