Halo Anniversary Kinect detailed, goes gold

Halo: Combat Evolved has gone gold... again, and will be available on November 15th. New to Anniversary is Kinect support, detailed for the first time at New York Comic Con.


Halo: Combat Evolved has gone gold... again. The Anniversary remake is done, eagerly waiting to re-earn your hard-earned dollars on November 15th.

New to Anniversary is Kinect support, detailed for the first time at New York Comic Con. You'll be able to use voice commands, such as "Grenade" and "Reload," through the campaign. You'll also be able to switch between the classic and revamped visuals through voice commands as well.

Perhaps the most exciting addition offered by Kinect is the "Library" feature, which can be activated by shouting "Analyze." You'll then be able to "capture" select items in the environment, a la Metroid Prime, and these items will go into an encyclopedia which not only details the object, but lets you see the 3D model up close and personal.

The library is very cool, but unfortunately it is exclusive to Kinect. Why? Because there, apparently, wasn't a button for it.

Finally, 343 revealed the final map for Anniversary's multiplayer mode. "Hang 'Em High" is returning, and promises to be the most true to the feel of the original's.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
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    October 15, 2011 5:00 PM

    Andrew Yoon posted a new article, Halo Anniversary Kinect detailed, goes gold.

    Halo: Combat Evolved has gone gold... again, and will be available on November 15th. New to Anniversary is Kinect support, detailed for the first time at New York Comic Con.

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      October 15, 2011 5:04 PM


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      October 15, 2011 5:09 PM

      I hope there's voice commands for everything!


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      October 15, 2011 5:57 PM

      Man, I was hoping that "Library mode" would be a feature that allowed you to instantly switch to the Library level at any point in the campaign. Oh well!

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        October 16, 2011 12:22 AM

        Don't worry, the game will keep taking you back there anyway...

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      October 15, 2011 6:16 PM

      No Kinect Forge controls? THAT could've been sweet.

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      October 15, 2011 6:30 PM

      Anyone know if this will be a fullprice game? Kinda thinking since it's been done before, they might make it a bit more reasonably priced.

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      October 15, 2011 6:56 PM

      I don't even think I'll be buying the multiplayer maps stand alone when they are eventually offered. I've got no interest in replaying Halo 1's campaign and I think the new maps are getting their own playlist so the Noble and Defiant packs are all I need. I think most people were expecting Halo 1's multiplayer to be remade for Live but without that I think this Anniversary edition misses the mark. I am curious to see if this will sell better or worse than ODST.

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        October 15, 2011 7:48 PM

        Sounds like a better package than ODST was, and at a better price.

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          October 15, 2011 7:51 PM

          How is that? ODST was a new campaign and introduced Firefight while its second disc had the complete Halo 3 multiplayer with all the DLC maps. This has a campaign I've played years ago and one new map pack that may or may not be required.

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            October 16, 2011 12:58 AM

            yeah, ODST was a way better value. This one doesn't even have all the DLC for Reach, only Halo 1 themed Reach maps for multiplayer and a graphics remake of the original campaign. That said, it is only $40 (then again I got ODST for $50 when it came out and it was worth it for me).

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            October 16, 2011 5:16 AM

            Except ODST's campaign was awful. And Halo 1's is great.

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              October 16, 2011 6:10 AM


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                October 16, 2011 7:43 AM

                ODST'S campaign was awful. It's the only Halo campaign I never finished. It just felt totally half-assed compared to the rest of the series. Like I'd already done all of that in previous games, with a better story.

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                  October 16, 2011 10:48 AM

                  It felt like the expansion it should have been released as.

                  That said, I enjoyed it more than Halo 3's campaign. I thought I hated Halo 2 SP, but I replayed it on PC just after Halo 3 came out and actually really enjoyed it.

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                  October 16, 2011 4:26 PM

                  So you'd already gone through a Halo campaign without rechargeable shields in a hub-based world? Granted the story might not have been what it should've, but you did not do all of that in previous games.

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                  October 16, 2011 7:47 PM

                  "What didn't you like about it?"
                  "It was awful"


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            October 16, 2011 6:42 AM

            ODST was full price. While I enjoyed it, it wasn't a great deal.

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      October 16, 2011 1:01 AM

      Did they say they had put full campaign coop into this?

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        October 16, 2011 1:08 AM

        2 player coop just like the original (also can do coop online now).

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      October 16, 2011 1:44 AM

      aww, library should have been a non completely repetitive version of the library section of the game (even though i quite liked that bar (shotgun + nades )

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        October 16, 2011 1:46 AM

        an Easy way would to have each room labelled A through Z

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      October 16, 2011 7:00 AM

      I was expecting library mode to be a multiplayer mode where you play through the same small section of a level again and again against endless waves of flood until you get bored.

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      October 17, 2011 4:11 AM

      Preordered, I saw this at eurogamer expo and it was awesome

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