TGS 2015: Project Morpheus is now officially PlayStation VR

Project Morpheus is now Morpheus no more. At Tokyo Game Show 2015, Sony has announced that the VR headset has been renamed to PlayStation VR.

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PlayStation's virtual reality headset has been referred to by Project Morpheus to this point. That will no longer be the case. During today's Tokyo Game Show presentation, Sony has officially changed the name of the headset to the much brand-friendlier PlayStation VR.

While a release date has yet to be revealed, Sony is upping its efforts to make the former Morpheus more appealing to worldwide audiences. The headset will have a large presence at this year's Tokyo Game Show, with several demos available, including one for Final Fantasy XIV: A Realm Reborn.

If new details come in, Shacknews wil be right on top of them. In the meantime, here's a new video to check out below.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    September 15, 2015 1:21 AM

    Ozzie Mejia posted a new article, TGS 2015: Project Morpheus is now officially PlayStation VR

    • reply
      September 15, 2015 2:21 AM

      That final one where the dad with VR goggles plays the monster vs the rest of the family on controllers looks like it could be fun.

    • ArB legacy 10 years
      reply
      September 15, 2015 2:47 AM

      Jumping Flash please!

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      September 15, 2015 3:01 AM

      Clever way to advertise VR without people looking stupid - just make the VR headgear transparent CG!

    • reply
      September 15, 2015 4:57 AM

      I'm still not convinced that VR will innovate gameing in any way in the immediate future. What Sony should have done is revamp PS Home as a totally VR social area and worry about games later.

      I thing the excitement of FPS games on VR will very quickly fade once latency of the headgear(along with your typical network lag) rears it's ugly head. Unless it's a complete 1:1 ratio,I just feel like it's not going to be worth it.

      • reply
        September 15, 2015 5:02 AM

        Who says they won't? One of the biggest content producers for PS Home (nDreams) are now big time into VR. Don't think it's a coincidence.

    • reply
      September 15, 2015 6:49 AM

      More interestingly, their minimum is now 90Hz instead of 60. 120 is still maximum.

      That's big news, wonder how easy it is to hit with the PS4.

      http://www.playstationlifestyle.net/2015/09/15/playstation-vr-tech-specs-revealed-by-sony/#/slide/1

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