The creator of Borderlands, Matthew Armstrong, has left Gearbox Software.
Armstrong confirmed his departure from the development studio over the weekend on his Twitter.
Things changed. No longer working at @GearboxSoftware. I will always love Gearbox, but it's adventure time.— Matthew Armstrong (@MisterArmstrong) April 17, 2015
Along with creating Borderlands, Armstrong also penned the first game in the series while also being involved with the creation of both Borderlands 2 and Borderlands: The Pre-Sequel in a number of capacities.
Armstrong’s departure comes just a few days after 2K Australia, the studio behind Borderlands: The Pre-Sequel, was shut down. He spoke with Game Informer and credited his leaving to temporarily being “non-vital.” “I could leave without damaging Borderland or Gearbox too much if I did it at this moment, so now was the time,” Anderson said. “I think Gearbox will do great in the future, and I think Borderlands will stay strong and awesome. I've been thinking about it for a while. I'm not quitting out of anger or getting fired. It's just time for new adventures. I'm an inventor. I'm ready to make something new. Not just new to me, but new to everyone.”
We could certainly understand why Anderson would feel like he’s ready for a new adventure to invent something completely new, but we wonder why he couldn’t just work on something new while at Gearbox Software. Although it seems like Gearbox is currently putting the majority of its resources on the series.
Daniel Perez posted a new article, Borderlands creator leaves Gearbox for 'new adventures'
WOW. They are really in a period of instability. This is when management needs to shine and ensure things are sailing towards prosperous futures.
The fact he's an inventor, and I guess couldn't be retained to invent while still at Gearbox says a lot. Sad times for 2K Aus and Gearbox. Hopefully new things will emerge for video games. Had a lot of fun with all of the Borderlands games, I can kinda feel why he might move on. The series is at risk of becoming incoherent, and there are some glaring design flaws that started to emerge. BL:PS having non-farmable bosses was a total disaster.
If a lot of their resources are behind Borderlands, and 2K Aus is gone and its creator is gone... hmm.
I'm curious how Gearbox does as a business. They are quite prolific, but they have a very wide range of quality.
give Steve Gibson the creative reigns of a new project!