No Man's Sky studio founder talks focus testing, discovery, and PS4

Shacknews continues our talk with Hello Games studio founder Sean Murray, focusing on the continuing development of No Man's Sky.

6

Shortly before Shacknews left for the holidays, we released the first part of our interview with Hello Games founder Sean Murray. Here, he discussed No Man's Sky and the studio's relationship with Sony.

With Sony's resources at their disposal, the topic now turns towards more of a gameplay focus. Our own John Gaudiosi talks to Murray about focus testing, the discovery mechanic, and how the next generation of gaming consoles has made a game like this possible.

No Man's Sky is expected to hit PlayStation 4 later this year. Check out the full interview below.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    January 5, 2015 9:30 AM

    Ozzie Mejia posted a new article, No Man's Sky studio founder talks focus testing, discovery, and PS4

    • reply
      January 5, 2015 9:37 AM

      This game is either going to be the next SPORE or the next MINECRAFT.

      It looks awesome. I don't know what exactly it is other than flying around in space ships and walking around on planets.

      • reply
        January 5, 2015 10:08 AM

        A lot of people feel that way about this game. I think the studio is just hyping it enough to keep people thinking about the game until it releases.

      • reply
        January 5, 2015 12:01 PM

        Spore I'm afraid, too many people lost their hype jizz over web forums, not even the developers fault :/

    • reply
      January 5, 2015 10:25 AM

      I swear,I must be the only person alive that thinks this game looks uninteresting.

      The graphics and the gameplay don't look like anything special to me.I guess I'm having a hard time understanding what everyone is so hyped up about with this game.I've yet to see anything that has wowed me.

      • reply
        January 5, 2015 10:26 AM

        It manages to look both interesting and boring at the same time. As in interesting for the few 5 hours and repetitive after that.

      • reply
        January 5, 2015 10:42 AM

        I love the design, but I'd also be cool with it being along the lines of Proteus where you go exploring and look at things. Some people sound like they're looking for much more.

        I will be on a mission to find Peegy Planet!

      • reply
        January 5, 2015 10:43 AM

        Yes. As an avid Elite and space-sim fan, this game is just not doing much of anything for me. Yay for landing on new and interesting planets seamlessly, which I had hoped Infinity: The Quest for Earth was going to be doing. I suppose the whole procedural animals and vegetation thing sounds neat, but what exactly are the mechanics for this game?

        I also think it being a console title first is going to hurt it's gameplay "limits".

      • reply
        January 5, 2015 11:15 AM

        I think it looks great visually, but have absolutely no hope in the gameplay at all.

        • reply
          January 5, 2015 11:21 AM

          Each planet contains it's own EA Sports game.

          • reply
            January 5, 2015 11:22 AM

            if you find the tesseract you can even play NHL 94 and NBA Live 95.