Stray Gods delayed to avoid being so close to Baldur's Gate 3's launch

Summerfall Studios makes no excuses about trying to avoid Stray Gods launching right next to Baldur's Gate 3, but the team is also targeting further platforms now.

Image via Summerfall Studios

Stray Gods looks to be quite the interesting and heartfelt RPG at the beginning of August, but its developers know their limits. It was nearly set to go head to head with none other than one of the most anticipated games of the year in Baldur’s Gate 3. The developers see that as a bad idea, and with that in mind, Stray Gods has been delayed to avoid launching at the same time. On the flipside, Summerfall Studios is going to use the extra time to make sure Stray Gods can launch on as many platforms as possible.

Summerfall Studios announced the delay of Stray Gods on July 14, 2023. They don’t beat around the bush as to why it’s being delayed. Stray Gods was originally supposed to come out on August 3, 2023, the exact same day as Baldur’s Gate 3. The date has now been moved to August 10, as explained below:

Summerfall Studios' tweet announcing the delay of Stray Gods to August 10.
Summerfall Studios openly admits it doesn't want to go head to head with Baldur's Gate 3, which would have come out on the same day as it before the delay to August 10.
Source: Summerfall Studios

The Stray Gods devs also went on to say that the delay actually works out a bit because now it will give the team a chance to make sure that every platform that Stray Gods launches on will work as intended:

With Stray Gods now coming on August 10, 2023, it looks like we’ll have more space between it and the massive Baldur’s Gate 3. Be sure to check out what we thought of Stray Gods in our recent preview and stay tuned for further updates.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at and also find him on Twitter @JohnnyChugs.

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