Borderlands Surpasses 2 Million Units Sold

With developer Gearbox having previously declared Borderlands "the fastest-selling original property video game launch of 2009," publisher Take-Two Interactive has now brought actual sales numbers to light.

Discussing its "recent product highlights" today, Take-Two specified that the shooter-RPG has "sold over 2 million units worldwide" since its October release on PC, PlayStation 3 and Xbox 360, adding that it "has established itself as a key franchise for Take-Two."

The publisher added that its holds the "long-term publishing rights" to the Gearbox-developed franchise. Back when Gearbox and Take-Two announced Borderlands in 2007, the duo claimed that it was "the first title in an all-new sci-fi action franchise."

And while there's been no word as to when the seemingly inevitable sequel will hit, Borderlands has already seen one downloadable expansion, The Zombie Island of Dr. Ned, with at least one other, Mad Moxxi's Underdome Riot, due soon.

From The Chatty
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    December 17, 2009 2:12 PM

    Too bad the PC version was so effed up.

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      December 17, 2009 2:26 PM

      Someone on the Gearbox forums made a little program to change lots of the console type settings to PC ones and works and plays awesome then. Its in the topic of tweaking the PC version to de-consolize it.

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        December 17, 2009 2:31 PM

        I checked that app out, and it's just the same tweaks we did manually. Good for people who came into the game after the app existed though.
        I think the only expanded tweak I saw (like 2 weeks ago, ,maybe?) was extending the Zoom Toggle code to work for Crouch (or the reverse...whichever was first, he added the other to the app)

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      December 17, 2009 2:43 PM

      Yeah it was pretty messed up at first but now it plays well with a little tweaking and is fun.

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        December 17, 2009 3:13 PM

        i just played it out of the box and didnt really have any issues, you guys are picky :/

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          December 17, 2009 3:54 PM

          Well most stuff was interface related and what put me off of the "Out of the box" thing was no v sync. I had massive tearing

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            December 17, 2009 9:54 PM

            just force vsync in your controll panel for what ever vid card ya got

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        December 17, 2009 4:37 PM

        actually the one patch they released jacked up the shadows something awful for most folks running WinXP. all just to "fix" 3D Goggles effects for the five people on earth who use them. And they have yet to fix this. I finally stopped playing because it's retarded to take this long (4 weeks now) to resolve a problem caused by a patch.

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          December 17, 2009 8:49 PM

          I had the similair effect, with shadows flickering all over the screen any moment I moved or turned.
          But after updating the video drivers to the latest I was good.

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      December 17, 2009 5:14 PM

      i hope rage doesn't make the same mistake, but it feels like they may.

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        December 17, 2009 5:41 PM

        Fucking up PC controls doesn't seem like something id would do.

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          December 17, 2009 6:04 PM

          With Ggearbox's PC heritage I wouldn't have expected that from them either. But then, I'm pretty confident in Id.

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            December 18, 2009 2:52 AM

            No way id would fuck up the PC controls. Look at Wolfenstein. Even though most people dislike it, the controls on the PC are pretty much ideal. The joypad/kbd+mouse transition and vice-versa is the best I've seen so far. Real time baby.

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