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Batman: Arkham Origins aims to look like film noir

By Steve Watts, May 02, 2013 8:30am PDT

Batman: Arkham Origins art director Jeremy Price talks about the visual style for the lighting, the city, and Batman himself.

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"Now that is a hell of an idea. Kinda like Enter the Matrix style view."

- RobTheZombie see all 4 comments

Batman: Arkham Origins devs cut snowstorm combat, robotic drones

By Steve Watts, Apr 29, 2013 3:00pm PDT

WB Montreal's original plans for Batman: Arkham Origins included a "storm indicator" to take advantage of snowstorns, and a drone that would hunt Batman during predator sequences. Both were cut.

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Rumor: Batman: Arkham Origins to have new voice for the dark knight

By Steve Watts, Apr 29, 2013 11:30am PDT

Batman: Arkham Origins will use a new voice actor to represent a younger Dark Knight, according to a South African magazine.

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"Since it's an origins story of sorts, I imagine it's a younger, slightly more naive Batman. ..."

- asianwaste see all 22 comments

Injustice gets attitude with Lobo on May 7

By Alice O'Connor, Apr 29, 2013 6:45am PDT

The arms race for cruder, more violent, and more 'extreme' characters in the '90s may be long over, but the weapons from these old wars have stuck around. Every now and then they'll pop in to be rad and remind us that we live in less gnarly times. That's what Lobo will be up...

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Batman: Arkham Origins about initiation into criminal insanity, says DC creative head

By Steve Watts, Apr 26, 2013 3:05pm PDT

DC Comics chief creative officer Geoff Johns talks about the focus of Batman: Arkham Origins on the insanity of Batman's villains, and how that factor sets it apart from his own prequel "Earth One" book.

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Batman: Arkham City Escape is a board game

By Andrew Yoon, Apr 26, 2013 1:00pm PDT

The Batman: Arkham franchise has spawned two excellent console games and a surprisingly decent mobile spin-off. Can its magic translate into yet another medium: the board game?

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"I agreeing with the amount of agreement seen in this thread. Unusually positive."

- Gaminggumper see all 17 comments

Rumor: Next Scribblenauts to feature DC superheroes

By Steve Watts, Apr 26, 2013 8:35am PDT

5th Cell is reportedly working on a new Scribblenauts game that will feature DC superheroes. It's said to be debuting at this year's E3, and coming for PC, Wii U, and 3DS.

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"Interesting, I wonder why not also for the PS4 (if touchscreen for "typing" is a requirement)."

- one random winner see all 2 comments

Batman: Arkham Origins director on making players 'more aware' of its gameplay depth

By Andrew Yoon, Apr 24, 2013 1:15pm PDT

"The challenge rooms really taught me a lot," creative director of the new Batman said. "They teach you more than anything is 'you don't know how to play the game when you're playing the campaign.'"

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"I was invited to E3 at 2009. I went to it with zero expectations for Arkham Asylum. The demo ..."

- asianwaste see all 5 comments

How Oldboy inspired Batman: Arkham Origins Blackgate for Vita and 3DS

By Andrew Yoon, Apr 19, 2013 5:00pm PDT

One of the biggest challenges of making a 2D Arkham game is adapting the "FreeFlow" combat system. Game director Mark Pacini says that Blackgate's combat needed to be built "from the ground up," and takes large inspiration from the 2003 Korean movie Oldboy.

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"It's a movie that I really like, but don't recommend to many people I know. I... don't want to ..."

- Gwyndion see all 7 comments

Injustice: Gods Among Us review: power and polish

By Ozzie Mejia, Apr 18, 2013 1:15pm PDT

Injustice: Gods Among Us is everything I could ask for from a comic-book based fighting game. NetherRealm does a great job of bring each of its 24 fighters to life, while remaining completely faithful to the source material.

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"I'm a huge fan of the source material too, but some of those animations are rather lengthy and ..."

- Sideways Bob see all 6 comments

Batman: Arkham Origins devs detail relationships, setting

By Steve Watts, Apr 18, 2013 12:00pm PDT

Batman: Arkham Origins creative director Eric Holmes and narrative director Dooma Wendschuh talk about how they're taking advantage of the prequel conceit with new twists on characters and settings.

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Injustice: Gods Among Us first DLC character is Lobo

By John Keefer, Apr 17, 2013 1:00pm PDT

The DC universe brawler Injustice: Gods Among Us hit shelves yesterday, and developer NetherRealm Studios has already taken the wraps off its first DLC character, the maniacally self-centered offworlder, Lobo.

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"I would buy this DLC just to see what ridiculous over the top super move they made for him."

- Derringer see all 4 comments

The Black Mask is the 'big bad' of Batman: Arkham Origins

By Steve Watts, Apr 16, 2013 11:30am PDT

Batman: Arkham Origins features Black Mask as the primary antagonist, and we get more details on his plans and motivation.

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Injustice: Gods Among Us launch trailer blurs the lines

By John Keefer, Apr 12, 2013 11:30am PDT

The DC Comics brawler Injustice: Gods Among Us releases next week so it is time for a launch trailer, with all the heroes and villains taking their best shots at each other. But don't be surprised if you can't figure out the good guys from bad guys. Of course, that's the way...

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"The WiiU version is the only one that runs at 60fps, and contrary to popular belief, will be ..."

- Derringer see all 6 comments

Mobile review: Injustice: Gods Among Us

By Ozzie Mejia, Apr 10, 2013 12:00pm PDT

The iOS version of Injustice: Gods Among Us brings a distinct style to the mobile fighting realm that's worth trying out. Unfortunately, several free-to-play tropes prove to be this game's Kryptonite.

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"That's not a horse. That's just another hero drawn without feet."

- asianwaste see all 6 comments