Anno 2070 announced, coming this winter

Ubisoft has announced a new installment in the long running RTS franchise Anno, released in North American under various names including Dawn of...

Ubisoft has announced a new installment in the long running RTS franchise Anno, released in North America under various names including Dawn of Discovery. Taking the series to the future, Anno 2070 is coming to the PC in winter 2011. Developed by series regular Related Designs with help from Ubisoft's Blue Byte studio, Anno 2070 takes place in "a near-future environment where climate change has forced humanity to adapt to rising sea levels that have left stretches of once-fertile land completely inhospitable." According to a press release, there are two factions available for players to choose from: the industrial Tycoons or environmentally-friendly Ecos.

Anno 2070 brings the series to the future.

Following the acquisition of Sunflowers Interactive Entertainment Software in 2007, Ubisoft took control of the ongoing Anno franchise. Previous games in the series--Anno 1404, Anno 1503: The New World, Anno 1602: Creation of a New World, and Anno 1701--focused on historical eras, making this the first time the series has explored a futuristic setting. "Anno 2070 is a very ambitious game that will feel both familiar and fresh to fans of the series,” Ubisoft's EMEA brand director Caroline Stevens said. Stevens added that the game's futuristic setting meant the development team "wasn’t restricted by historical boundaries and was able to dream bigger than ever before." Let's see if hardcore fans of the series agree with the new, futuristic direction. Key features highlighted in the press release include:
  • A new era: while adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games.
  • A dynamic world: the world of Anno 2070 will evolve differently depending on each player’s playing style and choices. Players’ decisions will have an impact on the environment, the architectural look of their world, and the needs of their populations, leading them to refine and better understand the impact of their personal approaches to managing the world’s resources.
  • Factions: players will be able to select between two factions when building their empires. Players can choose between an industrial and efficient course by joining the Tycoons or a more sustainable and environmentally-friendly direction by siding with the Ecos.
      [Included Modes]
    • Single player campaign: a story-driven single player mode with a deep variety of challenges.
    • Single player “continuous mode”: the renowned endless game mode where the objective is to build the biggest civilization possible without time constraints.
    • Multiplayer and Online features: Anno 2070 will include innovative online modes offering players brand new possibilities to get in touch with gamers all around the world.
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From The Chatty
  • reply
    April 4, 2011 12:30 PM

    Comment on Anno 2070 announced, coming this winter, by Xav de Matos.

    • spl
      April 4, 2011 12:52 PM

      I am excited for this! Hopefully they can pull it off well.

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      April 4, 2011 1:02 PM

      HELL YES!

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      April 4, 2011 1:25 PM

      Eco-friendly vs the Tycoons. Sounds pretty gay. I do not see this doing well at all. Especially with Blue Byte working on it. The A.I. for The Settlers was awful.

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        April 4, 2011 1:37 PM

        Blue Byte did Anno 1404 which was incredible. I can't wait for this game.

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        April 4, 2011 1:54 PM

        Are you kidding? They did Anno 1404 and it's fantastic.

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      April 4, 2011 1:27 PM

      Umm, is this an April's fool joke or serious? Geez, looks awesome, definite buy for...

      Wait a sec, Ubisoft? Damnit. WHY?!?!

      Well, I hope they dont use that always online DRM for this game. I dont care too much about MP for this game but I sure hope they dont require constant internet connection when playing the game, thats just BS.

      Other than that, the game looks awesome. Been a fan of Anno series for so long, they can only get better!

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        April 4, 2011 1:38 PM

        I haven't had a problem with the DRM for Settelers 7 but I also haven't tried Assassins Creed on PC with it so I'm up in the air about the DRM.

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          April 4, 2011 1:51 PM

          Here is a list of DRM games on steam:

          I also have Assassin's creed 1 on pc, but it's not listed there. 2 on the other hand requires internet connection. I check this list before I buy any games.

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            April 4, 2011 1:53 PM

            Thanks for the list and, as I said, I have yet to encounter a problem with the Settlers 7 always on DRM. Just my experiences with Ubi...

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              April 4, 2011 3:19 PM

              I don't care if it works flawlessly 99.99% of the time. It's bullshit, and I'm not buying Ubi games until it's gone.

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            April 4, 2011 9:57 PM

            this is out of date, they patched out the always-on DRM from AC2 a while ago and it's not present in ASSBRO.

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              April 4, 2011 9:58 PM

              oh hey it totally says that you only need it to log in. in any event ASSBRO has an offline mode but i haven't tried it because i just have an internet connection instead

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              April 5, 2011 5:32 AM

              As long as they dont require always online internet connection for the DRM and always log in when you want to play, then I'm fine. My internet connection at home is super unreliable and I'd like to play this single player game without having any interruption. I've been hating the always-online DRM from Ubi but I can change my attitude if they (Ubisoft) can change their treatment towards PC users..

              Just wondering why they wont just use the same DRM like others that is less intrusive. Should have just gone to GoG for DRM-free games :)

    • reply
      April 4, 2011 1:53 PM

      This is fucking excellent news. I've been playing a lot of Anno 1404 (Dawn of Discovery) lately. A futuristic setting for this type of game should be freakin SWEET.

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      April 4, 2011 2:12 PM

      I actually found Anno 1404 overkill, but liked Anno 1701. There is a point at which they require waaaay too many commodities and hierarchies to climb a tech tree. Eventually you reach a point where there isn't enough room to satisfy the hierarchies and you end up stuck. Plus you spend ungodly amounts of time just reinventing the wheel.

      This looks cool, but I hope it is more like 1701 then 1404.

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        April 4, 2011 2:15 PM

        I realized this a bit early on. It soured my desire to really get further into the game and finish it. Maybe I'll revisit it on a lazy day.

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        April 4, 2011 2:19 PM

        It gets hard but you can beat it all, it's not THAT bad. It is however annoying to build up from scratch again and again. I could only beat one scenario (after the campaign) before I got Anno fatigue, but by then I had already played for so many hours I did not feel bad about uninstalling it.

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          April 5, 2011 11:36 AM

          yea it is, 95% of the islands are not big enough to have the population required to climb to the top of the tech tree, even if you select "Huge islands" or w/e when u create a campaign.
          Don't get me wrong I love the game but it is kinda artificially hard.

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            April 5, 2011 1:29 PM

            Yup, agreed.

            I lost interest about halfway through the techtree, where in 1701 I made it all the way to the end and even wanted to play it again. It's not just that the islands are too small, there is just waaaay too much stuff that forces you to build in a certain way because it has to be that way. It's like your civilization is already planned out for you because it needs to be that way to get a certain kind of population.

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      April 4, 2011 2:51 PM

      Nice, this should be cool. I like Anno.

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      April 4, 2011 4:42 PM

      Hooollyyy shiit. This is the best news.

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      April 4, 2011 5:45 PM

      looks awesome.

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      April 5, 2011 9:26 AM

      Every building looks the same...

      Anno 1404 had a lot of charm because of the exploration overseas and each building having a distinctly different look and was identifiable at a glance.
      This could be cool and I'm hopeful, but I'm not sure it will be as good as a classical/victorian/medieval version would be.

      I'd actually like to see a greek or roman version.

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      April 5, 2011 9:27 AM

      can't wait to build a heavily polluted dystopian metropolis

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      April 5, 2011 9:35 AM

      do want.