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Interview with Oculus' Jason Rubin - Part 2: Challenges of Untethered VR

By Asif Khan, Mar 14, 2017 3:00pm PDT

The Santa Cruz HMD prototype may just be a proof of concept for now as Oculus remains focused on improving the quality of tethered virtual reality.

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Interview with Oculus' Jason Rubin - Part 1: The Unpublisher

By Asif Khan, Mar 13, 2017 3:20pm PDT

We sat down with Jason Rubin, VP of Content at Oculus, to talk about the company's relationship with third party developers and how he sees the VR software market going forward. 

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"Thanks. Yeah, it is interesting how he barely mentioned Valve or Steam during the interview."

- the man with the briefcase see all 8 comments
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