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Dying Light dev diary explains natural movement system

Techland takes some time to discuss the natural movement system set to take center stage in Dying Light.


Techland is still hard at work looking to bring its latest zombie-filled world to life. To get an idea of how that's coming along, the studio has released a new developer diary for Dying Light, detailing much of the game's progress to this point.

The first developer diary focuses a lot on Dying Light's natural movement system, an area that they've previously discussed at events like EGX Rezzed. Some of the movement displayed in this video includes being able to slide under objects while on the run and seamlessly vault over objects, while utilizing various parkour movements. It also shows some of the different ways to confront and take on zombies.

For more, including a very brief cut of someone trying Dying Light out on Oculus Rift, check out the developer diary below. Dying Light is set to arrive in 2015. Be sure to check out our hands-on from E3 here.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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