PAX Prime 2015: Guild Wars 2 base game is now free; 10-person Raids coming soon

Those that need to catch up before Guild Wars 2 releases the Heart of Thorns expansion will now find it easier to do so, since the base game will now be free to everyone.


With ArenaNet ready to launch Guild Wars 2's upcoming Heart of Thorns expansion in October, that will leave plenty for new players to catch up with before then. Fortunately, it now appears that newcomers will have less of an entry barrier to worry about, since the developer has announced that the base game will now be free to all users, starting today.

The formal announcement came during ArenaNet's panel at PAX Prime. To this point, Guild Wars was a free game for anyone that purchased the base software for roughly $40-50. However, since the base game is coming packaged with Heart of Thorns, it now appears that such an entry fee for the original adventure is no longer necessary.

There will be a few restrictions, though. Free players will not have as many character or inventory slots. There will also be chat and economic restrictions that will be put into place to prevent abuse of the real money trade system. World vs. World will also open up to free players only at Level 60, as opposed to paid players getting access out of the box.

The other big reveal at the panel was 10-player Raids. This will be instanced content that groups can jump into using new Mastery system abilities. Groups will be put to the test, as Raids will require quick weapon changes, combos, and dodge rolls to succeed. While enemy hordes and platforming will be a major aspect of the Raids, so will massive boss encounters, designed specifically to take on 10-person teams. The first of these raids will come in three parts, set to release shortly after the release of Heart of Thorns.

Guild Wars 2: Heart of Thorns will hit PC and Mac on October 23.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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