Unity to scrap agreement with Weta FX & lay off around 265 employees

Unity entered the agreement with Peter Jackson's VFX studio in 2021, acquiring its Weta Digital subsidiary in the process.

Image via Unity

It would appear that even more layoffs are happening at the Unity company this week in relation to an agreement with Peter Jackson’s Weta FX. Unity will reportedly pull out of the professional services piece of said agreement and, with that, lay off approximately 265 employees whose jobs were related to those services.

Unity’s latest layoffs come via an apparent announcement from the company, as reported by Reuters. The company said earlier this week that it will be eliminating 3.8 percent of its global workforce, equating to about 265 jobs, as it ends an agreement with Weta FX. In addition to the layoff, Unity will also shut down 14 office locations, including Berlin and Singapore, and reduce office space utilization in San Francisco and Bellevue, Washington.

Weta Digital's tweet about making its tools available on Unity
Despite ending their agreement, Unity will retain availability of Weta technology and tools on its platform.
Source: Weta Digital

Unity entered into said agreement with Peter Jackson’s company in 2021, acquiring a division of the company, Weta Digital in the process for $1.6 billion USD. The Weta FX company has made many tools available via the Unity platform, with much of them focused on film production. Even so, the Weta company itself is aware of the plight facing hundreds of workers at Unity this week and made a statement that it will attempt to acquire as many of those laid off as possible:

It’s another rough bit of news for Unity, which also laid off 600 employees earlier this year and was in even hotter water for runtime fees it attempted to impose on developers, which it eventually walked back. Stay tuned as we continue to follow this story for further updates.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

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