The Witcher 3 patch 1.22 now available on PC; full patch notes released

Patch 1.22 doesn't have a lot of new features, but it has a number of fixes that will hopefully improve your Witcher 3 experience.


CD Projekt Red may have announced a standalone version of Gwent at E3 this week, but the studio is still hard at work on improving The Witcher 3: Wild Hunt. Today, the company has announced it has released patch 1.22 for the PC version of the game with a PlayStation 4 and Xbox One version coming soon.

Patch 1.22 doesn’t offer any vast improvements to The Witcher 3, but instead offers several fixes to the open-world RPG. The patch introduces a number of fixes to Roach, such as his tail no longer randomly vanishing and being unresponsive during The Warble of the Smitten Knight quest, tweaks and improvements to the inventory system, and additional tweaks to various quests.

Here’s the full list of patch notes:

  • Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while an upgrade was in progress.
  • Fixes issue whereby Roach would not move during the quest "The Warble of a Smitten Knight."
  • Fixes an issue whereby camera hard lock could not be enabled following completion of the quest "The Warble of a Smitten Knight."
  • Fixes issue involving incorrect progression of the "Wine Wars: Vermentino" quest if player had completed all "Wine Wars: Belgaard" tasks previously.
  • Fixes issue whereby the "Envoys, Wineboys" quest would not progress correction under certain circumstances.
  • Fixes issue whereby mutagen icons were not updated on Steam and Origin.
  • Fixes additional instances of issue whereby interaction was sometimes missing from chests containing loot in the quest "Scavenger Hunt: Wolf School Gear" in Kaer Morhen.
  • Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
  • Adds Dark Iron Plate diagram to the crafting list.
  • Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
  • Fixes issue whereby negative experience points were sometimes displayed if progress had been initially started in version 1.0.
  • Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could prove invulnerable.
  • Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
  • Fixes issue whereby Roach's tail could vanish.
  • Fixes issue whereby some enemies' upscaled level would be improperly displayed as too high.
  • Fixes issue whereby it was possible to permanently lose swords in Gravity Cave.
  • Fixes issue whereby an improperly high amount of experience could be required to level up above level 96.
  • Corrects Blood and Wine and Hearts of Stone credits.
  • Fixes issue whereby it was impossible to obtain the gwent leader card "Francesca Findabair: The Beautiful" after finishing the main story.
  • Fixes the issue whereby the corpse of Golyat had corrupted visuals.
  • Introduces tweaks and improvements to the inventory system.
  • Fixes issue whereby picking up only one piece of dirty cloth at a time during the "Burlap is the New Stripe" quest could block progress.
  • Fixes issue whereby borders established during the "Night of Long Fangs" quest would sometimes exist after completing the quest, preventing users from exploring Toussaint.
  • Fixes issue whereby sword sound effects when Eredin was hit could be muted.
  • Fixes issue whereby some streamed audio assets could not be played.
  • Fixes issue whereby The Wicked Witch could be rendered invincible.
  • Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
  • Fixes issue whereby the "Contract: Bovine Blues" quest did not progress correctly if the "Big Feet to Fill" quest had not been completed.
  • Fixes rare issue whereby the "Be it Ever So Humble" quest did not progress correctly.
  • Fixes issue whereby the "empress" ending would not trigger under certain circumstances.
  • Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required to craft Grandmaster Legendary Griffin Steel Sword.
  • Fixes issue whereby diagrams required to progress in the "From Ofier's Distant Shores" quest could not be looted from a chest.
  • Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt's level.
  • Fixes issue whereby extra ability slots would not unlock correctly while researching mutations.
  • Fixes issue whereby pressing 'O' would add an unlimited number of Decoy gwent cards.
  • Fixes interaction with noticeboard near the Little Flint Girl.
  • Fixes possible exploit enabling unwarranted gains in experience points during "The Path of Warriors" quest.
  • Fixes issue whereby the player was sometimes unable to progress in the "Gwent: Never Fear, Skellige's Here" quest.
  • Fixes issue causing infinite loading screen after leaving portal in the "Turn and Face the Strange" quest.
  • Fixes issue whereby one of Geralt's hairdos could be more visible than it should when using Feline Grandmaster chest armor.
  • Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in Corvo Bianco
  • Fixes issue whereby the collar of one of the armors was red.
  • Fixes issue whereby Marlene would be unable to engage in conversation.
  • Fixes issue whereby Oriana's guard could become translucent during the "Night of Long Fangs" quest.
  • Adds display of food or drink vitality regeneration amount.
  • An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
  • Fixes issue whereby access to the Alchemy Table could be blocked.
  • Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a new game.
  • Fixes issue whereby players could knock down horses.
  • Fixes issue whereby dogs and wolves would not die immediately after being knocked down and frozen at the same time.
  • Fixes issue whereby the "Wine Wars: Consortium" quest did not progress correctly.
  • Fixes issue whereby the "A Lady, Her Knight and True Love" quest could be restarted even if Jacob was already dead.
  • Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex scene.
  • Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
  • Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the "Family Matters" quest.
  • Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
  • Fixes issue whereby the game could crash after meeting the knights from the "Envoys, Wineboys" quest.
  • It is now possible to acquire the "Emhyr var Emreis: Emperor of Nilfgaard" gwent card from the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
  • Fixes issue whereby music/sound effects would sometimes not play.
  • Fixes issue whereby day value was missing from displayed total played time.
  • Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
  • Fixes a rare issue whereby players could lose earned levels.
  • Fixes issue whereby witcher gear and diagrams could go missing.
  • Fixes issue whereby Geralt could die after a loading screen in the "Turn and Face the Strange" quest.
  • Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he goes.
  • Fixes issue whereby body parts would sometimes remain suspended in mid-air after an enemy exploded.
Senior Editor
From The Chatty
  • reply
    June 15, 2016 6:57 AM

    Daniel Perez posted a new article, The Witcher 3 patch 1.22 now available on PC; full patch notes released

    • reply
      June 15, 2016 7:02 AM

    • reply
      June 15, 2016 7:03 AM

      Thaaaaannnnkkkkk you soooooo much CDPR I was waiting for this one

    • reply
      June 15, 2016 7:13 AM

      Just wanted to point out that I saw the witcher was auto-patching, googled "witcher 3 patch" and this shacknews story was the top result.

    • reply
      June 15, 2016 7:17 AM

      lol at the header photo

    • reply
      June 15, 2016 7:29 AM

      - An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.

      yesss. also, it looks like they fixed white orchard money bug

    • reply
      June 15, 2016 8:03 AM

      No fix for Euphoria mutation disappearing after every combat, fuuuuuck.

      • reply
        June 15, 2016 9:55 AM

        If you look it should reappear on next battle.

        • reply
          June 15, 2016 10:28 AM

          That only happens if I drink a potion, and I don't want to do that because my 3 decoction use puts me right at borderline for Toxic.

    • reply
      June 15, 2016 8:32 AM

      Any news on PS4 patch?

    • reply
      June 15, 2016 9:35 AM


    • reply
      June 15, 2016 10:34 AM

      On the subject of the Witcher, am I just crazy or is Grandmaster armor RIDICULOUSLY expensive? For the past several hours I've been pooouuurrrring all my money into materials for one Wolven chestpiece and I still need 4500 more coin to actually CRAFT the thing now. Am I missing something??? Is there an easier way to get all that dimeritium???

      • reply
        June 15, 2016 10:52 AM

        I noticed the same thing. However, money is easier to come by in Blood and Wine. Some of the yellow drops are worth 1-2k ea.

      • reply
        June 15, 2016 11:00 AM

        Gray weapons and armor sell for 1k, money isn't an issue anymore if you actually loot stuff.

Hello, Meet Lola