Nintendo Switch Will Support Micro SDXC Memory Cards Up to 2 TB

Nintendo has confirmed the maximum size of expandible storage the Switch will be able to hold.

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With only 32 GB of internal storage, the Nintendo Switch has consumers worried. The Wii U faced the same storage woes, but that could be rectified with a cheap external drive. However, the portable nature of the Nintendo Switch leaves us with only Micro SD to expand internal storage. Fortunately Nintendo has confirmed that the Switch will be able to use the largest Micro SD cards available now, and those that will release in the future.

According to a Nintendo representative's statement to Game Informer, the Nintendo Switch is compatible with the SDXC standard. The SDXC standard supports up to 2 TB Micro SD cards, which aren't even on the market yet. Right now, the largest available Micro SDXC card available for purchase is 256 GB, but we'll be able to upgrade internal storage as higher capacity cards become available.

Nintendo made a good move in future proofing the Nintendo Switch when it comes to internal storage. This move allows Nintendo and third-party developers to focus more on making a product the best it can be instead of endless texture and sound compression to fit an arbitrary storage limit. We'll see just how both physical and digital games interact with the Nintendo Switch's storage when we get our hands on it in March.

Contributing Editor
From The Chatty
  • reply
    January 16, 2017 6:03 AM

    Jason Faulkner posted a new article, Nintendo Switch Will Support Micro SDXC Memory Cards Up to 2 TB

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      January 16, 2017 6:38 AM

      I'm betting the entire switch library for the consoles lifespan wouldn't fill 2tb?

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        January 16, 2017 6:41 AM

        I got a 2TB external drive for my Wii U, I'm willing to bet even with all the games I got it's only about 300GB full.

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          January 16, 2017 7:51 AM

          even at 300GB you must have a huge collection. Most of the Wii U games are so small, like less than 5 gigs.

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            January 16, 2017 8:24 AM

            I've got around 40ish? A dozen or so disks on top of that. Yeah, it's not a small collection. I've gotten a lot of indies on my Wii U for the offscreen play, it's been nice.

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        January 16, 2017 6:43 AM

        Sometimes low-hanging fruit tastes sweetest, redshak. I understand. I'll fetch a ladder if you change your mind.

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          January 16, 2017 6:52 AM

          It's not a dig at the system. I have a Wii u and love it but don't even have a 500 GIF drive filled for it. If Zelda is one of the biggest titles on the thing and it's 13.4 gigs, you would need about 149 titles of equal zelda size to fill a 2tb drive. I'm betting the switch won't have 149 games for it

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            January 16, 2017 6:56 AM

            Zelda is definitely not going to be one of the biggest titles on the system. It was designed for the Wii U first for one, and one technical achievment Nintendo always seems to work magic on is getting a ton of game on a small amount of disk space. I expect Skyrim to use a full 32GB cartridge, maybe even more.

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              January 16, 2017 7:02 AM

              This is truth.... Mario 3d world is like 1gb

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              January 16, 2017 7:11 AM

              Toon shading can also help to reduce texture data

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                January 16, 2017 7:26 AM

                That's probably one of the big reasons for this art style and Nintendo's art direction in general.

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                  January 16, 2017 9:24 AM

                  It'll also still hold up when we're playing PlayStation 5 and Xbone Neo games.

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              January 16, 2017 9:37 AM

              How? Sky run doesn't even use that much on PC?

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                January 16, 2017 12:42 PM

                No idea but it was just an exaggerated example. If DooM showed up it might be very expensive just for the cartridge space.

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                  January 16, 2017 12:52 PM

                  Yeah. Skyrim will probably use less than skyrim since PC takes only <13 GB right now

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            January 16, 2017 7:00 AM

            It's Nintendo's new portable. It'll do fine.

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            January 16, 2017 7:13 AM

            You can't buy a 2tb card though. 256 max and the price is too high for that to be a realistic purchase.

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      January 16, 2017 6:40 AM

      Too bad I'll have to spend $1000 on the 2TB SD card, but yeah, that's nice to know.

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        January 16, 2017 6:50 AM

        It's the standard. The article may as well have been titled "Nintendo follows SDXC Standard".

        Buy a 128GB or 256GB and you'll be set for a long time. I think they said Zelda is about 13.5GB.

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          January 16, 2017 6:53 AM

          Oh yeah, I will probably get a 256GB and be fine for a long time. Just funny to see them support a standard to a point that doesn't even exist yet. I don't think 1TB cards are out yet (although they should be soon).

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          January 16, 2017 9:00 AM

          Some people don't know what the SDXC standard entails. The 2 TB number helps quantify why the Nintendo Switch following the standard is good news.

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      January 16, 2017 7:16 AM

      biggest i can find on Amazon is 512GB - https://www.amazon.com/PNY-Elite-Performance-512GB-P-SDX512U3H-GE/dp/B00XJRX01M/

      fucking $200 yikes!

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      January 16, 2017 7:29 AM

      That is great, never understood why devices had the smaller size limits

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      January 16, 2017 8:58 AM

      Looks like this is the most reasonable 128GB card if you want near top of the line speed.

      https://www.amazon.com/Lexar-Professional-microSDXC-UHS-II-Reader/dp/B012PKPU5W/ref=pd_sim_147_5?_encoding=UTF8&pd_rd_i=B012PKPU5W&pd_rd_r=BHG7SS10BK8NJJ7KJPK7&pd_rd_w=RFBsI&pd_rd_wg=7EHLO&psc=1&refRID=BHG7SS10BK8NJJ7KJPK7

      The 90MB/s ones look like they're going for around 2/3 the price and you can get slower 256GB ones for about $100. Still awfully expensive.

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        January 16, 2017 8:59 AM

        In fact, if Shacknews could figure out what speeds the Switch supports (and then do a test to see if different speeds make any kind of difference) that would be an excellent article around launch day.

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          January 16, 2017 9:14 AM

          This was my question too. Being used in a game console, it's not just about size but speed too. But, it also depends on how fast the system can setup it's framework as the game load regardless how fast the media might be.

          But, yeah, this would make a great article for Shacknews!

          #DoItForShacknews!
          #DoItForChatty!

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          January 16, 2017 9:23 AM

          I am curious about this myself. I am sure Digital Foundry or someone will try it out too.

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      January 16, 2017 9:40 AM

      Seems like the smart thing to do at launch would be to buy Zelda in cartridge form, and then all digital from then out. By the time you use up the 32gb of internal storage, you can then decide which SDXC to buy.

      Buying a 256gb might seem insane right now, but if games end being on the larger side then it becomes easier to justify. But if mostly smaller in size then you can buy a smaller card.

      Either way cards will hopefully get cheaper and there isn't a lot of games at launch or even for months so chances are save your money on storage stuff.

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        January 16, 2017 9:43 AM

        Yeah, 1TB cards should be out soon which should drive down the price, but until that happens it makes sense to not go pure digital.

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        January 16, 2017 9:57 AM

        I also think this would be the smartest way to go. I doubt puyo puyo Tetris will be 16gb.

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