Halo Infinite has given me an opportunity to reconnect with old friends

Halo Infinite has given me an opportunity to reconnect with old friends

There’s nothing quite like receiving a message to come play Halo from someone who I’ve not spoken to since Halo 2.


The second Halo Infinite flight was this weekend. Over the course of a few days, there were several sessions where PVP was the primary focus. I got to jump in and play some familiar maps with game modes other than the iconic Slayer. And while Halo Infinite continues to impress me, what I think is most heart-warming is seeing players I’ve not gamed with since 2004 jump online and send me a message to come play some Halo.

Going from a game like Perfect Dark to Halo blew my mind.

Halo is in my blood. I started playing it when I was but a pre-teen, back when pre-teen wasn’t even a term. I got Halo: Combat Evolved as one of the first games with my Xbox console when it launched in Australia. A few years later, I was in line at midnight at my local Electronics Boutique, waiting to pick up my copy of Halo 2. Fast forward a month or two, my home is getting broadband internet (something like 256 kbit/s down), and I was online on Halo 2, meeting and chatting with people from the United States of America for the first time in my life.

For over three years, I played Halo 2 online every day of the week. I played custom games, matchmaking, I even ventured into lobbies where some modder was showing off crazy hacks (flying Warthogs around Relic). During all of this, I was making mates and adding people to my friends list, people whom I would form life-long bonds with.

Cut to 2021, and Halo Infinite is finally coming out. But before then are a series of test flights to put the game and its servers through its paces. And so as I’m playing these flights and praising what 343i has managed to achieve after Halo 4 and Halo 5, I’m looking through my friends list and seeing a handful of names I remember from when I first ventured into the world of online gaming, and they’re playing Halo Infinite.

Not only are they playing Halo, they’re sending me messages and asking me to come and play with them. Because it’s not just me who remembers them fondly, they remember me fondly. And so almost 20 years later, across a lifetime of events that shaped me into the person that I am, I’m slinking back into the rich fields of nostalgia and waxing poetic with a bunch of mates I remember from my teenage years.

Halo Infinite is more than just a chance for 343 Industries to reclaim the mantle of responsibility. It’s an opportunity for this player to connect with some old friends, to sit back and reminisce about the life and laughs we shared. So when I say Halo Infinite is good, it’s not just good to play, it’s good for my soul.

From The Chatty
  • reply
    September 26, 2021 7:40 PM

    Halo Infinite is more than just an opportunity for 343 Industries to show it understands what Halo players want, it’s an opportunity for me to reconnect with mates I’ve not played with since I was a teenager.

    Read more: Halo Infinite has given me an opportunity to reconnect with old friends

    • reply
      September 26, 2021 8:03 PM

      Hell ya, that’s cool AF. Glad you’re connecting with old friends!

      • reply
        September 26, 2021 8:22 PM

        I think it's kind of incredible that they still remember me after nearly two decades. But for every player that is online, there are two or three that are still marked as "Offline" =(

    • reply
      September 26, 2021 8:34 PM


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        September 26, 2021 8:48 PM

        I've barely noticed the XP system, tbh. But it does seem odd that you don't passively earn XP from matches. Though at least you can continue doing daily challenges?

        I think the UI needs a bit of refining. It's a bit... difficult? understanding what I'm looking at or where I am within the menu.

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        September 27, 2021 4:15 AM

        The XP system is horrible, totally uninteresting, grindy, and a cash grab :(

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        September 27, 2021 11:04 AM

        I never understood the draw to that XP system. It was more a measure of time played than anything else but the same could be said for Call of Duty's prestige system. Players seem to like/want it. Not sure why 343 got rid of it.

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      September 27, 2021 10:59 AM

      It's really what halo 5 should have been but after watching some gameplay last night I don't think it is going to stick. 343 need to undo some of their design decisions and put things like player collision and friendly fire back into the game. While some people saw these little details as annoyances they had an outsized impact on the gameplay and really helped to make Halo multiplayer what it was.

      Skill based matchmaking is also something they need to avoid. They should just stick to the way Halo 3 did it with a ranked mode and a social/public mode.

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        September 27, 2021 5:59 PM

        The lack of play collision is really odd. Plus, it would be nice to have friendly-fire back in - it's such a Halo element. Accidentally nading your ally or being more mindful of the rockets.

        SBMM needs to go away in favor of Social and Ranked. Those were the good ol' days.

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