Razer Interhaptics announces new universal haptics SDK at GDC 2023

Interhaptics' new SDK allows developers to create haptic experiences for a wide range of hardware, including PS5 DualSense and Meta Quest 2 controllers.

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Razer’s Interhaptics subsidiary has announced a major step forward with the launch a new SDK for developers. With the launch of this SDK, Interhaptics now supports the development of haptic experiences for a larger array of supported hardware, including PS4 and PS5 controllers, Meta Quest 2 controllers, and, of course, applicable Razer accessories. It comes alongside the announcement of new directional haptics that will be utilized in the upcoming Razer Kraken V3 HyperSense headset. A waiting list for a dev kit on the new headset has also been launched.

Razer and Interhaptics announced the release of the new universal haptics SDK as part of its reveals at GDC 2023.

Razer Interhaptics is developing haptic technology for Razer
Razer's Interhaptics subsidiary has launched an SDK expanding support of the creation of haptic experiences on a wide variety of controllers and hardware.
Source: Interhaptics

With the launch of this new universal haptics SDK, Razer and Interhaptics are turning attention towards preparing for one of Razer’s most advanced headsets yet: The Razer Kraken V3 HyperSense headset. A waiting list for the Razer Kraken V3 HyperSense Dev Kit with programmable directional HD haptics is up now on the Interhaptics website and Interhaptics General Manager Eric Vezzoli was excited to speak to what comes next in haptics design for the company:

With PlayStation’s hardware moving heavily into the use of haptics on the DualSense and especially the recently released PS VR2, it seems like a good time for third party developers to also be on board in designing hardware with haptics technology in mind. As Razer launches these new technologies, stay tuned for more coverage of them in upcoming hardware and software.

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TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

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