Modern Warfare 3 won't end with a cliffhanger

Modern Warfare 3 won't end on another cliffhanger, according to Sledgehammer Games head Glen Schofield. But, it will leave the door open for sequels.


The Call of Duty series has earned a reputation for upping the ante with higher stakes and bigger set-piece moments. Modern Warfare 3 tackles quite possibly the biggest stage the franchise has seen so far: World War III. Is this the end of a trilogy? Sledgehammer Games general manager Glen Schofield says that Modern Warfare 3 leaves room for sequels (obviously), it won't leave unresolved tension like the last two games.

"The idea was that the other two were left on cliff-hangers," Schofield said. "Doing it again felt wrong."

"As a matter of fact, it was like, we just escalated this thing from the first game to the third game to World War Three. We could leave it hanging, or we could do an Iron Man and wrap it up. You feel good, you know. Is there a glimmer of something that says the series isn't done, if we wanted it that way?" Schofield told CVG. "Yeah, but not in terms of a cliff-hanger, more in terms of the universe has blown up, if that makes sense."

How long that story campaign will last, though, is still a mystery. The last game, in particular, was criticized for its short campaign time. Schofield shied away from questions of length, claiming that he's played every stage several times but has been doing it at every iteration. "We don't ever say 'Write a five hour story,' we just write a really great story, and at the end of the day if it comes out and it feels too short, we don't want to just add stuff," he said. "With that said, I don't think it's too short. It feels like a great story."

From The Chatty
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    October 10, 2011 9:30 AM

    Steve Watts posted a new article, Modern Warfare 3 won't end with a cliffhanger.

    Modern Warfare 3 won't end on another cliffhanger, according to Sledgehammer Games head Glen Schofield. But, it will leave the door open for sequels.

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      October 10, 2011 9:34 AM


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      October 10, 2011 9:58 AM

      I hope they got some smarter monkey's to write the story this time. MW2 didn't make a lick of sense to me.

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        October 10, 2011 10:14 AM

        Me either, I am a simple person. I like because A happened you must do B and the result is C. The End.

        I don't like because A happened C is pissed, Do B and in retaliation Z has reversed A. C is now pleased and allied with A, leaving you to kill Z, and A and C kill you, or do they?

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        October 10, 2011 10:25 AM

        "Zero one niner, we're approaching the L-Zed. Tangos spotted alpha-beta-delta-gama-zeta. X-Ray, this is Top Dog, requesting orders, over. Uhh, be advised, we've got IED on the attack vector, over. Ahhh shit, This is FUBAR."

        The script is 16 pages of that, the back story is just two words. "Russians," and "Terrorists."

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          October 10, 2011 2:50 PM

          this pretty much sums up MW2 and I don't know why reviewers didn't blast the game for it.

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            October 10, 2011 2:56 PM

            Reviewers never seem to like to criticize big budget games for whatever reason. Maybe they don't want to turn away ad revenue? I don't know.

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        October 10, 2011 10:27 AM

        The character motivations didn't make any sense at all. At all.

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      October 10, 2011 10:09 AM

      How often will your character get knocked down and either die or get helped up by another character? I don't know if they can beat MW2 in that.

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      October 10, 2011 10:36 AM

      I heard it doesn't have dinosaurs?

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      October 10, 2011 2:58 PM

      I'll end with a wimper?

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