Gears of War 3 'Season Pass' dated, priced

Like every other "AAA" game this generation, Gears of War 3 will have an extensive post-release DLC schedule. And like other recent releases, Microsoft is offering a downloadable content "Season Pass."

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Like every other "AAA" game this generation, Gears of War 3 will have an extensive post-release DLC schedule. However, in an effort to entice more purchases, Microsoft and Epic Games is taking a page from other games, such as Mortal Kombat and LA Noire, by offering a downloadable content "Season Pass"--which bundles all upcoming DLC at a significant discount.

The Gears of War 3 Season Pass will entitle gamers to receive the first four installments of DLC "over the course of the next year," with the first release planned for November this year. The Season Pass will be available on the day the game releases, September 20th, for 2400 Microsoft Points ($30). According to Microsoft, the Season Pass represents a 33 percent discount on the regular price of the four add-ons. (That means we can expect the regular price to be 3600 Microsoft Points, or $45.)

Gears 3 DLC will encompass both single and multiplayer offerings. As a bonus, all purchasers of the Season Pass will get the "exclusive Liquid Metal Weapon Set" for free. You can see the Lancer in its Terminator 2-inspired glory above.

Microsoft's Season Pass is easily the most pricey one introduced to date. $30 is quite a lot to pay for downloadable content--but the original price of $45 (which nears the full retail price of the game), is an even harder amount to swallow.

From The Chatty
  • reply
    August 29, 2011 6:15 AM

    Andrew Yoon posted a new article, Gears of War 3 'Season Pass' dated, priced.

    Like every other "AAA" game this generation, Gears of War 3 will have an extensive post-release DLC schedule. And like other recent releases, Microsoft is offering a downloadable content "Season Pass."

    • reply
      August 29, 2011 6:19 AM

      Why don't they just charge $10 more for the game to begin with.

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        August 29, 2011 7:03 AM

        Because they can make substantially more this way. Besides, some don't even play MP. Yes, it's true.

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          August 29, 2011 7:27 AM

          Yeah i am one of those who do not play MP so id prefer not to be charged for it .

          It is great when they release SP content like new missions for the campaign etc but 9/10 its always focused on MP stuff so they wont see a penny from me .

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            August 29, 2011 8:04 AM

            Same here, my SP brother.

            However I did get into SP Horde on GoW2. Could see how doing that with a buddy could be fun.

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      August 29, 2011 6:26 AM

      i get the idea behind the season pass, and see how it could help smaller titles get some up front funding for patches, but im not really fond of it.

      Hell, what happens if Gears only gets three updates total? Or, more realistically, two updates that i am interested in.

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        August 29, 2011 6:45 AM

        I wouldn't have bought the MK dlc if the season pass wasn't offered. But 30$ is borderline stealing.

        I'll buy the first DLC or two if I'm still playing the game but I'll wait for a discount for the rest if it's really worth it.

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      August 29, 2011 6:51 AM

      Am I missing something, but in the usual Project Ten Dollar, aren't you usually given a benefit for buying the game new to get on this?

      I'd not expect the whole $30 to be blanked by what would be in a new copy, but at least at a better discount that's given there. (Unless the situation is that you can only be offered the season pass with a code in the new box...?)

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        August 29, 2011 7:02 AM

        It's really hard to swallow considering next year there will be a GotY edition with all the DLC for $49.99 or something like that.

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          August 29, 2011 7:06 AM

          It might be more likely in the next couple of years, but it is a valid point. More and more, publishers are conditioning gamers to wait until the inevitable GotY edition for AAA titles. I mean, unless you can't control your excitement for whatever game, you might as well wait and then just get an all inclusive release at the same or lower price.

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        August 29, 2011 8:00 AM

        This isn't anything like "Project Ten Dollar." That's for getting people to buy new copies of a game, rather than used, by giving them bits of free content they'd otherwise have to pay $10 for.

        This is just a way for people like me, who would buy all of the paid DLC anyway, to pay less up front for all it.

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      August 29, 2011 7:29 AM

      They really need to start selling raw game engines and sell side content piecemeal so we have no illusions about the price structure

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      September 20, 2011 10:48 AM

      too expensive.