By Shack Staff   //   March 12, 2015 8:00 AM

Guild Wars 2 designers discuss the changes coming to Heart of Thorns

PAX East represented the first opportunity for the general public to try out Guild Wars 2: Heart of Thorns. For Shacknews, it represented an opportunity for Andrew Zucosky to speak with lead content designer Matt Wuerffel and system designer Jon Peters.

By Ozzie Mejia   //   March 3, 2015 6:00 AM

Guild Wars 2: Heart of Thorns PvE preview - taking to the skies

The heroes of Tyria didn't fare too well at the end of Guild Wars 2's most recent Living World chapter. What happens next? Shacknews finds out by going hands-on with the PvE portion of Guild Wars 2: Heart of Thorns for the first time.

By Ozzie Mejia   //   February 26, 2015 9:45 AM

Guild Wars 2 getting new first-person, over-the-shoulder camera options

With a lot of time to fill before the next expansion, ArenaNet is taking some time to fill some requested Guild Wars 2 features. First up, all-new camera options that include first-person perspective, over-the-shoulder views, field of view sliders, and more.

By Ozzie Mejia   //   February 19, 2015 10:35 AM

Guild Wars 2 further details new Revenant profession

The Revenant promises to be one of Guild Wars 2: Heart of Thorns' biggest additions. Arenanet has detailed the new class further, looking at its ability to summon legends and also tear through the very fabric of time and space.

By Ozzie Mejia   //   January 26, 2015 10:00 AM

Guild Wars 2 director discusses Heart of Thorns, Revenants, Guild Halls, and more

Following the recent PAX South announcement of a new expansion called Heart of Thorns, Shacknews reached out to Guild Wars 2 game director Colin Johanson to get more details on some of the new features that players can expect, while also attempting to nail down a more precise release window.