The Division open beta had over 6 million participants with nearly half going Rogue

We're going to have to keep an eye out for more Rogue agents when The Division releases.

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A total of 6.4 million players took part in this weekend’s Tom Clancy’s: The Division beta, Ubisoft has announced, making this the largest beta for a new IP this console generation.

During this weekend’s The Division open beta, players clocked in an average of around five hours. The Dark Zone, which we learned would receive drastic changes, proved to be a popular destination for Agents as players averaged around two hours in the dangerous PvP-filled area. Nearly 50% of those Agents turned Rogue, which means we’re going to be keeping our eye on other players when venturing through the Dark Zone.

The Division open beta kicked off on Xbox One on February 18, then became available on PlayStation 4 and PC on February 19. Agents who took part in the open beta were able to rank up to level eight in The Division, while Dark Zone participants were able to rank up to level 12. As is the case with most betas, none of our progress will carry over when the game releases on March 8th.

One The Division launches, Ubisoft plans on releasing three paid expansions, which will be available on the Xbox platform 30 days in advance. We know the first expansion will allow players to explore the uncharted underworld of New York City, while its second will focus on surviving a very hostile environment.

If we had to guess what that hostile environment was, it’d be downtown Jersey City. There’s a ton of hostility down there in everyday life, so we could only imagine how it’d be in the world of The Division.

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From The Chatty
  • reply
    February 22, 2016 12:17 PM

    Daniel Perez posted a new article, The Division open beta had over 6 million participants with nearly half going Rogue

    • reply
      February 22, 2016 1:05 PM

      the division open beta had over 6 million participants with nearly half having someone run into their line of fire

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        February 22, 2016 1:10 PM

        This aint a game son, this is real life. Pull that finger off the trigger.

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          February 22, 2016 1:44 PM

          I had a few moments cursing at my other half to check her fire in battles. She used turrets and would get us into rogue status by accident, or people would walk in front of her during an intense gun battle

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            February 22, 2016 3:08 PM

            Turrets are stupid. Apparently someone can shoot it, the turret will start shooting them (without them going rogue, just a shot or two) and then your team goes rogue.

            Dumb dumb.

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        February 22, 2016 2:00 PM

        You'd think with all that AR tech they could design guns that would not fire if they detected a friendly in the sights.

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      February 22, 2016 1:11 PM

      Zeejay and I played this and even did some Darkzone stuff. We only ever saw some people fighting in dark zones and only had 1 rogue that we killed. Seems like a dead world in PvE hopefully that changes as you level.

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      February 22, 2016 1:17 PM

      My first experience with this game was hilarious

      Some AFK player activated the clapping idle animation near the hub entrance, where fresh players spawn. So I got next to clapping bro and started the jumping jacks idle animation, which almost looked like clapping bro was cheering me on. Now, because your mic is always live by default, I was able to hear some kid completely breakdown in laughter, while he's standing still in front of us watching it. I mean, he went completely hysterical to the point of being out of breath, then laughing all over again. At some point you could actually hear something fall off his desk, which I'm guessing was the resulting of him reeling forward.

      Eventually, as fresh players spawned in, they were greeted with a group of like 8 people just laughing at an idiot doing jumping jacks and a guy clapping him on.

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        February 29, 2016 12:52 PM

        I plugged in the rick roll song and opened the mic when people were wating to get their items in the helicopter xD.

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      February 22, 2016 1:21 PM

      I was going to make the joke rodney made, but really. That's how it fucking happens. Griefing people into going rogue, it happened to me many times and I did it to others many times. Whiteshack alone made us go rogue atleast 5 times. Hes trigger happy.


      Anyway, rogue system still sucks.

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        February 22, 2016 6:27 PM

        I went rogue by accident cause the first time I saw people I was surprised and started shooting. Oops.

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      February 22, 2016 1:59 PM

      i played for 4 hours, didn't see a single other player lol.

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        February 22, 2016 2:42 PM

        Same. I saw a couple other players in Camp Hudson, and then I never saw anyone again in the PVE areas.

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          February 22, 2016 2:59 PM

          Because the PvE areas are for you and your group. If you want to see other players you need to go to the Dark Zone.

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          February 22, 2016 3:49 PM

          At camp hudson there is terminals to link up with other agents. Otherwise it's a hub and outside is a PVE instance

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        February 22, 2016 3:02 PM

        You won't unless you're in the camps. The PvE zone is instances to you and your fire team.

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        February 22, 2016 6:45 PM

        working as intended if you didnt head into the Dark Zone

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      February 22, 2016 3:52 PM

      I had weird CPU overheating problems with this game. a 5-10 minutes in, and I hard-locked the pc. Every time.

      I have no problems with any other game, including StarCitizen, but this one frys my comp.

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        February 22, 2016 3:56 PM

        If your CPU was overheating you should fix your cooling, the game isn't at fault.

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          February 22, 2016 4:43 PM

          This weekend The Division was hard locking my PC after about 10-15 mins of gameplay. After the 3rd or 4th time I said fuck it, cracked open my case and cleaned the shit out of everything. I think the CPU was definitely the main culprit as the heatsink was caked. Cleaned it all out and played the rest of the time crash free - a few multiple-hour sessions. Was quite impressed with the performance/stability, to be honest.

          Keep your PCs clean, folks.

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        February 22, 2016 4:40 PM

        Sounds like it's just started. Go try those other games to be sure.

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        February 29, 2016 12:48 PM

        This game is pretty CPU intensive, as a lot of games will be, now that "next gen" is starting to take off.
        So if you don't have your pc clean or have an overclock on the extreme side you can start having issues.

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      February 22, 2016 4:19 PM

      [deleted]

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        February 22, 2016 4:28 PM

        Yes, PVE is your own instance for you and your group. The Dark Zone is where you run into strangers.

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          February 22, 2016 4:44 PM

          I actually really like that structure. How many people can be in your group at once? I was just doin stuff with one other buddy, it was a blast.

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          February 22, 2016 4:52 PM

          you can also do matchmaking for wing missions like Madison Square Garden

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        February 22, 2016 4:41 PM

        Camps are common zones. Your base and the PvE areas is only for you or friends you are partying with. Dark zone will show other players where you can PVE or PvP.

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      February 22, 2016 5:05 PM

      I'm curious to see how many of that 6 million follow through to the release game.

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      February 22, 2016 5:26 PM

      I liked the PvE stuff. I'll wait until it comes out and see what people say about the PvE content. I have no interest in the PvP stuff.

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      February 22, 2016 5:34 PM

      I played for 30 minutes and found it utterly boring. Does it get drastically better?

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      February 22, 2016 7:06 PM

      I made it to level 8 and 6 in the DZ. I enjoyed it, it's definitely on my preorder now.

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      February 22, 2016 7:10 PM

      I got to level 7. Ended up going rogue with my group by accident. Didn't want to die so kept defending ourselves on some roof by a alleyway with no exit. Ended up killing many dudes until people have up and the bounty expired

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        February 22, 2016 7:25 PM

        we had one group do that constantly. especially when you are trying to extract your gear. they would stand around and decimate anyone trying to hook on, then run to that alleyway and defend. they went manhunt status with 200+ timers.

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          February 22, 2016 11:30 PM

          Yea grieving potential is high!!!

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          February 23, 2016 1:34 AM

          Hopefully they don't have any alleys ways like that in the full game world. I know I saw a tonne of people abuse the 'end of beta world' restrictions and run in and find a door stoop they could crowd on while the timer went down.

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            February 23, 2016 3:12 AM

            Especially the places where the only access point was a ladder. So you have a perfect spot to just gun people down as they come up one by one.

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        February 29, 2016 12:43 PM

        Thats only a problem because all skills weren't available.
        Once seeker mines, survivor link and improved ballistic shield come into play it will be much more hard to pull off that kind of things.

        And well, i don't know what the talents will do xD.

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      February 22, 2016 9:26 PM

      The PVE sounds like fun but PVP probably will end up being all the worst qualities of GTA Online.

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      February 22, 2016 11:10 PM

      Was completely underwhelmed - gonna skip this one I think.

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        February 22, 2016 11:22 PM

        Canceled Pre-Order (wanted in on first beta) and i'll see how much content there is after it is released.

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        February 22, 2016 11:48 PM

        A new Destiny this is not.

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        February 23, 2016 1:36 AM

        my thoughts exactly

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