Nintendo confirms Bravely Second has been modified for its worldwide release

No amount of Catmancer could fix how depressing the original Bravely Second was.

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Bravely Second: End Layer is releasing in the US in just a little over a month, but it appears the version that will release outside of Japan has been changed a bit due to customer feedback.

Nintendo has revealed Square Enix, in conjunction with Silicon Studio, has decided to revise Bravely Second based on feedback received after its initial release in Japan. These revisions were made in order to improve its quality and to help create a more enjoyable product.

One example of these changes affects some of it’s optional side quests that had players coming across a conflict between two opposing parties, which resulted in siding with one of them. At the end of these side quests, the team would lament over the decision that was made, regardless of the player’s decision. “This was intended to help players empathise with the characters' situation, but overwhelming feedback from players indicated that they felt an unsatisfying disconnect between their intentions and the characters' reactions,” Nintendo said.

As a result, these side quests have been changed to show the party coming to terms with their actions, thus causing the player not to regret their decision.

Thankfully, Nintendo says these changes don’t affect the overall gameplay or course of events in the game. If anything, Bravely Second players outside of Japan are probably getting a better product for the fact that you won’t feel guilty after completing these side quests.

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From The Chatty

  • reply
    March 22, 2016 7:35 AM

    Daniel Perez posted a new article, Nintendo confirms Bravely Second has been modified for its worldwide release

    • reply
      March 22, 2016 7:47 AM

      Sounds like they're dumbing it down. Stripping out morally ambiguous choices is pretty lame.

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        March 22, 2016 7:54 AM

        That's not actually what they're doing.

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          March 22, 2016 2:52 PM

          Well he's right about them dumbing it down by naming the class catmancer instead of nekomancer. IT MAKES MORE SENSE THIS WAY DAMMIT

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        March 22, 2016 10:38 AM

        We have an article skimmer here!

        They are not removing choices at all. They are making it so that after you made a choice they are going "Well, we made that choice. Now we have to deal with it" instead of "FUCK! Why did we make THAT choice instead of choosing the other... Wish we didn't have to do that..."

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        March 22, 2016 3:05 PM

        I played out one of these side quests and the aftermath is a pretty big downer. (Because basically, you KILL whoever you side against, altruistic intentions be damned.) If they're toning the somber tone down a tad, I kinda get it.