Thief: Deadly Shadows mod removes mid-mission loading

A new mod for Thief: Deadly Shadows (called Thief 3 Gold) removes some annoying quirks from the 2004 game.

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Thief: Deadly Shadows (a.k.a. Thief 3) suffered from a few fundamental problems when it first released back in 2004. Among them were some pesky loading issues, but worry about that no more! A new mod called Thief 3 Gold addresses these annoying quirks, making for a much smoother Thief experience.

Our friends at Rock Paper Shotgun came across this mod, which removes all of Deadly Shadows' loading zones and blue fog instances across the main nine missions, with only the tutorial left to go. It also improves AI pathfinding, reduces ambient fog, and tweaks the Widow Moira mission on Expert.

This won't be the end for the Thief 3 Gold mod, as the mod creators will seek to tweak the game's tutorials, fix remaining bugs, and insert volunteer-drawn maps. They'll also seek to integrate it with the fan-made Sneaky Upgrade patch, which fixes several lingering bugs and gives the game widescreen support.

Those interested in checking out the Thief 3 Gold mod can read more about it here.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    August 1, 2014 12:35 PM

    Ozzie Mejia posted a new article, Thief: Deadly Shadows mod removes mid-mission loading.

    A new mod for Thief: Deadly Shadows (called Thief 3 Gold) removes some annoying quirks from the 2004 game.

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      August 1, 2014 12:49 PM

      If only they did that with Deux Ex Invisible War as well.

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        August 1, 2014 3:41 PM

        The problem is that there was no SDK for Invisible War. Deadly Shadows had an SDK, hence this mod.

        I assure you, if DXIW had any kind of SDK, even unofficial, I would have modded the crap out of it.

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        August 1, 2014 8:39 PM

        Removing the Loading screens from DX:IW would only remind you of how goddamned tiny the maps really were.

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      August 1, 2014 1:23 PM

      My least favorite of the Thief trilogy games, but this mod sounds like it will make this game more enjoyable. This just might get me to replay it again.

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        August 1, 2014 4:15 PM

        It may be the "least fav" of the three, but it's still miles ahead of the latest "Thief" game and is true to the series original.

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      August 1, 2014 4:06 PM

      interesting.