Portal 2 adding PlayStation Move support, new levels later this year

The PS3 version of Portal 2 will be getting the MotionPack DLC. Previously exclusive to the Razer Hydra motion controller, this version will use the PlayStation Move controller.

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Not many players could access the Sixense MotionPack DLC for Portal 2. Why? Because it required the Razer Hydra PC Gaming Motion Sensing Controller, which costs well over $100. It was an expensive proposition for just ten levels of new Portal 2 content.

There's a new way to access that content, however. It will be available on PS3 later this year, thanks to an upcoming patch which will add PlayStation Move support to Valve's critically acclaimed puzzle shooter.

The free title update will add Move support for the entire game, letting you aim and shoot with mouse-like speed. Adorably, the orb on the Move controller will dynamically change color to match the color of the portal your gun will shoot.

On top of the title update, Sixense is also adapting their MotionPack DLC for distribution over the PlayStation Network. Unlike the patch, this will be a paid offering--although Sixense hasn't figured out a price yet. These challenge maps will showcase more of the Move's functionality. In addition to being able to aim, the game will track the 3D movement of the motion controller. You'll be able to pick up boxes, for example, and place them far away by moving your controller closer to the TV. You'll also be able to rotate the angle of portals, and perform other tricks unavailable in the main campaign.

From The Chatty
  • reply
    June 7, 2012 10:00 AM

    Andrew Yoon posted a new article, Portal 2 adding PlayStation Move support, new levels later this year.

    The PS3 version of Portal 2 will be getting the MotionPack DLC. Previously exclusive to the Razer Hydra motion controller, this version will use the PlayStation Move controller.

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      June 7, 2012 10:02 AM

      So this is why there's no episode 3? Valve's been busy adding move support to Portal 2?

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        June 7, 2012 10:06 AM

        Jump to conclusions much?

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          June 7, 2012 10:11 AM

          actually......... the way valve is structured, it's not far from the truth.

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        June 7, 2012 10:11 AM

        Yeah I'm sure it took all of Valve to port these levels.

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        June 7, 2012 10:11 AM

        You realize there are more people working there than the dude who makes Portal 2 compatible with the Move?

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          June 7, 2012 10:22 AM

          They probably bought some small company just to do this.

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        June 7, 2012 10:12 AM

        dude you're getting way too good at this

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      June 7, 2012 10:05 AM

      Sweet! I'll have an excuse to chisel the petrified dust-shroud off my Move.

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      June 7, 2012 10:16 AM

      I was hoping for move support when Portal 2 was released, but better late than never.

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