WildStar launches June 3, pre-orders begin March 19

Carbine's sci-fi fantasy MMORPG, WildStar, will be available for pre-order on March 19, in preparation for a June 3 launch on PC.

27

Carbine's upcoming sci-fi fantasy MMORPG, WildStar, is just about to ready to venture into new galaxies. The game will be available for pre-order starting on March 19 and with this announcement comes an official release date. WildStar will take to the skies on June 3.

WildStar's standard edition will ship for $60. Those that pre-order will receive immediate beta access, an exclusive Rocket House (it's a rocket and it's a house!), housing vanity items, extra rest XP, a Storage Bag item to expand inventory, reservation of player/guild names, and a three-day headstart to play the game's final version. The standard edition will also include a 30-day subscription, along with three 7-day guest passes.

The Digital Deluxe Edition will come with all of the above, along with an Eldan hoverboard with customization set, costume augmentation, an Eldan player title, and rare gold/green dye. This version of the game will retail for $75.

The subscription-based WildStar will cost $15 a month, though dedicated players can exchange some of their in-game gold for additional subscription time. Carbine will also be looking for player feedback as WildStar approaches its final release date, as the developer has officially dropped the NDA on the game's beta, as of today.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

Filed Under
From The Chatty
  • reply
    March 12, 2014 6:00 AM

    Ozzie Mejia posted a new article, WildStar launches June 3, pre-orders begin March 19.

    Carbine's sci-fi fantasy MMORPG, WildStar, will be available for pre-order on March 19, in preparation for a June 3 launch on PC.

    • reply
      March 12, 2014 6:12 AM

      Nice move. Waited until Blizzard announced that they wouldn't be releasing their Xpac until the Fall and then dropped their release date the next day for June.

      • reply
        March 12, 2014 6:20 AM

        Indeed. In response, I expect Blizzard to begin the beta for WoD on June 1st.

        • reply
          March 12, 2014 6:26 AM

          Hah, seriously.

        • reply
          March 12, 2014 8:30 AM

          Don't think this even registers as a blip on their radar. Zero fucks given.

      • reply
        March 12, 2014 7:32 AM

        Call me a fan boy but I don't see the appeal to WoW anymore when compared to action combat. You just stand in front of monster and attack, whats the fun in that. in WS, you avoid telegraphs which some are pretty crazy and awesome, if you get hit by one it will hurt you pretty bad.

        • reply
          March 12, 2014 7:35 AM

          ESO has this too, but much less.

        • reply
          March 12, 2014 8:00 AM

          I am not crazy about this trend of big red circles for telegraphs. Wildstar is even worse as they have big white telegraphs for the player attacks as well. Wish they would do something more subtle, something that is easy to recognize but artistically fits in with the world design better.

        • reply
          March 12, 2014 8:37 AM

          Have you even played wow? Raid bosses have you moving around constantly.

        • reply
          March 13, 2014 6:58 AM

          hummm yea I don't think you have ever done any raids whatsoever in WoW

      • reply
        March 12, 2014 6:07 PM

        Finally someone doing what Blizzard has been doing for the past years.

    • reply
      March 12, 2014 6:23 AM

      Please don't give NCSoft any money.

      • reply
        March 12, 2014 7:41 AM

        What? The game is fun. I'll give them my money. Why wouldn't I?

        • reply
          March 12, 2014 8:02 AM

          BlockheadBrown's entire family was killed by NCSoft :( we don't like to bring it up very often.

        • reply
          March 12, 2014 8:14 AM

          I'm still bitter over NCSoft closing City of Heroes developer Paragon - the game and the company were nicely in the black, yet they were closed when NCSoft was trying to "set an example" in order to woo investors or a possible merger with another company. It didn't work out. ... I still got Guild Wars 2 because I like ArenaNet. I can't stand NCSoft though.

          Obviously do as you wish, but don't be surprised if they're dicks later on.

    • reply
      March 12, 2014 6:33 AM

      I was expecting a collectors edition. That certainly seems to be the trend, though the deluxe version probably has all the same in-game stuff a CE would, just minus any physical stuff like a book, sound track and maybe a mouse pad.

      • reply
        March 12, 2014 6:37 AM

        Yeah that's a first. Lotta money to cough up for something that dissapears if you fail to keep your subscription active.

      • reply
        March 12, 2014 9:00 AM

        I was told by Carbine that there would be no physical collectibles as pre-order bonuses. This is pretty much all you'll get.

        • reply
          March 12, 2014 9:07 AM

          Good to know so I don't wait for it.

    • reply
      March 12, 2014 6:41 AM

      Unless their public and private builds are six months behind the internal Carbine build this is being released way too early.

      So about par for the course for a MMO.

      • reply
        March 12, 2014 6:47 AM

        Apparently there's a brand new UI that addresses everyone's gripes.

        I played it. The arcade-y controls and combat made it feel like it was built for controller support, but there's none. (FFXIV has spoiled me, I want more controller MMOs!).

        It def felt pretty janky, tiny weird font sizes, no real plot. I wanted to like it -- and at times I did...but the twangy guitar/Borderlands/Rage/Cowboy Bebop thing is tired rather than a refreshing change for an MMO.

        It's apparently been in development for like 10 years or something. I guess it has to release at some point.

        • reply
          March 12, 2014 7:17 AM

          I'm with you, more controller MMOs. FFXIV is legit with a controller? You didn't feel hamstrung? I'll have to try it out.

          • reply
            March 12, 2014 8:27 AM

            No, I love it! Your triggers and bumpers swap to different hot bars, it's crazy how intuitive it all is. You actually LIKE having a ton of buttons where it would be normally overwhelming if it was all on a numeric hotbar. The longer global cooldown gives you breathing room to choose your attacks. Even the menus are easy to get through. I'm seriously impressed. Only thing wonky is the targeting but I think they'll fix it.

      • reply
        March 12, 2014 7:30 AM

        98 pages of patch notes for Beta 4 patch. It looks like their internal build is leaps and bounds over what is currently live beta.

      • reply
        March 12, 2014 7:44 AM

        Just the weekend builds and closed builds are pretty far away so the main private build is probably a lot more polished.

      • reply
        March 12, 2014 9:25 AM

        really? the weekends betas I was in were fine. not buggy at all for me and I had a blast!

    • reply
      March 12, 2014 6:48 AM

      whoah wtf? i thought this was a F2P game. $60 + $15/month? it'll have to be pretty fucking special to pull that off.

      • reply
        March 12, 2014 7:46 AM

        Like they said, you can play with in-game money just like Eve.

    • reply
      March 12, 2014 7:14 AM

      I'm fairly certain this business model is dead. I played Wildstar beta - got 1 character to level 12 and another to level 20, and I have to say that I don't see gamers dedicating all their time to one game anymore, which is pretty much required of this game. Sure there's going to be the gamers that only want to play MMOs, but I don't see this business model working in the main stream of gamers anymore.

      • reply
        March 12, 2014 7:29 AM

        I believe if they make a game that has a lot of things to do, people will get hooked. You can have "dungeons" on your housing plot that you can build form FabKits, raids also. I have been in the beta for while and it is the next BIG MMO, it has so much to do and is fun. Questing isn't as boring as it has been in the past. You of course have your kill quests but a lot of times you get other quests in the area so you don't even realize you are doing the kill quest. Challengers pop up randomly without notice. I jumped off a water fall and got an achievement which was completely random.

    • reply
      March 12, 2014 7:16 AM

      Needs more beta keys. I'll never buy another MMO without playing in the beta first.

      • reply
        March 12, 2014 7:26 AM

        Open beta at some point, Carbine has confirmed it.

      • reply
        March 12, 2014 7:47 AM

        They have given out thousands of beta keys each weekend for a month. It's pretty easy to get in.

        • reply
          March 12, 2014 8:02 AM

          I wouldn't call it "easy". To me, "easy" is "Click here to give us your e-mail" and then a key comes. I did that ages ago, and have yet to ever get a key.

          • reply
            March 12, 2014 8:04 AM

            Rock paper shotgun gave 40,000 keys that way 2-3 weeks ago and alienware gave about the same amount last weekend the same way.

        • reply
          March 12, 2014 8:52 AM

          Those are weekend beta keys. That's not exactly a lot of time to evaluate the game, especially since major features (like PvP and dungeons) have been entirely missing until very recently.

          They've said only something like 3% of beta sign ups have gotten into the closed beta.

    • reply
      March 12, 2014 7:54 AM

      Access to beta weekends only :(

    • reply
      March 12, 2014 8:09 AM

      I think it needs more dev time still. But considering how long its been in development the are prob getting tons of pressure to release.

      • reply
        March 12, 2014 8:27 AM

        That's pretty much true of every MMO release. They get it to 'good enough' and the publisher demands they launch to start recovering their investment.

    • reply
      March 12, 2014 6:28 PM

      I was very excited for this game until I played in the last beta weekend. Wildstar is a fucking mess. Seemed more like an alpha than a beta, I can't believe it's releasing in June already.

      • reply
        March 14, 2014 1:30 PM

        Felt very polished to me. Remember that the build I'm weekend beta is like 2 months behind internal builds. Most of the bugs you saw are already fixed in the closed beta.

Hello, Meet Lola