Fallout 76 hands-on impressions: Breaking ground with buddies
What's it like to step out into the Fallout world and rebuild with friends while discovering what happened to everyone left behind?
Chatty AMA: Adam 'Jabby' Brennecke, executive producer & lead programmer on Pillars of Eternity II
Brennecke has been a Shacker even longer than he's been a developer at Obsidian Entertainment. Now is your chance to ask him anything about Pillars of Eternity, his career at Obsidian, and game development.
Beneath a Starless Sky: Pillars of Eternity and the Infinity Engine Era of RPGs
From the Sword Coast to the Deadfire archipelago, Beneath a Starless Sky explores the making of the Infinity Engine RPGs, the history of Black Isle Studios, and the development of Obsidian Entertainment's Pillars of Eternity franchise.
24 'Til Launch - Pillars of Eternity II: Deadfire
Twenty-four hours before Pillars of Eternity II: Deadfire launched on May 8, 2018, Shacknews visited Obsidian Entertainment to interview developers about the game's development and its roots in classic RPGs.
Shacknews Long Table: Pillars of Eternity II and RPG Design at Obsidian Entertainment
A new recurring feature and a sneak peek at the next Shacknews Long Read, Shacknews Long Tables feature panel-style discussions with developers. For the inaugural edition, host David L. Craddock sat down with developers from Obsidian Entertainment to discuss RPG design and the launch of Pillars of Eternity II: Deadfire.
How to Play Fortnite: Guides, Collectibles, and More
Learn how to survive in Epic Games' action-building game, Fortnite.
Kingdom Come: Deliverance's From The Ashes DLC enhances more than it expands
If you've enjoyed the KCD experience thus far, the first major DLC is a slight improvement with a $9.99 price tag.
Coins 2 Continue Episode 38 | The Return Freestyle (Y U No Man's Sky?)
The incredible gaming podcast has returned after a couple of months away.
Happy Hour: Tenno Tuesday!
Let's discuss some recent gaming news while showing off some hot ninja action.
How Diablo 2 Evolved from Gothic Horror to Epic Fantasy
In an exclusive chapter from 'Stay Awhile and Listen: Book II,' Blizzard North's developers recount the making of Diablo 2's desert-themed act and reflect on how the sequel's look and feel differed from the bestselling original.