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DooM's Release Date for Nintendo Switch Confirmed

Doom on Switch. What a time to be alive! 

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Doom 2016 was the Shacknews Game of the Year, and we were ecstatic to hear that the game was coming to Nintendo Switch. Well prepare your butts, Shackers. id Software has announced that Doom's release date for Nintendo Switch will be November 10. They also announced that Wolfenstein 2: The New Colossus will be releasing some time in 2018 for Nintendo's wildly successful console. Nintendo sat down with Hugo Martin and Marty Stratton for an interview about Doom on Switch. Please take a look.

In case you missed it, check out our massive Doom Select feature on the entire Doom franchise and check out episode 006 of the Shackcast that we dedicated to the news of DooM's Nintendo Switch release. What a time to be alive!

Asif Khan is the CEO and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Tendobox.com. Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.

From The Chatty

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    October 16, 2017 6:45 AM

    Asif Khan posted a new article, DooM's Release Date for Nintendo Switch Confirmed

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      October 16, 2017 7:28 AM

      Announced a month ago and its coming out a week before Skyrim? Surprising but ok then

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      October 16, 2017 7:32 AM

      Welp, I guess I’m buying this game a third time.

      Actually I got the Xbone one free.

      Surprising they they’re releasing this before Switch Skyrim.

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      October 16, 2017 8:01 AM

      Milleh Milleh Milleh

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      October 16, 2017 8:06 AM

      Gotta get it

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      October 16, 2017 8:07 AM

      Welp, looks like I'm buying it again. Any new content, or just original plus all DLC?

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      October 16, 2017 8:23 AM

      I would pretty much ONLY play this in handheld mode since ialready have it on PC and PS4. Need to hear some impressions regarding playabilty with the controls and also performance.

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      October 16, 2017 8:52 AM

      At 30fps this is just shit. They shouldn't do it this way. Instead this needed reengineered levels that can hit 60fps on Switch hardware or a hard cancellation.

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        October 16, 2017 8:55 AM

        Not just a cancellation, but a hard cancellation. The hardest.

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          October 16, 2017 9:34 AM

          So, so hard

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          October 16, 2017 10:06 AM

          Bravo nine this is jackalope bravo nine HARD CANCEL I REPEAT HARD CANCEL. DO YOU READ ME OVER

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        October 16, 2017 8:58 AM

        notlikethis.gif

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        October 16, 2017 9:04 AM

        I'm sure there are plenty of people perfectly happy with 30fps.

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          October 16, 2017 9:21 AM

          It actually looks playable.

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        October 16, 2017 9:17 AM

        the people who care about that buy it for pc

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        October 16, 2017 9:18 AM

        the people that require 60FPS will not be buying this on switch, so it's an entirely new audience.

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        October 16, 2017 9:33 AM

        Honestly I'm fine with that.. if you want 60fps play it on PC or a different console.

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        October 16, 2017 9:34 AM

        But that would require actual work and justify the $60 price tag

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        October 16, 2017 9:38 AM

        Ok well they did the “re-engineered” levels thing (read: cut down) on the Atari Jaguar with the original and everyone hated it. And they did the same thing with DOOM 3 on the Xbox and everyone hated it.

        It’s better to have the full experience at a cost of frame rate and fidelity than nothing at all. It’s not like it hasn’t had a solid year and a half out there with the best possible experience (a capable PC).

        Honestly the idea of a portable version of DOOM with physical controls is just awesome to me.

        Plus DOOM coming to unconventional hardware is a tradition. They got the original running on the Super Nintendo for fucks sake.

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          October 16, 2017 10:07 AM

          Are you saying mouse and keyboard is not physical? Are they metaphysical ?

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            October 16, 2017 10:10 AM

            No he's saying "portable" usually involves a virtual controller on a phone or tablet.

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              October 16, 2017 10:16 AM

              Ohhhh ok.

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              October 16, 2017 11:49 AM

              Yeah with the power of the iPhone 8 or X hardware I bet it could run a 60fps pixel perfect version of DOOM if the work was done to make it happen. But you’d either need some awkward Bluetooth controller solution or you’d use the controls on the screen and I just don’t think it would work.

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          October 16, 2017 5:58 PM

          Actually, the Doom 3 xbox port received fairly good reviews.

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            October 16, 2017 6:25 PM

            True, but a criticism of it was the cut down levels.

            Carmack referenced it in the amount of effort it took to get the thing running on the Mac because they didn’t want to use the cut-down levels from the Xbox version because of the negative feedback.

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        October 16, 2017 9:47 AM

        30fps is better than a hard cancellation by any stretch of the imagination. It particularly sucks for DooM but it's also not the end of the world here.

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          October 16, 2017 9:58 AM

          Crank up the motion blur, ensure a constant 33.33ms frame time and it'd actually pretty decent for a small handheld screen. Despite being billed as a fast action shooter, Doom is really not that fast until you get some upgrades that boost your movement speed after glory kills and such, and those buffs are brief.

          30fps is fine for single player game like that on the go, 60 would be amazing but still impressive it works at all.

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        October 16, 2017 11:50 AM

        this continues to be the dumbest opinion stated regarding the switch and doom.

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        October 16, 2017 3:31 PM

        Its not ideal. I wonder what they would have gotten if they'd pulled back the visual effects like depth of field and everything.

        This would probably have been a lot of work to implement but a 30fps mode with all the visual bells and whistles on and a 60fps mode with stripped down graphics would have been cool (if that's possible by stripping things back ofc)

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        October 16, 2017 5:27 PM

        When I got my Vega 56 I saw that I could do downsampling from 5K so obviously I tried it with Doom. 30 fps at max settings!
        I agree that's just shit but there are degrees of shittiness. They did the input right so it's not tied to fps, it looked visually bad to me but I could still play it quite well, console players will probably think nothing of it.

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      October 16, 2017 9:32 AM

      Will it have motion aiming?

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        October 16, 2017 10:31 AM

        Please god. It should be standard on any shooters for the switch. Its superior in every way to sticks alone.

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        October 16, 2017 11:02 AM

        Sadly no

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          October 16, 2017 11:43 AM

          Sad face :(

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          October 16, 2017 11:44 AM

          Ugghhh :(

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          October 16, 2017 12:43 PM

          I really hope they patch it in, but doubtful :(

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            October 16, 2017 1:00 PM

            nintendo outta pay them or help them add it, it's so much better. Folks play on another system and then think why the hell they wouldn't but the rest of their shooters on the switch because the controls are so much better.

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      October 16, 2017 9:34 AM

      If this had metroid prime style auto aim I could maybe see it working

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      October 16, 2017 10:33 AM

      Oh god too many games to play this holiday! Mario, doom, skyrim, Mario rabbids...what time to be alive.

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        October 16, 2017 4:41 PM

        I beat Mario+Rabbids, and it's a great game. I really enjoyed it. I have almost 100% it, and there are some real tough bonus challenges that I enjoyed. Plus, there's like 25 co-op battles you can play with a friend that are a lot of fun too. I would definitely recommend it.

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      October 16, 2017 5:11 PM

      Interesting, the same studio doing the port is also porting Rocket League: http://www.panicbuttongames.com/games.php

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      October 16, 2017 6:18 PM

      This better have a red cartridge for me to lick.