Evening Reading: All Because Myles Standish Was a Bad Shot

Thanksgiving Eve might not be as dramatic as Christmas Eve--as far as I know there's no turkey equivalent to 'Twas the Night Before Christmas--but it shares plenty of other similarities. There's lots of travel, friends and families gathered together, and a little step back from the day-to-day grind to appreciate what we have.

Whether or not you're celebrating the holiday, we hope you have a chance to enjoy some of these things. It's going to be a fairly quiet rest of the week from here on out. For tomorrow we have a couple things lined up including a preview of the Shacknews Holiday Guide, some exclusive new DC Universe Online screens, and a special holiday edition of Weekend Confirmed. And then on Friday we're breaking down holiday gift lists platform by platform as we give you the place to point anyone who asks the dreaded, "so, what do you want for Christmas?"

Here's a look at today's highlights on the Shack:

And here's a couple things for when you need a break from the fam;

From The Chatty
  • reply
    November 24, 2010 5:00 PM

    Wednesday Evening Minecraft Thread!
    Patch Night Edition!!!

    I want to thank whoever owns Fort Frostdick on foo’s test server; I spent the night in it after getting trapped outside my house. It saved my life and my equipment!

    Multiplayer Servers!
    MercFox1 : shackeast.sytes.net / se.shkn.ws / shackeast.shkn.ws
    foo1 (PvP, Mobs on): 75.101.148.242
    Shadowdane : shadowdane.shacknet.nu / sd.shkn.ws / shadowdane.shkn.ws
    Chicken Fur : 69.169.149.253 / cf.shkn.ws / chickenfur.shkn.ws
    m0rfus (PvP/Mobs on) : morfus.dyndns.org / morfus.shkn.ws
    Haxim (TNT Server) : asplode.dyndns.org / haxim.shkn.ws

    Teamspeak : ts.shackbattles.com:9987

    I threw some items into your storage chest as payment. I hope you like meat and rocks!

    • reply
      November 24, 2010 5:01 PM

      Guides and Utilities

      - Oizomapper! Map your single player or multiplayer levels! By mroizo40
      http://www.digitized-e.com/mroizo/OizoMapper.zip

      - Shackwiki Minecraft page!
      http://shackwiki.com/wiki/Minecraft

      Video Guides!
      - (Series) X's Adventures in Minecraft! Linked by zuff!
      http://tinyurl.com/2ah7sex
      Lots of useful info in here!

      - (Series) Minecraft Minecart Tutorials! Boosters! Track switches! Et cetera!
      http://tinyurl.com/2udl2lt

      - Water Physics Tutorial by Arctic Fox!
      http://www.shacknews.com/laryn.x?id=24127669#itemanchor_24127669

      Written Guides!
      - Beginner’s Guides to Minecraft, originally linked by at0micgarden!
      (Work in Progress) Guide to Alpha: http://www.minecraftforum.net/viewtopic.php?f=35&t=17021
      How to Survive Your First Night: http://www.minecraftforum.net/viewtopic.php?f=35&t=19065

      Shacker Help!
      - Things I Wish I’d Known, a retrospective by Ebu!
      http://www.shacknews.com/laryn.x?id=23608826#itemanchor_23608826

      - Linkmania! By zuff!
      http://www.shacknews.com/laryn.x?id=23514788#itemanchor_23514788
      http://www.shacknews.com/laryn.x?id=23533536#itemanchor_23533536


      - Ores, and How to Find Them, by Fooldozer and CodeRedBeard!
      http://www.shacknews.com/laryn.x?id=23582115#itemanchor_23582115

      - Multiplayer Tips from BlackCat9
      http://www.shacknews.com/laryn.x?id=23641449#itemanchor_23641449

      - Circle guides! More useful than they sound!
      http://www.agentpothead.com/minecraft/sphere.html linked/hosted by AgentPothead!
      http://www.shackpics.com/files/radii_even_to_100_pgzh2n77iabkgcmee93q.png hosted by Arctic Fox!

      - Beginner’s Guide to Redstone, links by The Grolar Bear!
      http://www.shacknews.com/laryn.x?id=24044649#itemanchor_24044649

      - And some generally useful keys to press!
      F11 - full screen!
      F3 (hold) - CPU/ memory usage bar! Spikes for CPU/ red box for memory, I think!
      F5 - third person mode!

    • reply
      November 24, 2010 5:01 PM

      [deleted]

    • reply
      November 24, 2010 5:03 PM

      [deleted]

      • reply
        November 24, 2010 5:04 PM

        hahaha already?

      • reply
        November 24, 2010 5:06 PM

        No no, don't worry about it! I thought it was funny when it happened; the only reason I was anywhere near you was because I'd been building a house to make respawning a bit safer for players.

      • reply
        November 24, 2010 6:13 PM

        I would have banned you.

    • reply
      November 24, 2010 5:04 PM

      [deleted]

    • reply
      November 24, 2010 5:05 PM

      How'd you get stuck outside your house?

    • reply
      November 24, 2010 5:06 PM

      The main problem with foo1 is that the map so far is horrible. Like, the worst map I've ever seen. It's just flat and void of interesting terrain at this point..

      • reply
        November 24, 2010 5:08 PM

        [deleted]

      • reply
        November 24, 2010 5:09 PM

        i tested my server for a minute on a fresh map, spawn was in the middle of a forest biome!! It was fucking cool.

        • reply
          November 24, 2010 5:15 PM

          The first mercfox server had a forest spawn like that.

          Because nothing can modify spawn without permission the leaves that tried to expand into the area would instead drop as saplings, and this'd repeat indefinitely. Inevitably people pick up the saplings and plant them on their travel away from spawn, so the forest grew dense and wide.

          Then the fires came.

      • reply
        November 24, 2010 5:11 PM

        iawttmsfih

      • reply
        November 24, 2010 5:26 PM

        You guys missed out. I went way east, and a massive forest (like bigger than Agrestic forest) caught on fire when some natural lava poured out of a mountain. There has been some awesome terrain, but its hard to tell where it is without a render to point to.

    • reply
      November 24, 2010 5:12 PM

      Shadowdane's Server

      Ok... as PvE is basically broken with all the bugs, Mobs are OFF right now. Once Notch gets things working properly. I'm turning on Mobs so get your shit ready as you'll be fighting off mobs soon enough!!

      • reply
        November 24, 2010 5:12 PM

        FYI- you're probably going to die when you try to join the server. You can thank Notch for that :(

        • reply
          November 24, 2010 6:26 PM

          is this just the first login (since he saves height or whatever) or every time you /home or /spawn?

          can this be mitigated if you ask someone to travel to where you will appear to make sure terrain is already loaded?

          • reply
            November 24, 2010 6:27 PM

            it only happens once... no way around it afaik the 3 people that have joined since i updated have all died including myself.

            I might be able to warp everyone to the spawn actually

            • reply
              November 24, 2010 6:35 PM

              ok... everyone's player positions have been moved to the spawn! :)

        • reply
          November 24, 2010 7:43 PM

          Well that explains that. :\

      • reply
        November 24, 2010 5:34 PM

        Oh if you're going to be the official pve server, I'm coming over!

        • reply
          November 24, 2010 5:43 PM

          yah I'm definitely doing PvE once the bugs get worked out... its basically Peaceful for now.

          • reply
            November 24, 2010 5:59 PM

            Thing is, it's really not that broken. Its still better than no pve at all.

            • reply
              November 24, 2010 6:08 PM

              yah i want to give people a little time to get there stuff ready before i turn on mobs though... I'll turn on mobs pretty soon though. :)

              • reply
                November 24, 2010 6:09 PM

                meh fuck it... mobs are getting turned on! :D

                • reply
                  November 24, 2010 6:13 PM

                  just flipped the switch... Mobs are on now! :D

                  • reply
                    November 24, 2010 6:19 PM

                    Sent you a SM, let me know if it's not too much hassle

                  • reply
                    November 24, 2010 6:20 PM

                    woot, coming in in a bit.

        • reply
          November 24, 2010 6:33 PM

          Using the towny mod that we'll have on foo1, you can also set your 'nation' to be PvE only, or even completely peaceful so that no-one can grief your epic tower of awesomeness.

      • reply
        November 24, 2010 6:26 PM

        btw.. the LeafDropper plugin works fine on hey0 v126 so leaves still drop when you cut trees! :)

    • reply
      November 24, 2010 5:27 PM

      THE NATION OF LAMPERIA has been founded! It's in a snowy zone to the south east of spawn.

    • reply
      November 24, 2010 5:31 PM

      So is foo1 a new map or is it MercFox1's map?

    • reply
      November 24, 2010 5:36 PM

      So, is Foo 1 staying? Or is it still a "test"?

      • reply
        November 24, 2010 5:38 PM

        Given how hilariously broken mobs are at the moment I would consider it a test server for the time being

    • reply
      November 24, 2010 5:56 PM

      Did the new update change anything in single player? I just died twice and when I went back to where I was my stuff wasn't there anymore. I lost a ton of awesome shit :(

      • reply
        November 24, 2010 5:56 PM

        How long did it take you to get back? Items vanish after one game day IIRC.

        • reply
          November 24, 2010 6:20 PM

          I went back immediately, should have made it in time.

    • reply
      November 24, 2010 5:57 PM

      OK, regarding the Towny plugin. I assume you must have admin to form a new town. I'd like to form my own town, can I get admin? I've tried /town new [name] [lord] using that format to no avail...

      • foo legacy 10 years
        reply
        November 24, 2010 6:01 PM

        I think I can give /town and /nation access to builders, let me check it out. I'll be ingame shortly

    • reply
      November 24, 2010 6:10 PM

      Interesting Minecraft waterpark with a prick ending.

      http://www.youtube.com/watch?feature=player_embedded&v=8JCWexuuk5M

    • reply
      November 24, 2010 6:23 PM

      IDKWTF is going on, I must have missed something big.

    • reply
      November 24, 2010 6:23 PM

      i've enjoyed watching everyone get their hopes up yet again, rushing headlong into this clusterfuck. Seems people are having fun regardless, so that's cool :)

    • reply
      November 24, 2010 6:25 PM

      How do I get build access on foo1 server?

      • reply
        November 24, 2010 6:37 PM

        If you have build on Merc1 you're already sorted. Otherwise, just log in and ask for a mod

    • reply
      November 24, 2010 6:34 PM

      So what is all the fuss about? Is this the moment I've been waiting for?

    • reply
      November 24, 2010 6:43 PM

      TOWNY MOD DOCUMENTATION: http://sites.google.com/site/townymod/

    • reply
      November 24, 2010 6:43 PM

      Just posting to confirm I'm who I say I am

    • reply
      November 24, 2010 6:45 PM

      lol, listening to everybody on teamspeak right now.

    • reply
      November 24, 2010 6:53 PM

      foo1 is back up, you can now also find it at nastygood.sytes.net

    • reply
      November 24, 2010 7:33 PM

      Well that is a fucking huge joke, gg Notch

      • reply
        November 24, 2010 7:36 PM

        [deleted]

        • reply
          November 24, 2010 7:37 PM

          login to nastygood.sytes.net and see for yourself

          • reply
            November 24, 2010 7:39 PM

            [deleted]

            • reply
              November 24, 2010 7:40 PM

              super lag?

              • reply
                November 24, 2010 7:41 PM

                nuts in butts?

              • reply
                November 24, 2010 8:30 PM

                The block lag, is, at the very least fixed. I'll give him that

            • reply
              November 24, 2010 7:41 PM

              Invisible mobs, invisible players after they die once, you're almost guaranteed to die the first time you re-log into Merc1 from falling damage, no warning that creepers are going to blow, can't cancel creeper explosions by running away, arrows do nothing, skeleton arrows work but you can't see them, crazily high mob spawn rates at night... should I go on?

              • reply
                November 24, 2010 7:42 PM

                [deleted]

              • reply
                November 24, 2010 8:20 PM

                damn :(

              • Zek legacy 10 years
                reply
                November 24, 2010 8:33 PM

                Jesus, really? Is this a real serious post of you complaining about this stuff? These all sound like pretty reasonable bugs for a first implementation of multiplayer damage. It's an entire category of gameplay that never had any netcode whatsoever before now. What exactly were you expecting to happen?

                • reply
                  November 24, 2010 8:37 PM

                  Not surprised, but answer me this, NotchFan01. What does he have to gain by releasing this patch to the masses this early, besides ill will?

                  • Zek legacy 10 years
                    reply
                    November 24, 2010 8:41 PM

                    What would you have him do instead? We're his alpha testers. It's the job of a developer to test internally to the best of their ability(which is not very much for a game) and then release it to the testers. Yes it would be cool if he had alpha-alpha testers to get the rough builds first, but it sounds like the game pretty much works fine now with mobs turned off anyway.

                    • foo legacy 10 years
                      reply
                      November 24, 2010 8:44 PM

                      Notch doesn't test things, plain and simple. Yes, this is alpha, we get that. We also paid for this.

                      We found all of these bugs within 5 minutes of starting up the server. It's painfully obvious that he didn't test this at all.

                      He's in over his head, plain and simple.

                      • foo legacy 10 years
                        reply
                        November 24, 2010 8:49 PM

                        Also, there's a few glaring flaws for servers that don't even enable mobs or pvp. Fall damage is on, and if you die from that fall, you WILL respawn invisible. You WILL have to relog in any time you die in order for anyone to see you.

                        At one point, Vividvoid died, and spawned invisible. Even logging out, and restarting the server didn't solve that. I had to delete his player data file on the server to fix it. In another instance, ramasule died. He respawned invulnerable. He couldn't pick up any blocks, couldn't modify the world in anyway, and couldn't die.

                        This is a major, major issue that even affects non pvp/mob servers.

                        • foo legacy 10 years
                          reply
                          November 24, 2010 8:51 PM

                          Basically, this was a bittersweet update.

                      • Zek legacy 10 years
                        reply
                        November 24, 2010 8:54 PM

                        So what, you think he just wrote a bunch of code and then just dumped it out without checking it at all, and it's a simple coincidence that damage actually works a lot of the time and there aren't any crashes? He probably doesn't have a full server worth of internal testers to work with, and yeah he probably should, but it's stupid to claim he does no testing. It would probably take him hours just to test all the cases the public can test in 5 minutes.

                        Most of you paid for the game when it was singleplayer only, which 99% of the time does not break in any significant way. Multiplayer remains a work in progress. I don't think the site even advertises it.

                        • foo legacy 10 years
                          reply
                          November 24, 2010 9:25 PM

                          Most of us bought the game due to the free weekend, after seeing MercFox1. There's a good number of us who have never even played singleplayer.

                          I think that you're forgetting that this game is nothing more than legos with zombies, for the most part.

                          I don't mean to talk shit about the guy, I think he's got something potentially great, yet simple here, and I think that's beautiful. But I also strongly feel that he has lucked out on the popularity of this, and he's in way over his head. There's a billion eyes on him right now, because he has accomplished what some major companies only dream of.

                          That said, amateur hour is over. He needs to deliver, and fast.

                      • reply
                        November 24, 2010 8:59 PM

                        Yeah, pretty much any of this stuff could be found after playing the game for more than 5 minutes.

                    • reply
                      November 24, 2010 8:45 PM

                      How about release a patch that people will actually play so he can get feedback on it? It's so hilariously broken at the moment that I can't see anyone leaving mobs on except as a joke. Yes, it is better than what we had, but it ain't a releasable milestone.

                      • Zek legacy 10 years
                        reply
                        November 24, 2010 8:56 PM

                        There is no developer on the planet that can complete a "releasable milestone" with no testing team. Notch considers alpha SMP players to be his testers. You might not be happy with that arrangement but he never made any promises to the contrary.

      • foo legacy 10 years
        reply
        November 24, 2010 7:40 PM

        Yep. He's in way over his head.

        • reply
          November 24, 2010 7:41 PM

          bad programmer/planner with a good idea :(

          • reply
            November 24, 2010 7:47 PM

            I wouldn't necessarily say he's a bad programmer - for example, the terrain auto-generation uses some pretty neat algorithms it seems. He just clearly has some strengths and weaknesses, and netcode is among the latter.

        • reply
          November 24, 2010 7:41 PM

          [deleted]

          • reply
            November 24, 2010 7:42 PM

            honestly fixing this is gonna take weeks. And he needs the bug tracker

        • reply
          November 24, 2010 7:42 PM

          notch has ruined my evening!!!!!! >:O

      • reply
        November 24, 2010 7:41 PM

        GG NOTCH!!! God damn come back in a week when mobs aren't in STEALTH MODE

        • foo legacy 10 years
          reply
          November 24, 2010 7:45 PM

          And Vivid. Is he still permanently invisible?

    • reply
      November 24, 2010 7:48 PM

      mods for m0rfus' server, could i please get build access?

      • reply
        November 24, 2010 7:49 PM

        nm, apparently i have it

      • reply
        November 24, 2010 7:49 PM

        I don't think you need it for m0rfus', do you?

      • reply
        November 24, 2010 8:20 PM

        my server is vanilla and FULL on PvP...go at it and hide your fort WELL

        • reply
          November 24, 2010 8:31 PM

          mind the invisible creepers!

        • reply
          November 24, 2010 8:47 PM

          IMO that just doesn't sound fun. Build a base and pray noone finds it?

          • reply
            November 24, 2010 8:51 PM

            Well, I for one am glad m0rfus has a vanilla, mod less ffa pvp server. I just can't join it atm :(

    • reply
      November 24, 2010 8:13 PM

      Mario Land graphics? http://www.worldofminecraft.com/node/4520

      • reply
        November 24, 2010 8:24 PM

        I am sorry but your texture pack is in another castle...

      • reply
        November 24, 2010 8:27 PM

        I like it, but would not use it.

    • reply
      November 24, 2010 8:31 PM

      [deleted]

      • foo legacy 10 years
        reply
        November 24, 2010 8:35 PM

        Yep, and thank you. Sometimes it's the little things that make it all better

      • reply
        November 24, 2010 8:38 PM

        No problemo man :)

    • reply
      November 24, 2010 8:46 PM

      Wondering how long it will be before we switch to the long-term Foo1 map?

      • reply
        November 24, 2010 8:50 PM

        Nothing is permanent at the moment. We'll make an announcement when it is, will probably coincide with somewhat-working mobs etc in SMP.

        • foo legacy 10 years
          reply
          November 24, 2010 8:53 PM

          Yeah, I think for the time being we'll just keep it like it is (unless everyone wants a new world, since our current starting area kind of sucks).

          Once the game is actually playable again, we can start working on our longterm future

          • reply
            November 24, 2010 9:14 PM

            Alrighty. It's just hard to get the urge to build anything worthwhile while the state of the server is unsure.

            • reply
              November 24, 2010 9:20 PM

              come build on mine :]

              • foo legacy 10 years
                reply
                November 24, 2010 9:30 PM

                Sir, I'd like to apologise in advance right now. I really don't want to take away from your userbase. I sincerely hope we don't take from your userbase with the recent developments..

                • reply
                  November 24, 2010 9:58 PM

                  no apologies needed! just reminding people they have OPTIONS. srsly, all admins are in the same boat. :D

                  /salute

                • reply
                  November 24, 2010 10:01 PM

                  Maybe I'm crazy, but I'd bet most of us, despite having *preferences* as far as PvE, resets, PvP, etc, would rather play with the largest possible number of Shackers.

                  I kinda wish we had less servers so there was more chance of having a bunch of people on.

                  • reply
                    November 24, 2010 10:18 PM

                    Hopefully, if notch can get it working without fucking everything up, we'll be able to portal betwixt the shack servers.

                    • reply
                      November 24, 2010 10:24 PM

                      haha, knowing notch, I would not want to be the first person to try stepping though that portal >.>

                      • reply
                        November 24, 2010 10:31 PM

                        haha i know... inventory gets wiped when you go through the portal. lol

                        • reply
                          November 24, 2010 10:41 PM

                          I was thinking more like the transporter accident in Star Trek the Motion Picture :D

                        • reply
                          November 24, 2010 11:22 PM

                          Or even worse, both servers get sucked into a black hole.

                        • reply
                          November 25, 2010 5:40 AM

                          Well he wiped my inventory with this latest patch (I fell because the world hadn't loaded, then died, and crashed on the way back to my stuff) so what's one more time?

                      • reply
                        November 24, 2010 11:26 PM

                        I WILL YAY PORTALS :D

            • reply
              November 24, 2010 9:20 PM

              ya i'm gonna leave my castle the way it is before it gets blown up or i die.

            • foo legacy 10 years
              reply
              November 24, 2010 9:27 PM

              Completely understandable, and I thank youbfor sticking with us through this transition.

              We're all just winging it right now.

    • reply
      November 24, 2010 8:59 PM

      i have to say, this game is 50x more fun with damage!! i will try and get the new Hey0 mod installed tomorrow so players can set their home points and start making forts. Oooooo this is going to get good!

    • reply
      November 24, 2010 9:03 PM

      haha... the spawn area on my server has seen better days, looks like some creepers went boom!

    • reply
      November 24, 2010 9:25 PM

      hmm... so is anyone even interested in a PvE server? I switched over my server tonight and it has been empty all night. I know stuff is a little buggy, but I at least expected a few people to be online. I think I've seen 2 people other than myself actually login since I updated the server.

      I'm going to keep things going here for a little while, but if interest doesn't pick up at all... no sense is paying the higher electric bill to run my server 24/7 if no one is playing on it.

      • reply
        November 24, 2010 9:37 PM

        honestly,it's night before thanksgiving. Give it a week

        • reply
          November 24, 2010 9:41 PM

          Yeah, and the bugs are pretty major, I think.

          PVE might be the most fun, for me. Want to go dungeon crawling, Solr? Once it's fixed...

        • reply
          November 24, 2010 9:54 PM

          yah true... kinda forgot a lot of people are traveling and stuff

      • reply
        November 24, 2010 9:53 PM

        honestly, all i really want to do is kill monsters and build stuff. so PVE is good for me.

      • reply
        November 25, 2010 2:29 AM

        Is this going to be a permanent map or are you just testing? I don't really want to make too much on foo1 server before the real map is in place.

        • reply
          November 25, 2010 4:57 AM

          Yes this is the permanent map, I didn't change it from the existing one.

      • reply
        November 25, 2010 5:42 AM

        Honestly, given player feedback from this last patch, I think PvE is going to be the most popular mode. It's just hilariously broken at the moment.

    • reply
      November 24, 2010 10:46 PM

      Banned again

    • reply
      November 24, 2010 11:33 PM

      Foo are you around?

      Kazlor got hit with an invis a bug after death and needs help to be restored to normal

      • reply
        November 25, 2010 12:19 AM

        Yeah, I fell in lava and got melted. Thegrimjack accidentally dumped lava on himself.

        Both of us are perma-invis. :(

        • reply
          November 25, 2010 4:38 AM

          The lava dump sentence made me chuckle.

    • reply
      November 24, 2010 11:38 PM

      Okay MercFag1 residents:

      ToMzorz_hu: what about making 'physical' flags to set PvP areas and hostile mob spawning areas? + a 'favourite servers' menu would be great :)
      http://twitter.com/ToMzorz_hu/status/7672832804786176

      Notch: like the planned land claim flags? Good idea!
      http://twitter.com/notch/status/7673362289524736

      • reply
        November 25, 2010 12:30 AM

        The land claim flags sounds like a good idea, but I think hostile mobs should spawn everywhere.

        • reply
          November 25, 2010 5:44 AM

          Land claim flags are one of my most-wanted features in this game, behind working mobs.

    • reply
      November 25, 2010 3:05 AM

      if fall damage kills you the first time you relog, why not just move everyones logout location over some water?

    • reply
      November 25, 2010 4:27 AM

      Oh god this is a complete wasteland! I built a tiny tower to survive my first night and come morning it was surrounded by creepers on all sides. They blew my ladder up!

      • reply
        November 25, 2010 5:45 AM

        Mob spawns seem to be way up. I wonder if Notch left some debug options on.

Hello, Meet Lola