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Chrome Shack Community Guidelines Chatty Search
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In Fallout 4 - The dialog is tied to the engine's FPS, and if you are going at faster than 60fps, there are no pauses in any of the conversations. So once you stop talking, the person will begin talking or interrupt your character. It completely breaks any immersion. And your FPS is not something you can adjust that on the PS5. So what you get are immersion-breaking conversations every time you talk to an NPC. And this is in an RPG where the story is supposed to be important. How are you actually allowed to charge money for something that is so obviously broken , and everyone can see that it's broken, but no one will say "I have been robbed"
Explain to me as if you were talking to a 5 year old child how something like this is acceptable, because clearly there's something I just don't understand.
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