Amnesia: A Machine for Pigs coming from Dear Esther dev

Amnesia's sequel is titled 'A Machine for Pigs,' and is being developed by Dear Esther studio thechineseroom.

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After a vague tease earlier this month, Frictional Games has taken the wraps off of the follow-up to Amnesia: The Dark Descent. But unlike the original, Frictional is only publishing the game. Development duties are being given to Dear Esther developer thechineseroom.

Joystiq reports that the sequel is titled Amnesia: A Machine for Pigs. The game is set for PC like its predecessor, and the studios are hoping to release it before Halloween.

The plot involves Oswald Mandus, a rich industrialist who just came home from a trip to Mexico. His foray south of the border "ended in tragedy," and Mandus has been struck with a terrible fever that renders him unconscious. In his state, he dreams of an evil machine. When he wakes up, several months have passed, and the machine actually exists and has started running. Creepy, no?

Dan Pinchbeck, the writer of Dear Esther, notes that this isn't a direct sequel, since it doesn't involve the same characters or continue the same story. Instead, he says it's another story set in the same alternate-history universe.

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From The Chatty
  • reply
    February 22, 2012 12:00 PM

    Steve Watts posted a new article, Amnesia: A Machine for Pigs coming from Dear Esther dev.

    Amnesia's sequel is titled 'A Machine for Pigs,' and is being developed by Dear Esther studio thechineseroom.

    • DM7 legacy 10 years
      reply
      February 22, 2012 12:34 PM

      If this game is even half as scary as the first Amnesia I'm going to be wearing adult diapers. x__x

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        February 22, 2012 1:29 PM

        It won't be scary, unless you find a whispy plot, labored metaphor, and hollow symbolism upsetting, which I do. In truth, I don't mean to be mean to Esther, and recommend it at the price of $5, but I like Amnesia much more, and worry the Esther team will change its sequel for the worse.

        • DM7 legacy 10 years
          reply
          February 22, 2012 2:09 PM

          I was talking about the first Amnesia game.

          http://www.amnesiagame.com/#main

          Play that and then pee yourself.

          • reply
            February 22, 2012 2:50 PM

            No, you were talking about the sequel. You compared it to the original, and I compared it to Esther. You'd understand the relevance of my point, and that I have played Amnesia - how else would I have formed a favorable opinion of it? - if you read my post. Do me that favor next time.

            • reply
              February 22, 2012 5:24 PM

              On a scale of 1 to autistic, where do you find yourself?

              • reply
                February 22, 2012 5:52 PM

                What the fuck are you talking about?

                • reply
                  February 22, 2012 6:21 PM

                  He's saying that you're shitposting and not even realizing it!

                  • reply
                    February 22, 2012 6:31 PM

                    How am I shitposting when DM7 is the one whose past made no sense in reply to mine?

                    • reply
                      February 22, 2012 7:39 PM

                      You failed to stick to the topic of the subthread by tossing in some nonsense about Dear Esther.

                      DM7's subthread: A"mnesia 2 is the sequel to Amnesia 1 and I hope its scary", not "who is making this game and what did they most recently make?"

                      While one comparable feature of the two games - Dear Esther and the new Amnesia sequel - is that they'll both be created by thechineseroom, there is nothing else to compare. DE was never a horror/scary title nor meant to be. So saying - and I am paraphrasing your original reply to DM7 - "Amnesia 2 won't be scary because Dear Esther was not scary. But I enjoyedDear Esther." - is a completely unfair comparison to make.

                      DM7's original reply was - and again I am paraphrasing - "This game is Amnesia 2. Amnesia 1 was scary. If 2 is as scary as 1, I'll wear diapers.

                      You injected this subthread with the thought of DE here, not DM7. DM7 was right to try and bring you back on topic (the topic again, just so we know you know, is "Amnesia 2 is the sequel to Amnesia 1 and I hope its scary") by asking you to play the game.

                      Dear Esther is completely irrelevant to DM7 and the train of thought on this thread while you claimed it to have relevancy.

                      http://3.bp.blogspot.com/_b8suo6dUxRw/TOrdYKH1yyI/AAAAAAAAAoU/Yaa2G_-poN4/s1600/the_more_http://www.shacknews.com/chatty?page=2#you_know2.jpg

                      When you're going to make a claim that a sequel to a scary game will not be scary because the last title that developer made wasn't scary - while assuming that was the designers goal when it was not - just do it in its own sub thread. Do us that favour next time.

    • reply
      February 22, 2012 12:34 PM

      Hope it has more interaction than just holding down the W key.

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      February 22, 2012 1:19 PM

      that name owns, amnesia owns, dear esther owns, this will own

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      February 22, 2012 1:24 PM

      hmm.. so what are the creators of Amnesia doing? I thought Dear Esther was created by one guy essentually?

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        February 22, 2012 2:12 PM

        It's being co-developed by both teams from what I can tell.

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        February 22, 2012 2:52 PM

        They have a new project that is supposed to be a total departure from this horror stuff they've been doing so far.

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      February 22, 2012 1:53 PM

      The comments (and jokes) about Dear Esther are inevitable, but Korsakovia is a much better reference point. IMO it had similar horror-games genes to Amnesia, so thechineseroom is at least a plausible pick for developing an Amnesia sequel.

      (Although it's not clear to me if "thechineseroom" just means Dan Pinchbeck or if there are more folks involved.)

      • reply
        February 22, 2012 2:05 PM

        yeah that's what confuses me too. Is it a collaboration between the two studios, or just the guy from Dear Esther.

    • reply
      February 22, 2012 2:00 PM

      TAKE MY MONEY!

    • reply
      February 22, 2012 3:00 PM

      This is going to be amazing with thechineseroom's artistic skills put together with Frictional's unique penchant for Lovecraftian atmosphere. I love that Frictional realised their limitations and let someone in to make their game better. Man that's just good news I'mma :D all day today.

      I love how the indie scene has developed into an actual scene with devs not just competing but working together to make it bigger and more commercially viable to make cool new and different games. This along with the Humble Bundle just makes a snooty videogame elitist happy :))))

      • reply
        February 22, 2012 7:43 PM

        Are you referring to Dear Esther when giving praise for thechineseroom's artistic skills? It was pretty heavily acclaimed for its art value so I will assume you are. If that's the case, thechineseroom was the designer/code side of things. Robert Briscoe did the art for Dear Esther. Check out his stuff here http://www.littlelostpoly.co.uk/

        • reply
          February 22, 2012 7:51 PM

          Yeah I know I kept reading his blog but I thought he was part of thechineseroom - not so?

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            February 22, 2012 7:55 PM

            I'm not sure if he's officially apart of it or if its just Pinchbeck still.

            DE has him credits separately from TCR in the opening splash.

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      February 22, 2012 4:51 PM

      sounds killer! can't wait.

    • reply
      February 23, 2012 1:56 AM

      Frictional is only publishing the game, can't you read ????????? Where the **** does it say co-developing ?

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