Dishonored debut gameplay trailer sneaks in

With E3 almost upon us, trailers created for that odious event are starting to creep out early, lest they be lost in the kerfuffle. The first gameplay trailer for Arkane's first-person emergent 'em up Dishonored arrived last night, and it's oh so lovely.

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With E3 almost upon us, trailers created for that odious event are starting to creep in early, lest they be lost in the kerfuffle. The first gameplay trailer for Arkane's first-person emergent 'em up Dishonored arrived last night, and it's oh so lovely.

For an E3 trailer, there's a surprising amount of gameplay, though it's naturally cut up into teensy little snippets. Still, it certainly sets the scene on Dishonored's filthy word of decadence, plague and splendid mechanical technology. It's one of the games I'm most looking forward to this year, though I'm clearly failing in my plan to avoid learning too much about it beforehand.

Dishonored is coming to PC, Xbox 360 and PlayStation 3 on October 9, published by Bethesda Softworks. While we'll undoubtedly see more of it at E3, for now, check out our recent preview.

From The Chatty
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    June 1, 2012 6:45 AM

    Alice O'Connor posted a new article, Dishonored debut gameplay trailer sneaks in.

    With E3 almost upon us, trailers created for that odious event are starting to creep out early, lest they be lost in the kerfuffle. The first gameplay trailer for Arkane's first-person emergent 'em up Dishonored arrived last night, and it's oh so lovely.

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      June 1, 2012 7:33 AM

      i thought it was pretty lame :( why even bother calling it a gameplay trailer when all it contains are environments shots and snippets of kill animations. this shows about as much of how it will play as the previous clips theyve put out.

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      June 1, 2012 7:43 AM

      [deleted]

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      June 1, 2012 8:22 AM

      Sweet Skyrim mod.....

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      June 1, 2012 8:28 AM

      I know I am a little bit biased, but that looked only slightly better than Half Life 2 did 6 years ago. Something about the lighting and animations looked really dated.

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        June 1, 2012 8:30 AM

        sorry 8 years ago.

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          June 1, 2012 9:07 AM

          Consoles.

          Half-Life 2 on the PC looked almost as good as a 360 game. 360's are still around.

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          June 2, 2012 7:56 PM

          Little minor connection here. The most similar game Arkane Studios had done was Dark Messiah of Might and Magic, which was done with the Source Engine. So you might be on to something there.

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        June 1, 2012 9:19 AM

        yea that got me as well, animation and textures are just BAD... kind of disappointing...

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      June 1, 2012 9:48 AM

      Looks kind of neat -- isn't this supposed to have sour parkour stuff going on too?

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        June 1, 2012 9:52 AM

        silly ThomW, why would you expect any sort of gamplay to be shown in a gameplay trailer.

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      June 1, 2012 9:53 AM

      I don't know what you guys are talking about, this game looks awesome as fuck.

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      June 1, 2012 10:14 AM

      Game looks sweet. Arkane Studios makes good games... They also know how to do good first person mele combat(see dark messiah of might and magic). I will definitely pick this up

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      June 1, 2012 11:24 AM

      what's so odious about e3?

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      June 1, 2012 11:37 AM

      definitely has my attention. love me some good knife kills. that song was pretty cool too.

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      June 1, 2012 11:52 AM

      Someone needs to teach Bethesda how to turn on anti-aliasing when recording game footage! Looks pretty awesome but it was jaggy-town

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      June 1, 2012 12:20 PM

      The game looks cool, but with the emphasis on stabbing people in every part of the body, I wasn't disappointed that you didn't see the actual wound. Like, when he stabs that guy under the chin through his head and you can see the blade exiting. When the blade is pulled out and the blood splatter is gone, you would have no idea how the person was killed. You would think with today's tech adding a texture to show the wound wouldn't be an issue.

      Not that I need crazy ultra-violent games, but when they emphasize stabbing and slicing people up as they did, you would think taking that extra step would make sense.

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      June 1, 2012 12:52 PM

      trailer was a dud; the little flashes of gameplay looked okay. some nice environment design.

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      June 1, 2012 2:45 PM

      Graphics look really horrible. Luckily I don't care much about graphics. Not enough (sustained) gameplay footage to tell if it's interesting yet. Want more footage.

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      June 1, 2012 3:44 PM

      I think that may be a record for throat slitting in a game trailer.

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      June 1, 2012 4:38 PM

      First thing I thought of was a bad looking Bioshock Infinite... with him holding hands with that girl

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        June 1, 2012 5:04 PM

        Aren't these the guys who made Bioshock 2?

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          June 3, 2012 2:25 PM

          No. This is a team headed up by the lead behind Deus Ex: Invisible War.

          That being said - you can probably expect most of Dishonored to take place in a central hub with small, off-shoot levels, a limited amount of story involvement and a playing time of four to five hours.

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      June 2, 2012 9:21 AM

      Very interested, sometimes you need a change of pace from all of the first person shooters and medieval settings.

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      June 2, 2012 5:38 PM

      To all of you who are saying the game's graphics look bad, you do realize that most gameplay trailers are using console footage right? That's not to say that it would look amazingly better on PC, but you can't know for sure until they've shown some PC footage using the highest quality settings and the video encoded in 1080p.

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      June 2, 2012 10:51 PM

      I had no idea this was coming out so soon. I wonder if the Bioshock Infinite delay had something to do with this game. Maybe they didn't want to share the spotlight with a knock-off. (Okay, its not a knock-off but is highly derivative of Bioshock.)

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        June 4, 2012 12:20 AM

        People keep saying this, I don't understand it at all. The art style looks similar but that's where the similarities end.

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        June 4, 2012 1:41 AM

        Not at all, Bioshock was never about Victorian or british-imperial influences, it was 1950's Steampunk combined with Jules Verne. Dishonored is a different timeline with imperial british forces using post-2020 technology. That's not steampunk, it's futurism. Steampunk would've been if the guards in Dishonored had wood-brass muskets that fired plasma charges.

        "Bioshock Infinite" is just a mangled, confused hodgepodge of US Depression-era Carnie-culture and the Laputan sky-cities of "Gulliver's Travels", I hope that Dishonored outsells it 3-to-1.

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