All 6 Multiplayer Modes for Doom Revealed

Harvest your enemies' souls, freeze them with your bullets, and look good doing it.


Today Bethesda has released a new video on their YouTube which details the six multiplayer game modes that players will get to dominate in. The first game mode revealed in the new video, Soul Harvest, which looks very similar to Call of Duty’s Kill Confirmed, has players running around gathering up the souls of their enemies after they blow them to pieces. The second game mode has players freezing their enemies and thawing their allies in a deadly game of Freeze Tag.

From here the multiplayer offerings take less of a unique formation with modes like Warpath, which has players battling to control a moving control point. Then there are the usual offerings, like Team Deathmatch, Domination, and Clan Arena. Each gamemode looks to pull that fast-paced and gory Doom action into it without any issues, and we’re pretty excited to finally get our hands on the game when it releases on May 13. You can check out the full gamemode reveal in the video below.

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

From The Chatty
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    March 21, 2016 8:25 AM

    Josh Hawkins posted a new article, All 6 Multiplayer Modes for Doom Revealed

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      March 21, 2016 8:35 AM

      I don't see MP having any legs past a few weeks, but it still looks like a fun distraction and glad to see they are including multiple game modes.

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      March 21, 2016 9:19 AM

      Every mp video I've seen so far, there seems to be something off about them. It wasn't the speed, sound, or graphics. I couldn't put my finger on it until just now. There's very little dodging from strafing or fancy maneuvers (from jumps off of ledges or pads). It's mostly people running at each other or someone from behind running at another person.

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        March 21, 2016 9:55 AM

        i think it actually looks really good. we'll havta see how it plays im cautiously optimistic.

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        March 21, 2016 12:27 PM

        The demos have been done with a controller haven't they? That would probably explain it.

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          March 21, 2016 12:28 PM

          yah every gameplay video I've seen has clearly been with a controller.. probably why it tends to look like Halo.

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        March 21, 2016 1:41 PM

        ya, it looks like UT, so I guess those guys have something going for them.

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        March 21, 2016 2:07 PM

        It looks like halo

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          March 21, 2016 2:14 PM

          This :(

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            March 21, 2016 2:37 PM

            While back, someone removed the watermark on the videos and screenshots and dubbed them as halo and anyone who didn’t know the video beforehand would not have noticed.

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      March 21, 2016 9:59 AM

      Hi josh

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      March 21, 2016 11:24 AM

      i dont like how there's zero knockback from getting hit by a rocket... "oh no big deal i got hit by a rocket"

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      March 21, 2016 12:29 PM

      Have they released a single player trailer? I don't really care about DOOM MP.

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      March 21, 2016 12:48 PM

      Is the MP modes in this game 3v3? If so,I'm sorry,but that's pretty lame,and even with that,it looks like a total shit show.

      Don't get me wrong,the graphics look good,but honestly,what's the difference between this and any of the UT or Quake, games?

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      March 21, 2016 1:05 PM

      I would guess that Soul Harvest is going to be more like the Harvester gametype from Team Arena and Quake Live (and earlier Quake mods).

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      March 21, 2016 1:58 PM

      Ya'll have become some jaded old men. This looks fun, good grief.

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        March 21, 2016 2:34 PM

        Fps genre is competitive, there are tons of more interesting games out and bethesda has a fucking awful reputation for supporting its games (see brink) and the state they are released (janky as fuck and on to of that every idtech game since quakewars was broken as fuck for the first two weeks on amd hardware).

        On top of that they are trying to use the skin of one of the greatest games of the genre, doom/quake defined fps gaming and this has barely any resemblence to it.

        If as a player you had to decide which game you would want to spend money and your limited time on you look at options like overwatch in comparison and that looks way more interesting in every sense of the word and blizzard knows how to ship/support and sustain a mp community like valve does. Bethesda/zenimax, not so much, they recently axed quakelive stats without telling anyone beforehand. People lost years of info.

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        March 21, 2016 4:09 PM

        it does not look fun at all to me. its not doom, its not quake. its from the rotting corpse of a once great developer, from a publisher whose last major release (while i enjoyed it) was rife with problems, running on an engine that is a giant piece of garbage. and it looks like halo, which is a massive turn off to me. and its trying to cash in on what is a beloved and cherished classic franchise. at least doom 3 was a technical marvel, and had some heart behind it. im firmly in the "i liked doom 3 crowd" so im not just "old man" or whatever.

        this looks like "console shooter #147 2016 edition" to me. the apeing of brutal doom also irks me too.

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        March 21, 2016 5:11 PM


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        March 21, 2016 9:32 PM

        its a terrible video. look at how all the opponents are turning at the speed of turtles (or not turning at all). it makes everything look like its like basically dumb AI playing against eachother.

        the little skulls that drop from the enemies during the "soul harvest" mode are amateur hour. what did they outsource that part to some kindergarten class? the soul harvesting has no soul.

        freeze tag has no place in a doom game. and they make it look absolutely boring.

        warpath! aka, hey look at my throw an anonymous disc across the map at some enemies. they should call it warpath disc golf

        and then the next scene, aka "throw a anon descript blob of electric jelly and see what happens" mode.

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        March 21, 2016 11:34 PM

        Bits of it looked alright. Some of the levels and lighting sort of had a Quake vibe. That neck breaking thing looks stupid.

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      March 21, 2016 4:49 PM

      Nice looks really good. Personally I am mega pumped for the SP game I like can't freaking wait!!!!!!

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