Halo: TMCC senior game designer on bringing Halo to Xbox One

Shacknews recently had a chance to talk to Halo: The Master Chief Collection senior game designer Max Szlagor about what it takes to bring individual Halo games to Xbox One.

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Halo: The Master Chief Collection is now available, but prior to that, Shacknews had the opportunity to check out some of what the game had to offer. Besides going hands-on with the Halo 5: Guardians multiplayer beta, our own Greg Burke had a chance to speak with senior game designer Max Szlagor about all it took to construct this compilation.

To learn more about bringing the previous Halo games to a new console, whether it's translating the physics or any of the ins-and-outs of the individual maps, check out the full interview below.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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