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Epic Mickey 2 demo hits Xbox 360 and PS3

The original Epic Mickey fell somewhat short of its promise when it hit Wii in 2010, so how dares the multiplatform sequel Epic Mickey 2: The Power of Two fare? You can see for yourself, as a demo is out today for Xbox 360 and PlayStation 3 with a few levels for your sampling satisfaction.

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The original Epic Mickey fell somewhat short of its promise when it hit Wii in 2010, so how dares the multiplatform sequel Epic Mickey 2: The Power of Two fare? You can see for yourself, as a demo is out today for Xbox 360 and PlayStation 3 with a few levels for your sampling satisfaction.

The Xbox demo is on the Marketplace now as a 1.1GB download, initially exclusive to Live Gold members as is customary, while the PS3 demo will arrive in this afternoon's PlayStation Store update.

"Players will adventure as Mickey Mouse and explore the extensive tutorial and early levels of the game including the magical laboratory of the sorcerer, Yen Sid," publisher Disney Interactive explained in today's announcement. "In addition, players will meet Oswald the Lucky Rabbit, Walt Disney’s first cartoon star, and experience a few of the fun co-op abilities."

Epic Mickey 2 is coming to Xbox 360, PlayStation 3, Wii and Wii U on November 18.

From The Chatty
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    November 6, 2012 9:30 AM

    Alice O'Connor posted a new article, Epic Mickey 2 demo hits Xbox 360 and PS3.

    The original Epic Mickey fell somewhat short of its promise when it hit Wii in 2010, so how dares the multiplatform sequel Epic Mickey 2: The Power of Two fare? You can see for yourself, as a demo is out today for Xbox 360 and PlayStation 3 with a few levels for your sampling satisfaction.

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      November 6, 2012 9:35 AM

      how did people think it fell short? Genuinely curious because my fiancee loved it

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        November 6, 2012 9:36 AM

        The original felt like a Gex game from the Playstation era.

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        November 6, 2012 9:46 AM

        It was really boring.

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        November 6, 2012 9:52 AM

        OMFG the camera angles were atrocious. I stopped playing halfway through and whenever I think about going back and playing some more, I feel sad because I have to fight the damn controls all the time to make Mickey do what I want him to do. The story and animation and world are fucking awesome and amazing but the controls and stuff were just awful. I am planning on getting the sequel for the 360 this time in the hopes that the controls have been fixed. I am glad for the demo because I can test it out and not get burned with it. I got the collector's edition last time and I feel like it was a waste of money because I can barely play the stupid game :(

        (I don't have a problem with using a Wii controller for waggle controls and such. This was a different problem altogether)

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          November 6, 2012 9:56 AM

          Heard they fixed all that in the sequel.

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            November 6, 2012 9:59 AM

            Yep and that is the only reason I am excited about the demo being released this morning. They really did a good job with the other story. It was just so hard to play :(

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            November 6, 2012 10:09 AM

            Odd that they chose to change it considering Warren Spector was "proud as hell of his camera team" on the first one.

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              November 6, 2012 10:41 AM

              Those guys with the camera fucked up bad, anyway go buy the fucking game dudes.

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        November 6, 2012 10:18 AM

        It was the game that made my kids stop playing the Wii.

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      November 6, 2012 9:57 AM

      Cool, looking forward to playing it.

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      November 6, 2012 10:39 AM

      [deleted]

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      November 6, 2012 7:49 PM

      isn't this hitting pc too?

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      November 7, 2012 6:54 AM

      I'll have to give it a try to see if its worth picking up on the WiiU later.

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