It's been well over a year since Nidhogg first debuted on PC. Shacknews was among the outlets that enjoyed the game, but with one major caveat. As noted in our review, the online element had some severe issues, enough to take away from what was otherwise one of the best multiplayer experiences of the year. Fast-forward 18 months later and now it appears that developer Messhof has delivered on a fix for the game's online lag issues.
"We have been working with another programmer, Vadim Dyachenko (@yellowafterlife), to improve the latency and desync issues in the online multiplayer mode of Nidhogg," Messhof explained on Niddhog's Steam Announcements page. "Rather than having a set frame delay on the inputs, the new system sets the delay based on your connection. Remember that a connection is only as fast as the slowest player! Matchmaking has also been sped up a bit and various graphical bugs that could crash the game have been fixed."
Credit to Chatty's pyide for the tip. The Nidhogg craze has since spread to PlayStation platforms, but there's also been quite an affinity for the one-on-one fencing game on PC. For a reminder of the intensity that the game could create, let's check out the original January 2014 gameplay video below.