Red Faction: Armageddon trailer explores maximum destruction and minimum history

Though the trailer is named "History of a Franchise," the latest trailer for Red Faction: Armageddon is basically three-minutes of the new game in action.

19

Although the latest video featuring footage for THQ's upcoming shooter Red Faction: Armageddon is labeled as a look at the "History" of the franchise, it's really a three-minute commercial for blowing everything up on Mars.

The most detail the video goes into regarding the older games in the franchise is to mention they existed with a quick glimpse at the game's box art. Once that "history" is out of the way, developers at Volition discuss the inclusion of aliens into the franchise as well as their love for destruction.

With so much focus and love for blowing holes into walls, we can only assume the Volition office looks a lot like a slice of Swiss cheese.

From The Chatty
  • reply
    May 2, 2011 6:30 PM

    Xav de Matos posted a new article, Red Faction: Armageddon trailer explores maximum destruction and minimum history.

    Though the trailer is named "History of a Franchise," the latest trailer for Red Faction: Armageddon is basically three-minutes of the new game in action.

    • reply
      May 2, 2011 6:39 PM

      3rd person, pass..

      • reply
        May 2, 2011 6:43 PM

        Really? Just because a game is third-person you pass it up? You are missing out on a LOT of great games then!

        • reply
          May 2, 2011 6:55 PM

          Yeah pretty much, don't care for 3rd person games..

          • reply
            May 2, 2011 8:03 PM

            Yeah, there are a ton of good-quality third person titles - you're limiting yourself quite a lot there.

            • reply
              May 2, 2011 9:05 PM

              Like i said, it's the 3rd person genre I don't care for.

              Just like other people dislike racing games or text adventures, i dislike over the shoulder games.

              • reply
                May 3, 2011 2:50 AM

                that's not really a genre its just a perspective :(

                • reply
                  May 3, 2011 3:09 AM

                  I too dislike that perspective. I deal with it for GTA and Assbro but I fantasize about first person mods

                • reply
                  May 3, 2011 6:18 AM

                  FPS is not a genre?
                  Overhead shooter is not a genre?
                  Sidescroller is not a genre?

                  • reply
                    May 3, 2011 7:33 AM

                    The first 2 are genres in the shooter category, hence having shooter in the name.
                    The third is a more specific perspective.
                    Oblivion is first person, but isn't a FPS.
                    Gears of war is 3rd person, but has more in common with Killzone than Shadow of the Colossus.

                    I want to see a post saying "3rd person, pass" from you in every thread for a 3rd person game, regardless of it's actual genre.

                  • reply
                    May 3, 2011 7:51 AM

                    Perspectives are not genres, in part because they could be used in any genre (and in fact, sometimes multiple perspectives in the same game are possible or required). As chipwarrior said the first two are perspectives + genre so that you understand how you generally interact with the game. The third is missing the genre, is it a sidescrolling platformer? Puzzle game? Shooter? We don't know.

                    The genre in games are generally the rules used for completing tasks within the game. A shooter means exactly that, you'll be primarily interacting via firing a projectile weapon, a platformer means you'll be primarily interacting via travel from one platform to another, a fighter, in comparison, means you'll not only be primarily interacting with the game via hand-to-hand/martial weapon combat but in fact it will be much higher that comparative genre's (Action/Adventure or Action/RPG, for instance.

                    The perspective, on the other hand, determines the user interface associated with the genre. Will I be shooting things from the perspective of my avatar or will I have a birds eye view? How many spacial dimensions do I have to keep track of (in determining sidescroller vs. 3rd or 1st person). While the perspective and the genre effect how you interact with the title they both have very defined sphere's of influence.

                    • reply
                      May 3, 2011 8:19 AM

                      There are genre's that are predominantly from one perspective or the other though, which is probably where your confusion comes from. RPG's are most often 3rd person (save a few, like Elderscrolls, and even then they usually have 3rd person options) and I've never seen a strategy or 4x game that wasn't top-down. On the other side of the spectrum, you'll be hard pressed to find a platformer that's only 1st person (though some FPS's try to add platforming elements, like the Metroid Prime series).

                      Basically, my understanding is you heavily prefer the 1st person UI, which is great for you nowadays, it's the dominant AAA title interface at the moment. That doesn't mean there aren't great games out now and in the near future that use a different one and that you would be missing out if you avoided them simply for that characteristic.

                      • reply
                        May 3, 2011 8:49 AM

                        Battlezone was FPRTS.

                        • reply
                          May 3, 2011 8:56 AM

                          Huh, I never played anything other than the Atari 2600 game of the same name, TMYK! That being said, we can all agree it is a rarity.

                          • reply
                            May 3, 2011 8:59 AM

                            Oh, I was just pointing it out, because, yeah. One of like...2 game series that did that. And the name of the other, which I was about to type, has now left my current index. Savage?

          • reply
            May 3, 2011 7:39 AM

            Your loss, Guerrilla was awesome.

    • reply
      May 2, 2011 6:40 PM

      Looks fantastic.

    • reply
      May 2, 2011 6:42 PM

      They need to add actual land destruction again! That was the best part of the first two Red Faction games. I remember making complete caverns with explosives in the multiplayer with buddies and THEN competing against each other. I admit, building destruction with the Geomod2 engine is gorgeous, but I want land deformation back as well!

      • reply
        May 2, 2011 6:51 PM

        lol I remember shooting down a lot and getting stuck.

        • reply
          May 2, 2011 7:30 PM

          Haha yeah! Man, I miss those days. Rockin' the PS2! Sadly it wasn't mine, so I can't play it anymore :( And I hear there are problems with the Windows versions playing on 7, so I can't just do that...

          • reply
            May 2, 2011 8:01 PM

            Play it on OnLive, no problems there. They only have Guerrilla though.

    • reply
      May 2, 2011 7:19 PM

      This one is going to be awesome!

    • reply
      May 2, 2011 8:12 PM

      For some reason that didn't really look interesting at all :(

      Loved the first one, but I don't know. Aliens? I know it's in Red Faction's root but color me unimpressed.

      • reply
        May 2, 2011 8:51 PM

        I think they need better art direction, my experience with red faction has been mediocre at best.

    • reply
      May 3, 2011 2:49 AM

      Damnit make Freespace 3!!!!

    • reply
      May 3, 2011 5:06 AM

      Finally a video showing a lot of destruction. Looks neat. Will purchase on sale though.

    • reply
      May 3, 2011 8:54 AM

      looks good!

Hello, Meet Lola