Lara Croft and the Temple of Osiris dev diary talks puzzles

Lara Croft will need all the help she can get to solve the many conundrums of the Temple of Osiris. Today, Crystal Dynamics talks about some of the riddles contained within.


While Lara Croft is preparing to embark on her timed-exclusive adventure next year, there's another stop she's making first. Her second top-down dungeon-crawling adventure is set to release in December and the folks at Crystal Dynamics are taking a moment to discuss the types of puzzles that will be awaiting four-player exploration teams.

Executive producer Scot Amos and lead level designer Jeff Wajcs talk about the game's puzzles, including those that require more than one player to complete. Many of the game's puzzles are customized to take advantage of co-op sessions. Additional interactive pieces will make their way into the temples, depending on how many players are in-game.

And yes, co-op will indeed be an important aspect of this Lara Croft adventure. For more on that, here's the previous dev diary discussing what co-op brings to the table.

Lara Croft and the Temple of Osiris is set to arrive on PC, Xbox One, and PlayStation 4 on December 9 as a downloadable title. For more, check out our most recent hands-on impressions.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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