Divinity: Original Sin is well into its beta period and Larian Studios is ready to issue a formal release date. The oft-delayed crowdfunded RPG will now arrive on June 20 and the studio is celebrating this announcement with a new trailer and bulky update for the game's Early Access build.
The latest beta build will include an overhauled loot generation matrix (resulting in better drops for all), skill stats that now level up alongside characters, new Rogue abilities that include a 'Way of the Rogue' special ability, difficulty settings, multiple user profiles, 135 new music tracks, and several other changes. The new update will also feature a number of bug and optimization fixes and balance tweaks.
Ozzie Mejia posted a new article, Divinity: Original Sin arrives on June 20.
Divinity: Original Sin is now scheduled to exit Steam Early Access on June 20 and Larian Studios has issued a bulky beta update to celebrate.
This is one of the top games I'm looking forward to this year. The last RPG I really loved and drew me in was Divinity 2: The Dragon Knight Saga, which I played 4 years ago. Dragon Commander (their attempt at an RTS) might have disappointed some (I haven't tried it), but this game is in their realm of experience, and doubt they'll disappoint. I especially love their take on goblins, making them tribal, have one eye and a backswept horn, etc...very unique compared to pretty much all other fantasy universes and how they depict goblins making them green, and an ugly face with massive ears.
Do not want! Hurry up and release Divinity 3 already ;o
I need to kick Damian's ass!