Nintendo delays its mobile versions of Fire Emblem and Animal Crossing until Q1 2017

Super Mario Run appears to be the focus of the company's mobile efforts for the next few months.

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In the hubbub of Nintendo's surprise announcement of Super Mario Run earlier this week, a press release bearing disappointing news flew under the radar: the company's mobile versions of Fire Emblem and Animal Crossing have been delayed to the first quarter of 2017 (via GameSpot).

"Super Mario Run represents the next phase of Nintendo’s expansion to mobile platforms, following the release of Miitomo earlier this year. After the launch of Super Mario Run in December, Nintendo plans to deliver its previously announced mobile device titles in the Animal Crossing and Fire Emblem series before the end of March 2017."

Shigeru Miyamoto took the stage during Apple's iPhone event to announce Super Mario Run, an endless runner in development by Nintendo and DeNA. The game is due out this holiday for iPhone—and possibly Android devices later on—and will be free-to-start; all content can be unlocked through a one-time purchase, or players can use it for free.

Little is known about the mobile installments of Fire Emblem and Animal Crossing save that they will also be free-to-start apps. Depending on when they launch during Q1 of 2017, they might share press coverage with Nintendo's NX console, expected to release in March.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

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