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Project Godus trailer shows prototype gameplay

With three days and an awful lot of money left to go, Peter Molyneux and 22cans' crowd-funding campaign for a new god game codenamed Project Godus is looking unlikely to end happily. In the hope of raising interest and that final £80,000 ($130,000-ish), 22cans has put out a trailer with gameplay footage from its early, early prototype.

Curiosity soliciting donations to help with servers

"What's inside the cube?" the world cried as one, tapping furiously at its many touchscreens. The cube did not answer, for the cube is all overloaded> and a bit wonky right now. Peter Molyneux and his 22Cans studio are now soliciting donations for the tap-tapping experiment to beef up Curiosity's servers so people can continue the quest to uncover the hidden secret at the core which we're fairly confident will be massively underwhelming but still are pretty well, curious, about.

Curiosity PC edition may not happen

The past three days have been the most satisfying in the entire lives of iOS and Android gadgeteers, since Peter Molyneux's Curiosity launched. "What's inside the cube?" The question that drives us all. We wake up screaming it. We form mashed potato into gigantic cubes. Pity the poor PCnauts, who have yet to reawaken in this new world, and may never, unless 22Cans can get some support.

Molyneux's Curiosity launched a day early

Curiouser and curiouser, Peter Molyneux and 22Can's experimental cube-clicker Curiosity was released ahead of schedule this morning. It was due to arrive tomorrow morning at 22 minutes past midnight, in reference to the studio's name, but a slip means we can all get on with the undoubtedly underwhelming experience of clicking on a cube to see what's inside sooner.

Hello, Meet Lola