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Suda51 Is Working On A No More Heroes Game For Nintendo Switch

Suda51 appeared onstage during the Nintendo Switch presentation to announce the project. 

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Hardcore Travis Touchdown fans, rejoice! Time to hop back on the Schpeltiger, because the flamboyant hero of the original Wii exclusive is rising again on Nintendo's newest home console, the Nintendo Switch

During today's presentation, Suda51 announced that an additional No More Heroes title is in the works, though there’s no other information available at the moment about what we can expect from a new adventure starring everyone’s favorite beam katana user.

It’s not clear whether or not the new game will be a sequel or any sort of follow-up to the previous games or if it’s a reboot, but onstage while presenting Suda51 did make it abundantly clear that Travis Touchdown was indeed coming back.

No More Heroes was a hidden gem in the Wii’s library, and it eventually spawned a sequel that made a splash on the PlayStation 3 with PlayStation Move support. It would make a lot of sense to see similar mechanics with the Switch’s Joy-Con controllers, so it’ll be interesting to see what kind of ideas come along with a Travis Touchdown for the newest Nintendo console.

Senior Editor

Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a freelancer who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once, said, get psyched!

From The Chatty

  • reply
    January 12, 2017 9:46 PM

    Brittany Vincent posted a new article, Suda51 Is Working On A No More Heroes Game For Nintendo Switch

    • reply
      January 13, 2017 8:47 AM

      i really hope it has some sort of motion controls or something additional to add to feeling of being active and excited.

      I picked up the hd ps3 version when it came out after playing the first two on the wii and was so let down. Without you being actively engaged (swirling around your remote when locked in a clash, making movements to execute wrestling moves) it felt pretty flat. I never realized how much me being active physically added to the experience of playing those games.