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Soulcalibur 2 HD Online for Wii U 'depends on demand'

If you want Soulcalibur 2 HD for Wii U, you're going to have to beg.


Soulcalibur 2 is much-beloved by series fans. So much so, in fact, that Namco Bandai is working on an HD re-release of the title. We asked Soulcalibur producer Masaaki Hoshino about why he thought this particular entry has such a devoted following. "That was the first time we did multiplatform," he told us, pointing out that the franchise was first introduced to many players with that release.

When Soulcalibur 2 originally released, it featured platform-specific characters. For the HD re-release, two of those formerly-exclusive characters are included in both Xbox and PlayStation versions of the game. However, Nintendo's HD console isn't being graced with a release--denying fans the chance to play as Link on Wii U.

Hoshino seemed genuinely puzzled by our mentioning of a possible Wii U version, asking all the journalists in the room if they owned Nintendo's console. (We all raised our hands.) To that, he responded: "it's not impossible for a Wii U version, it depends on the demand for it."

He told fans that if they truly want a Wii U release of Soulcalibur 2 HD, that they should "spam Twitter and Facebook." So, Nintendo fans that want to take action: here you go.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    September 19, 2013 12:00 AM

    Andrew Yoon posted a new article, Soulcalibur 2 HD Online for Wii U 'depends on demand'.

    If you want Soulcalibur 2 HD for Wii U, you're going to have to beg.

    • reply
      September 19, 2013 3:05 AM

      This trend of having to beg for every third party game is becoming pretty ridiculous. It's a clever way of pushing away potential customers.

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        September 19, 2013 4:19 AM

        Well, in the case of the Wii U, they don't see ANY customers, so they aren't eager to spend money developing it.

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        September 19, 2013 5:44 AM


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          September 19, 2013 9:58 AM

          And no one's buying it because it doesn't have the games. The vicious cycle continues.

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            September 19, 2013 10:34 AM

            Upon release it had the major third party games. Nobody cared. It's the same as the 360/PS3 at a much greater price, and way behind the next generation of consoles in both power and ability. Black Ops 2 sold like shit on the Wii U, 50-100k. It sold millions elsewhere. It's simply not cost-effective to support a console that for third parties might as well be dead.

            Why are we blaming other companies for Nintendo's fuckups? Since they started they've been anti-third party, nothing has changed.

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              September 19, 2013 12:32 PM

              Well if you don't want to nurture your potential audience with confidence and guaranteed support, why should they buy your product? Missing support and features is a great way to tell your customers they should buy a different version of the game.

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                September 19, 2013 1:13 PM

                There is no potential audience. COD was the same on Wii U as everywhere. Nobody cared. Batman had more features. Nobody cared. Darksiders 2 had more features, nobody cared. ETC.

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                  September 19, 2013 1:22 PM

                  I'm not arguing that Wii U didn't have terrible sales, but using those titles as examples isn't exactly great. Both Batman and Darksiders 2 had been out for months before the Wii U version even shipped - so comparing sales numbers like they are apples to apples is pretty silly. Black Ops 2 was released like a week or two after the Wii U came out right? Regardless unless the Wii U sold like hot cakes it's kinda hard to compare software sales when the other platforms have tens of millions of users in their install base already.

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              September 19, 2013 12:55 PM

              Well Black Ops 2 was one of the only notable ports for the Wii U that was actually done right, and not lacking significant features that were missing for one reason or another. For many other ports the publishers like to point their finger at a lack of sales while simultaneously ignoring the fact that the version they shipped was purposely inferior to other versions.

              I mean no one expects the Wii U to outsell the other platforms due to the massive differences in install base, but if they are going to continue to ship half-baked games with missing features you can't pin all the blame on the console alone.

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      September 19, 2013 2:09 PM

      Me and my friends used to play that game constantly. So many hours of awesome! But fuck Kilik, that stick wielding bastard. I was always Xianghua

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