Aliens: Colonial Marines due spring 2012

Gearbox's co-op shooter inspired by the revered sci-fi action movie Aliens dropped off the radar for a while, but it's now back in the spotlight with a new trailer, details, and launch window.

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Gearbox's much-anticipated co-op shooter Aliens: Colonial Marines largely dropped off the radar after it was announced in 2008, but the Borderlands developer has always insisted it was still on its way. Today, publisher Sega pulled back the curtain to reveal a new trailer, more details, a single screenshot, and a release window--spring 2012.

Described by the official site as "a true sequel to James Cameron's classic Aliens," Colonial marines promises drop-in/drop-out co-op for up to four players. Marines will venture into movie environments such as Hadley's Hope, the Sulaco and LV-426, armed with weapons including pulse rifles, motion trackers and flamethrowers on "self-contained missions within an over-arching narrative."

As is customary for first-person shooters nowadays, there'll be character customisation and an "upgrade" system. Marines will unlock new perks, weapons and cosmetic options as they gain experience.

Aliens: Colonial Marines is scheduled to launch on PC, Xbox 360 and PlayStation 3 in spring 2012. Back in 2009, Sega said a Nintendo DS version was being handled by another developer, but there was no word on this today. Colonial Marines will be on show at E3 this year, doubtless behind a very long queue full of people quoting their favourite Aliens lines. Stay frosty.

From The Chatty
  • reply
    June 1, 2011 8:45 AM

    Alice O'Connor posted a new article, Aliens: Colonial Marines due spring 2012.

    Gearbox's co-op shooter inspired by the revered sci-fi action movie Aliens dropped off the radar for a while, but it's now back in the spotlight with a new trailer, details, and launch window.

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      June 1, 2011 8:54 AM

      Why is there a video from NInja Gaiden attached to this story?

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        June 1, 2011 8:59 AM

        A ninja, you say? As the saying goes, if you saw a ninja, it couldn't have really been there.

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      June 1, 2011 9:05 AM

      Very cool, for some reason I thought it was originally going to be a third person Aliens RPG?

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        June 1, 2011 9:15 AM

        Nah, it was Obsidian's Aliens RPG, which was canned

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          June 1, 2011 9:37 AM

          Ah that be the one I was thinking of thnx, lame could of been good.

          Still, this should be good I think.

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      June 1, 2011 9:23 AM

      But why, oh why Gearbox...

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        June 1, 2011 10:11 AM

        What's wrong with Gearbox? I think they are a great fit for this title, especially if they use what they've learned with Borderlands co-op.

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          June 1, 2011 10:18 AM

          Based on their handling of the PC version of Borderlands, I have zero faith in them as the developer. This could be a good console game but PC gamers will get screwed yet again, most likely.

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            June 1, 2011 10:27 AM

            Pretty much, all of their PC offerings have been pretty terrible. Still, it could be fun on the 360 but overall I've never been all that impressed with Gearbox titles.

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            June 1, 2011 10:32 AM

            I wouldn't have minded so much if they hadn't said over and over again how the PC version was being being designed for that platform.

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            June 1, 2011 10:43 AM

            I didn't have any major issues with the PC version, other than the FOV. Everything else worked just fine for me. My only major complaint with Borderlands was when they decided to change the art style as I much preferred the original to the final. Other than that, I think Borderlands was a great co-op game. Not perfect, but fun nonetheless. Gearbox's other titles have been very solid in my opinion as well such as the Brothers in Arms series. And soon we will see how they did with Duke so maybe that will give us a better idea of how they are doing things now.

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            June 1, 2011 10:44 AM

            What specifically did they do wrong? I've never been able to get someone to tell me why they're so terrible.

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              June 1, 2011 10:51 AM

              GUI usability issues, matchmaking issues, FOV issues are a few problems I know people had at launch

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                June 1, 2011 11:13 AM

                The Gamespy matchmaking was a major issue. Also the VOx voice chat that you couldn't disable.

                You had to manually poke holes in your firewall, it didn't work with uPNP. It was pretty crashy at the start. The AI was terrible and the gameplay wasn't compelling. Other more minor things.

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                  June 1, 2011 12:33 PM

                  Dont forget that the gamespy matchmaking 'infected' your version of the game with the hosts mods. So you could end up playing with someone who had a backpack mod or something, then play singleplayer and you would have the backpack mod.

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                    June 1, 2011 1:29 PM

                    Don't forget about them storing your Gamespy password in plain text in your My Documents folder!

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              June 1, 2011 11:10 AM

              F. O. Motherfucking V.

              But I can't believe they'll fuck up that badly again.

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              June 1, 2011 11:27 AM

              They will tell you one thing knowing you'll find it is a lie two days later when you boot up their game.

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          June 1, 2011 10:27 AM

          Hopefully they learned to avoid gamespy for matchmaking/joinging friends games.

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            June 1, 2011 10:31 AM

            How does matchmaking work for DNF or has that been revealed yet?

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              June 1, 2011 10:46 AM

              Steamworks.

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              June 1, 2011 6:46 PM

              It works really great too, when I played it it was the same as if someone had invited us to a L4D lobby.

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            June 1, 2011 10:34 AM

            Ya! I don't understand why anyone uses Gamespy anymore. I'm hoping for Steamworks. Seeing how they added Achivements to Borderlands and DNF is a Steamworks title I have my fingers crossed.

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      June 1, 2011 9:27 AM

      Looking forward to next week. I think this'll be a helluva first E3 for me.

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      June 1, 2011 10:34 AM

      The music and audio in this video gives me hope, sound so 80's, also the old computer terminal looks nice; the idea to stick to the Cameron´s movie is just brilliant, for me only the 3 first movies are part of the Aliens universe, the rest are just 20 Century Fox executives in cocaine trowing stinky ideas...remember "in space nobody can hear you fart"

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        June 1, 2011 10:36 AM

        Yep, the movies stopped being canon after the 3rd for me as well.

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          June 1, 2011 11:08 AM

          It's too bad the AvP movies are the mainstream representatives of AvP as such. Someone should show AvP 1, 2 and to an extent (PC) to Scott and Cameron.

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            June 1, 2011 11:35 AM

            For some reason James Cameron liked Alien Vs Predator. I have no fucking clue how.

            JAMES CAMERON: Milking it. So, I stopped work. Then I saw ALIEN VS PREDATOR and it was actually pretty good. (laughs) I think of the 5 ALIEN films, I'd rate it 3rd.

            QUINT: Ummm...

            JAMES CAMERON: I actually liked it. I actually liked it a lot.

            http://aliensvspredator2.filefront.com/news/Aint_It_Cool_News_interviews_James_Cameron;25059


            Also, keep in mind that he probably ranks it over Alien 3 because he really hates that movie, probably because it kills off all of his characters at the very beginning of the movie. I hate the movie too but I wouldn't rank AvP over it.

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              June 1, 2011 12:18 PM

              That is really weird, form me AVP movies are the mix of two great sci-fi IPs into one huge pile of crap, it is like the studio put his best effort in ruining both franchises; I mean, PG-13 ?..COME ON!

              In the other hand the games are pretty awesome.

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                June 1, 2011 6:31 PM

                It's so sad really. There was a whole series of comics and novels that did it way more justice.

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      June 1, 2011 11:03 AM

      Sweet, I was looking for some new info on this with DNF nearly out.

      But I hope they don't give it some complicated story. I just want L4D with Aliens so i can coop with my friends, so essentially just make every campaign a 'Bug Hunt'.

      I even came up with difficulty settings!

      Easy Mode - All 4 Have Motion Trackers
      Normal - 3 People have Trackers
      Advanced - 2 People have them
      Expert - Just one person on the 4 man team has a tracker. It'll make for fun voice team work.

      I suppose you could easily come up with enough Special Aliens for a Versus mode too. No Predaliens.

      I'm going to be so disappointed next Spring.

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      June 1, 2011 11:32 AM

      What is with the trailer playing automatically?

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      June 1, 2011 11:38 AM

      Well I have and will continue to be hyped for this game but that voice acting in the trailer is a bit stank.

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      June 1, 2011 11:43 AM

      Please be awesome please be awesome pleaaaaaaaaaase.

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      June 1, 2011 11:53 AM

      So, something that's always bothered me about Aliens. That giant ass ship they are on. Where is the rest of the crew? The Captain, the first mate, etc? It's just a squad of Marines, an android, and two assholes.

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      June 1, 2011 1:28 PM

      Lol, using IPV4 in the distant future? Silly humans.

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      June 1, 2011 1:48 PM

      [deleted]

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      June 1, 2011 1:55 PM

      Woah, stop your grinnin and drop your linens.

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      June 1, 2011 4:14 PM

      HFS, they still use IPv4 in the future? How is that possible!

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      June 1, 2011 6:38 PM

      At first I was like :D

      But then I saw "Gearbox"

      And then I was like :(

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      June 1, 2011 8:47 PM

      If you enter in the IP address and login shown in the trailer you get this trailer w/ gameplay footage http://www.youtube.com/watch?v=GoWvljOEcwE

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