'High-end' Battlefield mobile game in the works

EA's Frank Gibeau says they are working on a mobile Battlefield game that will be "high-end and high-performance."


A high-end Battlefield game for mobile devices is in the works, according to EA Studios president Frank Gibeau. The news should be unsurprising, given how DICE has been working on a mobile version of its Frostbite engine.

"We are working on a mobile game of Battlefield that will be high-end and high-performance," Gibeau told the New York Times. "It's our bet that we can successfully pull that off. But we're embarking on something no one has ever done before--to get these games to inter-operate between platforms. Will it work? It already has in some cases. Will it work for all franchises? Not all franchises will make the transition. Battlefield might be a little harder."

He went on to assert that the audience will get behind a game as long as it's done well. "Does someone pick up a mobile phone and say, 'I'm just not interested in a war fantasy'? They are interested. So how do we create a war fantasy where it's a multiplayer destructible environment and it feels great? It's totally possible."

From The Chatty
  • reply
    October 21, 2013 12:15 PM

    Steve Watts posted a new article, 'High-end' Battlefield mobile game in the works.

    EA's Frank Gibeau says they are working on a mobile Battlefield game that will be "high-end and high-performance."

    • reply
      October 21, 2013 12:21 PM


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      October 21, 2013 1:13 PM

      Do shackers enjoy these non-casual mobile games? I have yet to play one that has the virtual gamepad overlay thing that didn't control like complete ass and was halfway enjoyable. I just don't see who are buying these games, people that have never used a controller before? I would much rather play angry birds all day long when out of town then be forced into a frustrating user experience in order to play a "serious" mobile game.

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        October 21, 2013 3:56 PM

        Not every genre that is considered "non-casual" needs the virtual sticks layout. Turn-based strategy and RPGs translate very well to touch screens. I just hope that Ubisoft realizes this and releases some Might & Magic classics on it. And not just Heroes, I'm talking the old dungeon-crawling RPGs.

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          October 21, 2013 8:30 PM

          If anything, I'm more frustrated that more "non-casual" turn-based games don't exist on mobile.

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        October 21, 2013 9:01 PM

        Deus Ex: The Fall had some real potential, but wound up just getting killed by those iOS controls.

        But good ones do exist. Firaxis has this platform nailed!

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      October 21, 2013 1:18 PM

      I've never enjoyed shooters on touch platform... having to put your fingers on the screen just makes for horrible experience.

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      October 21, 2013 1:26 PM

      I can't see playing an FPS for a long periods on a mobile touch platform. Forget that most controls are a failure. Most take so long to load that you can't just pick-up-and-play for a few minutes, which is what usually defines a good mobile game (to me at least). Heroes of Destiny is in the same boat for me. Nice game and all, but takes waaaay to long to play to only play a mission or two and put it back down.

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      October 21, 2013 1:36 PM

      EA needs to dump frank, the guy has helped fuck up more games than any other EA VIP to date, or at least his name seems loosely attached to each fuck up it seems.

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      October 21, 2013 6:41 PM

      After reading the article, and the quote in context, i think it's a quote either being mis-used, or laying a subtle pretext for things to come.

      If it's a misquote, then he's referring to the use of a tablet/phone to be commander. And perhaps commanders will be able to witness some of the levolution stuff happen in real time.

      Otherwise I winder if they are going to make a battlefield RTS or Turn Based strat game for mobile. That would allow them to take advantage of the destruction that frostbite allows without being a terrible mobile FPS.

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        October 21, 2013 7:42 PM

        Well that's fricking winderful wonderful

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        October 21, 2013 7:57 PM

        What if they pull a Halo Spartan Assault and make it a twin-virtual-stick shooter?

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          October 21, 2013 8:15 PM

          I had no idea that even existed. Looked interesting, but also looks like it controls poorly.

          Until you move twitch controls off the screen and back onto a controller it will get panned. EA doesn't have original talent, they don't nurse creativity, they, much to the opposite of what Gibreau was saying, exploit their IP's and grind them to dust.

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        October 21, 2013 8:50 PM

        A Gibeau quote being mis-used? Never!

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          October 21, 2013 8:57 PM

          How about this one?

          "Genres come and go. At one point in time, flight simulators were the No. 1 selling game. Now you can’t give them away. Remember when Air Guitar was big? Now it’s in a landfill in Arizona."

          Haha, "Air Guitar"? Is he that ignorant that EA published Rock Band, or is this some kind of backhanded dig at Harmonix?

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            October 21, 2013 9:43 PM

            Well, Harmonix went on to self-publish after they bought out their shares to go indie. So yeah, EA no longer has direct ties to Harmonix.

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      October 21, 2013 7:46 PM

      LOL http://i.imgur.com/YsOAC8Y.gif

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