Diablo 3 revisions to 'cut the legs out' from auction house

Diablo 3 lead content designer Kevin Martens says that the revisions to loot and crafting are aimed squarely at reducing the influence of the auction house.

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Diablo 3's upcoming expansion is adding quite a bit of content, but Blizzard is using the opportunity to correct some things too. The studio is making no bones about it, either, as lead content designer Kevin Martens says the revised loot system is targeted squarely at the auction house.

"The loot system and the enchanting and crafting systems are both intended to cut the legs out from the auction house; to make it unnecessary to go on it to some degree, where the most fun way to play the game becomes the best way to play the game," Martens told PC Gamer. He said this is in reaction to users over-reliance on the auction house at the end-game, rather than getting new loot through play as intended.

The update will add smarter drops with more legendaries and extra effects, in addition to a new Loot Run mode that will randomly generate a small dungeon to grab some loot.

Blizzard has no plans to do away with the auction house completely, as Martens says that trading is still a perfectly valid way to gain items. "It's just that it's been skewed so if you're a character who's spending money maybe you're getting eighty percent of your gear from the Auction House, and 20 percent in game. It should be the reverse at best. It's more fun to kill monsters. It's the same thing I said about Loot Runs. If you want the best gear, let’s put it in a place in-game where you're killing monsters."

The auction houses have been criticized before, as former game director Jay Wilson said it "really hurt the game." It was the root of some technical problems as well, like a gold-duplicating bug that forced Blizzard to pull the auction house altogether, temporarily.

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  • reply
    August 29, 2013 4:15 PM

    Steve Watts posted a new article, Diablo 3 revisions to 'cut the legs out' from auction house.

    Diablo 3 lead content designer Kevin Martens says that the revisions to loot and crafting are aimed squarely at reducing the influence of the auction house.

    • reply
      August 29, 2013 4:23 PM

      cool

    • reply
      August 29, 2013 4:23 PM

      This guy. He gets it.

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      August 29, 2013 4:25 PM

      Did people stop using the RMAH?

    • DM7
      reply
      August 29, 2013 4:25 PM

      About time. I have never used the Auction House in my play through and I'm glad I'm getting rewarded. :D

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        August 30, 2013 7:56 AM

        Its the only way to play if you want to have a satisfying experience!

    • reply
      August 29, 2013 4:28 PM

      nice

    • reply
      August 29, 2013 4:32 PM

      I like the sound of this. Hopefully they announce another playable class at blizzcon as well. Just sucks that it is so far away.

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        August 30, 2013 5:59 AM

        They already stated Crusader is the only class.. unless they are trolling, highly doubt that

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          August 30, 2013 7:15 AM

          Doesn't break the deal for me. I will buy day one.

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      August 29, 2013 5:49 PM

      I wish they would just release a server-type with no auction house at all.

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        August 29, 2013 6:44 PM

        bring back seasons!

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          August 29, 2013 8:09 PM

          Honestly. I dont understand why they are adverse to this...

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            August 29, 2013 10:16 PM

            Because they earn a lot of money from people using the auction house, so creating a game mode where the auction house is disabled makes zero economic sense.

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          August 29, 2013 10:33 PM

          ladder seasons were a lot of fun. I really like what PoE did with ladder seasons/runs etc

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        August 29, 2013 10:33 PM

        god you guys really don't get it.

        if they did that, then people just use d2jsp.

        THERE IS GOING TO BE AN AUCTION HOUSE, it can just be easier to access and more secure.

      • reply
        August 29, 2013 11:49 PM

        Or you can just opt out yourself, and there you go.

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          August 30, 2013 1:35 AM

          And they could cut out hardcore servers too. Just have people delete their characters whenever they die instead of having separate servers.

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      August 29, 2013 6:25 PM

      Well better late than never.... I guess.
      Wished they would have made the crafted items MUCH more useful (i.e. a bit better than any drop you could expect, at least for normal/nightmare), but make them BoA..... that way the RMAH is still useful for mats trading, but not required to get the better items.

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        August 29, 2013 6:31 PM

        I'd guess that pushing the AH to make as much money as possible after the initial game sale was the most important feature when they were putting together the design for Diablo 3.

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        August 29, 2013 9:25 PM

        They've done this in a recent patch. The new crafted items you create are bind on account and can roll the main stat higher than any other item in the game.

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          August 30, 2013 5:07 AM

          that wasn't recent it was back in february/march, best in slot shoulders/gloves/amulet/bracers are crafted bind on account items

    • reply
      August 29, 2013 6:36 PM

      :D :D :D :D :D :D :D

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      August 29, 2013 7:48 PM

      Once the weather gets cooler I'm getting back into this game

    • reply
      August 29, 2013 10:05 PM

      thats great news!

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      August 30, 2013 1:34 AM

      So... they were wrong, and screwed up D3, and now are trying to fix it?

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        August 30, 2013 2:33 AM

        No no no, they're never wrong. They just happen to do everything in the direction D2 was, now.

    • reply
      August 30, 2013 4:53 AM

      So to sum it up, we should start seeing loot drops that will actually benefit us and therefore, reduce the need for upgrading gear through the AH?

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      August 30, 2013 5:11 AM

      Good stuff. Whether you liked D3 at launch or not, got to give a hand to Blizzard for doing what they always do - taking care of their games long after release.

      I'm assuming the "new drops" will be BoP or BoA, or at least a good part of them? Otherwise I don't see what there is to stop people from spamming the AH with these new found items, which will lead to prices falling before long, which then again will lead to AH being the only viable option for gearing up quickly... But I guess there's nothing wrong with BoA, just a little bit of a shame not being able to share gear with friends.

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        August 30, 2013 8:20 AM

        I agree, I don't really see how the changes they've discussed impact the AH at all unless they end up as BoA/BoP. Which, personally, I would love.

        In terms of sharing with friends, I feel like you should be able to trade the items with any player who is actually in the game when the item drops. If that isn't an incentive to play with friends, then I don't know what is.

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      August 30, 2013 5:39 AM

      It's great they learned a little something about their game that they should have known from the start. Seemed pretty stale to me without EVER getting a piece of gear worthwhile from a drop, kind of like Borderlands 2.

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      August 30, 2013 6:14 AM

      Question is, if I own it on PC do I buy it on console?
      I've had my twitchy finger on the buy button for like a week now.
      Cant decide...

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      August 30, 2013 6:22 AM

      I am excite

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      August 30, 2013 6:56 AM

      I thought part of the point of the AH was because people just sold items anyway through chat or shady thirty parties and this was a way to give it a place to go and be watched over by blizz?

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        August 30, 2013 7:51 AM

        Yea they wanted the trade of items to move away from d2jsp and black markets and into their system so it would be safer from scammers and more convenient for the players, but the cryhards cried hard.

      • reply
        August 30, 2013 7:59 AM

        That part worked and should continue to work with some of this new loot stuff. The big problem was a combination of the loot not being that different (better gear just had bigger numbers) and it being really easy to put stuff up for sale, which filled the market with tons of items that are slight upgrades to the gear you have.

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          August 30, 2013 8:23 AM

          Any loot system without a binding feature is doomed to this. The reason why there isn't GARGANTUAN loot selling in WoW is because almost all the good stuff is BoP.

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          August 30, 2013 8:41 AM

          The problem is that having an AH like that with such a gigantic player base is that the market becomes so flooded even the top 0.1% of items end up dirt cheap. As a result, you can easily pick up a full set of decent gear on the auction house, and end up with very very little chance of ever obtaining better drops yourself.

    • reply
      August 30, 2013 7:55 AM

      well yes. it's like they listen to SHACKNEWS!!! add class aware loot? add more CRAFTING? it's like... you wouldn't even need the AH !!!!! players getting useful things in their playsession at a reasonable pace?? AMAZING !!!!!!!!

      And if there are turbo players, the AH will always be available for the immediate gratification needs! options for players!!

      The thing with the AH is... it basically wasn't optional! necessary evil to coat over the fact people were saying to NOT EVEN UPGRADE THE BLACKSMITH since it was expensive and worthless!!!!!!!

    • reply
      August 30, 2013 8:23 AM

      Do we know if the expansion will be released as DLC or something for the console version?

      Really excited for 4 player couch coop.

    • reply
      August 30, 2013 8:33 AM

      Is paragon levelling worth it now that xpac is changing it? I haven't played this game in forever.

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        August 30, 2013 9:08 AM

        when the game converts to account wide paragon level, all your paragon experience before the change will be added up and converted to skill points for you to distribute to stats. So the more paragon xp you have, the more points you will get to spend on your characters when the change goes live.

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          August 30, 2013 9:20 AM

          will there still be a stacking levelling bonus like paragon in its place (assuming paragon is being dissolved? I don't really understand wtf is happening to paragon going forward)

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            August 30, 2013 9:30 AM

            You will have an account paragon level, any character (non-hardcore) you level will give you a level for the account, so all your characters will be the same level. It is infinite, so you can level forever, but each character has a cap on the number of points you can spend on them. I think you need 850 levels to cap your points. If I am not mistaken, each character will be able to use the same amount of points per level, so if you have 100 points to spend, I think you can spend 100 on each character.

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              August 30, 2013 10:10 AM

              Which doesn't make this shit infinite.. don't understand why they keep saying infinite... hard cap on stats = cap on level.

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                August 30, 2013 10:21 AM

                Who knows maybe they will decide to cap it by the time it is released.